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 Castle / 2059
Subject: 
the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 30 Jan 2000 12:48:13 GMT
Viewed: 
2196 times
  
hello, all ~

   well, CW is on my mind 24 hours a day, and i'm working on it about 4-5
hours a day! it would be more if i didn't have two other (paying) jobs. i'm
truly loving every mind-boggling minute of it! the mapping and storytelling
systems are coming together elegantly, but i've got lots more drawing to do
before we get a "world view". a few weeks at least. thank you in advance for
your patience. i can confidently guarantee at this time that every specific
land request in CW can and will be met.

  in the meantime, i am touched, encouraged, and amused every day by every
CW post i read. thank you all!

   a while back, pawel knocked loose a snowball from a majickal mountaintop
somewhere in fantasyland. it has since rolled over and swallowed the two of
us, and gaining in size, has swallowed more willing victims along the way.
thank you, pawel, for the ride of my life!

  now i want to introduce a few ideas and terms that will tie into the
Castle World system:

  in the days of old, stories of all types and in all cultures, were told in
the form of sung ballads by people kown as balladeers.  we are storytellers
using lego, rather than song, to weave our tales! i like the antique and
musical sound of the term, and would like to propose adopting "Balladeer"
instead of the current "Member" name for creators. each story can then be
archived as a "Ballad". in the storytelling framework, the musical analogy
is also applied to crossover storylines, which can then be conducted in
Solo, Duet, Trio, and Quartet.

  with the maping system also based on a square grid, perhaps you glimpse
what i meant by the systems plying elegantly together.

  on the map grid, certain squares will be designated "Realms". these will
be the areas that host structures and characters.  each Realm is represented
by a "signature" character. ("mephisto's Realm", for example). multiple
Realms per Balladeer will eventually be availlable, of course. perhaps after
four ballads have been archived, making us "earn" new realms.

  i apologize if this sounds schetchy. it's not. it will just be a lot
easier to explain once the complete map graphics are in place. till then,
keep map speculation down to a dull roar, and i'll divulge more details on
the continents later this week. tee-hee!

  if castle is our theme; sword and sorcery/ fantasy is our genre!  majicks
of all sorts are given free reign in Castle World, limited only by the
Balladeer's imagination! in fact, i don't think CW would work without
majick! (note the crossed sword and wand in the CW logo... ;-)  just
remember that your "omniponent" wizard is only so in your Realm.  also, the
existence of majicks shouldn't preclude any historically accurate castles or
structures, authentic period peasant villages or  war-game ready fortresses.
i think they'll all compliment each other wonderfully!  great fantasy always
has one foot firmly planted in reality, anyway.  there will be a few
guidelines (and some really cool tricks!) for the use of majicks in
crossover storylines.

   i hope you all like this proposed terminology. i realize that "Realm
Master" and "Over-Mind" would be impressive member titles, but let's save
that spotlight for our warlords and wizards and be content to be recognized
in Castle World as the humble storytellers we are!

  later ~ craig~


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 31 Jan 2000 00:13:47 GMT
Viewed: 
3011 times
  
Hi Craig!

Like you, I'm also constantly thinking of CW stuff and what I can do to help
it.
I like your ideas about Ballads and Balladeers. Duets and such will be really
cool!

About the realm point, let me get this straight - My realm will be represented
by my character, Scar, and all my structures will be in "Scar's Realm"? In
that case, I want to change my signature character - Scar is a major
character, but she is NOT in charge of my stuff! No way!

(Oh, last night she tried to convince me to kill Franz - but I told her that
was just crossing the line. I said flat-out no ;-)

In lugnet.castle, Craig Hamilton writes:

hello, all ~

  well, CW is on my mind 24 hours a day, and i'm working on it about 4-5
hours a day! it would be more if i didn't have two other (paying) jobs. i'm
truly loving every mind-boggling minute of it! the mapping and storytelling
systems are coming together elegantly, but i've got lots more drawing to do
before we get a "world view". a few weeks at least. thank you in advance for
your patience. i can confidently guarantee at this time that every specific
land request in CW can and will be met.

in the meantime, i am touched, encouraged, and amused every day by every
CW post i read. thank you all!

  a while back, pawel knocked loose a snowball from a majickal mountaintop
somewhere in fantasyland. it has since rolled over and swallowed the two of
us, and gaining in size, has swallowed more willing victims along the way.
thank you, pawel, for the ride of my life!

Yeah, thanks!!!


now i want to introduce a few ideas and terms that will tie into the
Castle World system:

in the days of old, stories of all types and in all cultures, were told in
the form of sung ballads by people kown as balladeers.  we are storytellers
using lego, rather than song, to weave our tales! i like the antique and
musical sound of the term, and would like to propose adopting "Balladeer"
instead of the current "Member" name for creators. each story can then be
archived as a "Ballad". in the storytelling framework, the musical analogy
is also applied to crossover storylines, which can then be conducted in
Solo, Duet, Trio, and Quartet.

