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Subject: 
Re: some 'puter/math help please
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Fri, 23 Mar 2007 15:10:13 GMT
Viewed: 
1645 times
  
In lugnet.org.ca.rtltoronto, Brian Davis wrote:
In lugnet.org.ca.rtltoronto, David Koudys wrote:

anyone know how to do a square root on the NXT?

You mean like this?

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1880755

I have that packaged up in a MyBlock, and other than rounding errors it works
nice and fairly quickly.

is there an esier way to find the length of
line segment (x,y)(0,0)?

Not exactly; it really depends on the precision you want/need.

I think that's all I need for the 'precision' I want

Thanks

I'l ltry when I get home tonite



Message has 1 Reply:
  Re: some 'puter/math help please
 
(...) ALl this so you can become the most proficient NXT game deceloper in the word? :) Dave, the world dose NOT need another snake game. :) how about - ummmmm NXT connect 4, or.. um.... nxt project X naw... :) Chris (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: some 'puter/math help please
 
(...) You mean like this? (URL) have that packaged up in a MyBlock, and other than rounding errors it works nice and fairly quickly. (...) Not exactly; it really depends on the precision you want/need. (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)

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