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  Re: With Saddam's sons dead, now we just need to bag dad (Baghdad get it?)
 
(...) Y'know, I cannot recall a single instance before the administration of Shrub where the idea of detaining people in contravention of the most basic of all of our supposedly protected civil rights AND the idea of torturing them was part of every (...) (21 years ago, 24-Jul-03, to lugnet.off-topic.debate, FTX)
 

impossible
(score: 0.305)

  Re: Starship During Upcoming Weeks
 
(...) --snip-- (...) I agree with Sean--no need to bring the whole game to a halt. We can just say that a galactic cosmic-ray storm makes inter-sector travel impossible during that time. ;-) I hope your vacation is fun. How I envy you people close (...) (21 years ago, 22-Jul-03, to lugnet.gaming.starship, FTX)
 

impossible
(score: 0.305)

  Re: Who says nobody builds ships?
 
(...) Actually, I've been really frustrated with black. It's nearly impossible to photograph just like you said. Still, it looks very good in person and so I'll probably continue to use it in creations. (...) Thank you. Actually, my reasoning for (...) (21 years ago, 17-Jul-03, to lugnet.castle, lugnet.pirates, FTX)
 

impossible
(score: 0.305)

  Re: A quick look at the new line of MINI's
 
With the release in OZ of the second wave of mini's some comments. First wave, not bad, and a set is on my shelf at work. Have been tempted to modify some of them, but with their small size I haven't been able to think of how. Other than bases that (...) (21 years ago, 19-Jul-03, to lugnet.starwars)
 

impossible
(score: 0.304)

  Re: The biggest adventurers set
 
(...) If I have a set which takes up space, I normally disassemble it and sort the brick in my parts bins! ;-) Fredrik (25 years ago, 15-Jan-00, to lugnet.loc.uk)
 

disassemble
(score: 0.304)

  Re: How many things need to stack up before we throw this jerk out?
 
(...) Mostly that statement was based from a women I used to work with who grew up in North Philadelphia and basicly told me as much. She litterally told me that they should just drop a bomb on the whole area because most of them (her relatives (...) (21 years ago, 16-Jul-03, to lugnet.off-topic.debate)
 

impossible
(score: 0.304)

  Re: Yet Another MOC: The Temporal Orbital Protector
 
(...) Greeblies are just bits of junk to make the ship look more technical. But anyway, You consistently make some of the coolest looking nano-scale models. (...) Well the pics could be better but they are good enough to give me a decent sense of (...) (21 years ago, 15-Jul-03, to lugnet.space)
 

impossible
(score: 0.304)

  The Economy, Stupid! (was Re: How many things etc)
 
(...) You're so cynical, Dave! Too bad it is not more contagious, it might keep more politicians on their toes. In theory, I'd like to see taxes so low that much of what we now have as part of local, state, and federal governments would be (...) (21 years ago, 14-Jul-03, to lugnet.off-topic.debate, FTX)
 

impossible
(score: 0.304)

  Re: Do you build sets you buy for parts?
 
I have purchased some sets for their parts from resellers. (Don't tell me, let me guess, some of you have, too!) In some instances those sets were not NIB -- usually at my request, as I would rather save shipping costs than receive a box that I'll (...) (25 years ago, 13-Jan-00, to lugnet.general)
 

disassemble
(score: 0.304)

  Re: Will Castle be Big at Brickfest?
 
Hello! (...) Well, I'm not coming to Brickfest. :-) (...) I hope you will publish the outcome of your discussions to this group (.castle). This small pool between or continents makes collaboration quite difficult if not impossible but it doesn't (...) (21 years ago, 12-Jul-03, to lugnet.castle, FTX)
 

impossible
(score: 0.304)

  We have come a long way, but there is further to go...
 
Hey Y'all: It has been a long time since I have posted anything like the comments I am about to make. One reason for the absence of such comments is that the advent of Lego Direct has made more frequent such postings largely unnecessary -- that is, (...) (21 years ago, 11-Jul-03, to lugnet.general, lugnet.market.shopping, lugnet.lego.direct, FTX)
 

impossible
(score: 0.304)

  Re: Proposed solution *Test Here*
 
(...) That's good to hear. (...) Yeah. I was aware of that. The good news is that it should only be a problem in LGEO if you have mirrored sub-assemblies. Looking at the models I have downloaded over time, I discovered that most people don't do this (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 

impossible
(score: 0.304)

  Re: What set should I get next?
 
<snip> (...) I can't comment on the Barcode Truck but I've just recently acquired the Tow Truck and Space Shuttle. Both of these sets were purchased strictly as donor parts for my Mindstorms system but I decided that they both deserved to be built (...) (25 years ago, 11-Jan-00, to lugnet.robotics)
 

disassemble
(score: 0.303)

  Re: File Size
 
(...) I disagree a smaller file size is far more important to me than resolution size. (...) I use Photoshop as well so... When you save as a 640x480 jpeg using a compression of 5, it usually makes the file size 50-80k depending on how busy the (...) (21 years ago, 9-Jul-03, to lugnet.space, FTX)
 

impossible
(score: 0.303)

  [rtlToronto] Brickfest Pipe Racers Rules Updated
 
Hey folks, I have updated the BrickFest Pipe Racers website: (URL) useful info from Doug Carlson about a PVC equivalent to the 5806SR. It's not a perfect match, but it should work okay. There's also an example track configuration picture (the (...) (21 years ago, 9-Jul-03, to lugnet.org.ca.rtltoronto, lugnet.events.brickfest)  
 

impossible
(score: 0.303)

  Re: The Kalashnikov is ready for Battle.
 
(...) Gil, thanks for the kind words! Interior detailing is really some of the hardest to do, especially when it turns out that it is almost impossible to see (much less photograph). The shower and bath room are like this, but also the bunks and the (...) (21 years ago, 8-Jul-03, to lugnet.space, FTX)
 

impossible
(score: 0.303)

  Re: Snub Fighter.
 
(...) I'm a fan of many elements of this Allister. Of course, the Bionicle smooshing is the best...the shoulder guards, blades etc, but I really like how they've been mounted...all at different or opposing vectors, on angles and so forth. The engine (...) (21 years ago, 9-Jul-03, to lugnet.space, FTX)
 

impossible
(score: 0.303)

  Re: what makes us different?
 
(...) I reckon there are a few reasons: 1. Building decent ships is a challenge, and tends to involve some difficult to find parts. 2. There is less popular culture inspiration for piratic stuff than for space (or even castle or town). 3. There is a (...) (21 years ago, 9-Jul-03, to lugnet.pirates, FTX)
 

impossible
(score: 0.303)

  Re: Mindstorms destroy my pocketbook!
 
I find my biggest impediment to robotic progress is being unwilling to disassemble even half-finished bots. ::: snif :: I can't justify the expense of a half-decent digital camera at the moment (even for my desktop publishing business). Perhaps soon (...) (25 years ago, 6-Jan-00, to lugnet.robotics)
 

disassemble
(score: 0.303)

  Re: Standing on the shoulders of Giants
 
(...) I'd love to see him move too, but I'm not about to go and start filming ;) I seriously doubt my ability to pose him on three legs. It would be next to impossible I think, not with him standing up, unless I used a column to hold up his weight (...) (21 years ago, 2-Jul-03, to lugnet.castle, lugnet.build.mecha, FTX)
 

impossible
(score: 0.303)

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