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  *545845 (-20)
  Re: MOC: Sea Monkey Sleds and Figs
 
(...) Well if you won't do it, then I guess I'll have to... Felix, if you don't start building and posting Sea Monkeys again soon, I will have to beat you up, tar and feather you, then post your photo on creepy singles websites! Aaron (18 years ago, 23-Mar-07, to lugnet.aquazone, FTX)
 
  Re: some 'puter/math help please
 
(...) I think that's all I need for the 'precision' I want Thanks I'l ltry when I get home tonite (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
(...) I love stuff like that :) Thanks Dave (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
David, Check out Bresenham's Algorithm for line drawing: (URL) It's been around forever and does not require complex math - which was not available on older computers anyways. Sometimes the old guys knew how to do stuff right. Ralph (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
(...) You mean like this? (URL) have that packaged up in a MyBlock, and other than rounding errors it works nice and fairly quickly. (...) Not exactly; it really depends on the precision you want/need. (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
In lugnet.org.ca.rtltoronto, Rafe Donahue wrote: <snip> (...) I guess this is where pythagoras will factor in--I want the number of points to be the same as the length of the initial line (from random (x,y) to (0,0))--if the line is 17 units long, (...) (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
In lugnet.org.ca.rtltoronto, Rafe Donahue wrote: <snip> (...) actually, that helps quite a bit! I thought I'd have to get pythagoras in the equatinos somehow, but htis is much easier! Much appreciated! (...) It'll be a wide range of starting points, (...) (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Come promesso - [was: LDD 2.0 is out!]
 
Rieccomi alle prese con LDD 2.0! Ieri ho installato il software in questione su questa stessa macchina (HP Compaq Pentium D 820 con 2 GB di RAM e una ATI Radeon X1300 con 256 MB di DDR2) e mi sono messo a lavorarci un po'. Ho notato sicuramente un (...) (18 years ago, 23-Mar-07, to lugnet.org.it.itlug)
 
  Re: 30 NEW Train Sets! -- Or Individual Hobby Train Models Pricing
 
(...) :: snip :: (...) Ahh, Mike, looks like you're right. I went to the "Pick a Brick" page and there it says that the right train doors (yes, right, not left) are unavailable presently - that may be a new feature. It's nice to know exactly which (...) (18 years ago, 23-Mar-07, to lugnet.trains, FTX)
 
  Re: some 'puter/math help please
 
(...) The points on the line take the form y = mx + b, where b is the intercept with the y-axis and m is the slope. For the problem as you describe it, b is 0 since the line crosses the y-axis at zero, and m = 1.5 or 15/10 since the slope is the (...) (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: Sea Monkey Forsaken Stingray
 
(...) It gives me a warm fuzzy to see all this Sea Monkey action. Nice to see one of those Stingray sleds get used. Five years ago when we started this thing the pieces we had to choose from were really limited. Now it seems like there is very good (...) (18 years ago, 23-Mar-07, to lugnet.aquazone, FTX)
 
  Ride-on fun
 
(2 URLs) Here are the Ride-on-Viper from Battlestar Galactica and the Ride-on-Whitebase and Ride-on-Don Escargot from Gundam. I envisage Ride-on's as the start of a series. The must follow three rules: Rider must be exposed Rider must be seated (...) (18 years ago, 23-Mar-07, to lugnet.build, lugnet.announce.moc, lugnet.space, FTX) ! 
 
  some 'puter/math help please
 
here's the scenario as best I can describe-- x and y co-ordinates line segment starts at (0,0), goes out to whatever--let's say (10,15) I want to make a dot follow the line segment from (10,15) down to (0,0) So the dot startes at (10,15), then moves (...) (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: 30 NEW Train Sets! -- Or Individual Hobby Train Models Pricing
 
In lugnet.trains, James Mathis wrote: ... snipped ... (...) It appears that the Bricklink sellers have wiped out the supply of red train doors because any model which uses them are no longer available. This is also true of the 4 models I uploaded on (...) (18 years ago, 23-Mar-07, to lugnet.trains, FTX)
 
  Re: Free To Good Home
 
(...) Are these spoken for aleady? If not, I'll contact you with my information. (18 years ago, 23-Mar-07, to lugnet.market.buy-sell-trade, FTX)
 
  Re: Sea Monkey Forsaken Stingray
 
The other Sultan of Sea Monkey returns! That's TWO Sea Monkey MOCs with unusual parts now! That Stingray piece works well, and I like your use of the black wings for flippers - nice detail. (...) This could be the start of the Sea Monkey Revolution! (...) (18 years ago, 23-Mar-07, to lugnet.aquazone, FTX)
 
  Re: MOC: Sea Monkey Sleds and Figs
 
(...) Ahem! I said no such thing (but, I have no idea what Joe said). Nice to see you building again in this theme. I never thought I would ever see that decorated AT sandblue slope used in a MOC, but it works very well here. Good stuff! Now I need (...) (18 years ago, 23-Mar-07, to lugnet.aquazone, FTX)
 
  Re: Motorized steering
 
I will give it a try... just found one in an ozzie bricklink site and have ordered it... let you know how it works out! thanks... (18 years ago, 23-Mar-07, to lugnet.technic)
 
  Get your Wolfpack Money Pouch! 50% OFF!
 
I have reduced the price on the Wolfpack Money Pouch by 50%! (URL) I am the only one on BL that has these, it's the best price you will get on this cool item! Troy Troy's Surplus LEGO (URL) (18 years ago, 23-Mar-07, to lugnet.market.brickshops)
 
  Re: Motorized steering
 
(...) But the brickshelf gallery is still there: (URL) It's a shame such a cool part had been released only in unpopular hockey sets - (...) Indeed! But some people do find it: another good use of this part as a tread tensioner (URL) (18 years ago, 23-Mar-07, to lugnet.technic)

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