As I said - Love it!


with the maping system also based on a square grid, perhaps you glimpse
what i meant by the systems plying elegantly together.

on the map grid, certain squares will be designated "Realms". these will
be the areas that host structures and characters.  each Realm is represented
by a "signature" character. ("mephisto's Realm", for example). multiple
Realms per Balladeer will eventually be availlable, of course. perhaps after
four ballads have been archived, making us "earn" new realms.

Hmmm... maybe after the area is full? I think that "earning" realms is
sorta... well... What I'm trying to say is, that not all people might want to
tell stories, will they never get new realms?


i apologize if this sounds schetchy. it's not. it will just be a lot
easier to explain once the complete map graphics are in place. till then,
keep map speculation down to a dull roar, and i'll divulge more details on
the continents later this week. tee-hee!

if castle is our theme; sword and sorcery/ fantasy is our genre!  majicks
of all sorts are given free reign in Castle World, limited only by the
Balladeer's imagination! in fact, i don't think CW would work without
majick! (note the crossed sword and wand in the CW logo... ;-)  just
remember that your "omniponent" wizard is only so in your Realm.

OK!

also, the
existence of majicks shouldn't preclude any historically accurate castles or
structures, authentic period peasant villages or  war-game ready fortresses.

What's that supposed to mean? Translation, please! (I try, but I'm still ESL
;-)

i think they'll all compliment each other wonderfully!  great fantasy always
has one foot firmly planted in reality, anyway.  there will be a few
guidelines (and some really cool tricks!) for the use of majicks in
crossover storylines.

Like what, for example?


  i hope you all like this proposed terminology. i realize that "Realm
Master" and "Over-Mind" would be impressive member titles, but let's save
that spotlight for our warlords and wizards and be content to be recognized
in Castle World as the humble storytellers we are!

Agreed! :-) I like it!

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sat, 5 Feb 2000 18:05:45 GMT
Viewed: 
3245 times
  
In lugnet.castle, Shiri Dori writes:
Hi Craig!

Like you, I'm also constantly thinking of CW stuff and what I can do to help
it.
I like your ideas about Ballads and Balladeers. Duets and such will be really
cool!

About the realm point, let me get this straight - My realm will be represented
by my character, Scar, and all my structures will be in "Scar's Realm"? In
that case, I want to change my signature character - Scar is a major
character, but she is NOT in charge of my stuff! No way!

thanks for your great responses, shiri. you are an excellent sounding board
for ideas!

you are right, shiri! this (what i wrote) isn't the best way to to organize
things. signature characters should remain just that; the character each
balladeer most closely identifies with, or has a special bond to. realms
will have to be named, tho. it can be whatever one likes. they should be
descriptive rather than possessive, then. ie something poetic rather than a
character's name. (as an example, i'll probably name mephisto's realm, "the
realm of the red dragon".) there should be at least one realm for each sig
character, tho'.  more on realms below...


(Oh, last night she tried to convince me to kill Franz - but I told her that
was just crossing the line. I said flat-out no ;-)


  just because you identify with 'em doesn't mean you don't argue with 'em! lol!

In lugnet.castle, Craig Hamilton writes:

hello, all ~

  well, CW is on my mind 24 hours a day, and i'm working on it about 4-5
hours a day! it would be more if i didn't have two other (paying) jobs. i'm
truly loving every mind-boggling minute of it! the mapping and storytelling
systems are coming together elegantly, but i've got lots more drawing to do
before we get a "world view". a few weeks at least. thank you in advance for
your patience. i can confidently guarantee at this time that every specific
land request in CW can and will be met.

in the meantime, i am touched, encouraged, and amused every day by every
CW post i read. thank you all!

  a while back, pawel knocked loose a snowball from a majickal mountaintop
somewhere in fantasyland. it has since rolled over and swallowed the two of
us, and gaining in size, has swallowed more willing victims along the way.
thank you, pawel, for the ride of my life!

Yeah, thanks!!!


now i want to introduce a few ideas and terms that will tie into the
Castle World system:

in the days of old, stories of all types and in all cultures, were told in
the form of sung ballads by people kown as balladeers.  we are storytellers
using lego, rather than song, to weave our tales! i like the antique and
musical sound of the term, and would like to propose adopting "Balladeer"
instead of the current "Member" name for creators. each story can then be
archived as a "Ballad". in the storytelling framework, the musical analogy
is also applied to crossover storylines, which can then be conducted in
Solo, Duet, Trio, and Quartet.

As I said - Love it!


with the maping system also based on a square grid, perhaps you glimpse
what i meant by the systems plying elegantly together.

on the map grid, certain squares will be designated "Realms". these will
be the areas that host structures and characters.  each Realm is represented
by a "signature" character. ("mephisto's Realm", for example). multiple
Realms per Balladeer will eventually be availlable, of course. perhaps after
four ballads have been archived, making us "earn" new realms.

