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17251  |  17253
Subject: 
Re: some 'puter/math help please
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Fri, 23 Mar 2007 23:05:29 GMT
Viewed: 
10485 times
  
David Koudys wrote:
> In lugnet.org.ca.rtltoronto, Brian Davis wrote:
> 
> > In lugnet.org.ca.rtltoronto, David Koudys wrote:
> > 
> > 
> > > anyone know how to do a square root on the NXT?
> > 
> > You mean like this?
> > 
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1880755
> > 
> > I have that packaged up in a MyBlock, and other than rounding errors it works
> > nice and fairly quickly.
> > 
> > 
> > > is there an esier way to find the length of
> > > line segment (x,y)(0,0)?
> > 
> > Not exactly; it really depends on the precision you want/need.
> 
> 
> I think that's all I need for the 'precision' I want
> 
> Thanks
> 
> I'l ltry when I get home tonite


ALl this so you can become the most proficient NXT game deceloper in the
word?

:)

Dave, the world dose NOT need another snake game.

:)

how about - ummmmm

NXT connect 4, or.. um....

nxt project X

naw...

:)


Chris



Message is in Reply To:
  Re: some 'puter/math help please
 
(...) I think that's all I need for the 'precision' I want Thanks I'l ltry when I get home tonite (20 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)

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