Hmmm... maybe after the area is full? I think that "earning" realms is
sorta... well... What I'm trying to say is, that not all people might want to
tell stories, will they never get new realms?


  well, yeah... it's sort of the point of CW. ~ models, characters, and
_stories_! so far, these are (and should be) the only requirements needed to
get a realm in CW. a story can be as simple as a poem or as elaborate as a
multi-part novel. i'm thinking each balladeer will be able to pick three
realms upon joining. they can be adjoining realms, close together, or spread
far apart. additional realms need to be earned, and in CW, the pen is
actually mighter than the sword.  since there are no invasions without
permission, completing four stories (aka ~ "ballads", or four novel
chapters) is your best bet for adding new realms to your...

  hmm... what should we call an individual balladeer's collection of realms,
anyway?


i apologize if this sounds schetchy. it's not. it will just be a lot
easier to explain once the complete map graphics are in place. till then,
keep map speculation down to a dull roar, and i'll divulge more details on
the continents later this week. tee-hee!

if castle is our theme; sword and sorcery/ fantasy is our genre!  majicks
of all sorts are given free reign in Castle World, limited only by the
Balladeer's imagination! in fact, i don't think CW would work without
majick! (note the crossed sword and wand in the CW logo... ;-)  just
remember that your "omniponent" wizard is only so in your Realm.

OK!

also, the
existence of majicks shouldn't preclude any historically accurate castles or
structures, authentic period peasant villages or  war-game ready fortresses.

What's that supposed to mean? Translation, please! (I try, but I'm still ESL
;-)

  CW will have, say, a very realistic, historically accurate structure and
story in one realm, with a totally fantastical, majickal (ie, historically
_in_accurate) structure and story in another realm.  ~ broad diversity, like
a quilt!

  not everyone goes for majicks; not everybody goes for war-gaming; but
everybody has a place in, and can share CW.

i think they'll all compliment each other wonderfully!  great fantasy always
has one foot firmly planted in reality, anyway.  there will be a few
guidelines (and some really cool tricks!) for the use of majicks in
crossover storylines.

Like what, for example?


  that will have to wait for the map, i'm afraid. i have three spells so
far, mainly accomidating foor fast travel for characters through the realms.
all i'll say for now, is hang onto your revolving hidden door pieces and
time twister disks as these will be the pieces used in these particular
spells.  of course once we're up and running, more spells can be written and
added to the CW universal spellbook. every balladeer can write/ create any
kind of majicks he/ she likes in his/ her own realm, but i thought it would
be fun to have a few universal, inter-realm tricks to which all realms have
mutual access.


  i hope you all like this proposed terminology. i realize that "Realm
Master" and "Over-Mind" would be impressive member titles, but let's save
that spotlight for our warlords and wizards and be content to be recognized
in Castle World as the humble storytellers we are!

Agreed! :-) I like it!

  thanks, i'm glad!


-Shiri
http://www.geocities.com/shiri_lego/

  later ~ craig~


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sat, 5 Feb 2000 19:25:51 GMT
Viewed: 
2676 times
  
In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Shiri Dori writes:
Hi Craig!

Like you, I'm also constantly thinking of CW stuff and what I can do to help
it.
I like your ideas about Ballads and Balladeers. Duets and such will be really
cool!

About the realm point, let me get this straight - My realm will be
represented
by my character, Scar, and all my structures will be in "Scar's Realm"? In
that case, I want to change my signature character - Scar is a major
character, but she is NOT in charge of my stuff! No way!

thanks for your great responses, shiri. you are an excellent sounding board
for ideas!

LOL! I'm glad to oblige ;-)


you are right, shiri! this (what i wrote) isn't the best way to to organize
things. signature characters should remain just that; the character each
balladeer most closely identifies with, or has a special bond to. realms
will have to be named, tho. it can be whatever one likes. they should be
descriptive rather than possessive, then. ie something poetic rather than a
character's name. (as an example, i'll probably name mephisto's realm, "the
realm of the red dragon".) there should be at least one realm for each sig
character, tho'.  more on realms below...

OK, that I can relate to. My realm could be "the Lion Kingdom/realm"- but I
fear that'll be a way too common name ;-) I might have to change it.
I have a special bond with Scar, I guess - she caused me to emerge from my
building block/imagination clog. I can't thank her enough... :-)



(Oh, last night she tried to convince me to kill Franz - but I told her that
was just crossing the line. I said flat-out no ;-)


just because you identify with 'em doesn't mean you don't argue with 'em!
lol!

Yeah, I convinced her to lay low for a while. She has to let lego nature take
it's course ;-)


In lugnet.castle, Craig Hamilton writes:

hello, all ~

<snip>

now i want to introduce a few ideas and terms that will tie into the
Castle World system:

in the days of old, stories of all types and in all cultures, were told in
the form of sung ballads by people kown as balladeers.  we are storytellers
using lego, rather than song, to weave our tales! i like the antique and
musical sound of the term, and would like to propose adopting "Balladeer"
instead of the current "Member" name for creators. each story can then be
archived as a "Ballad". in the storytelling framework, the musical analogy
is also applied to crossover storylines, which can then be conducted in
Solo, Duet, Trio, and Quartet.

As I said - Love it!


with the maping system also based on a square grid, perhaps you glimpse
what i meant by the systems plying elegantly together.

on the map grid, certain squares will be designated "Realms". these will
be the areas that host structures and characters.  each Realm is represented
by a "signature" character. ("mephisto's Realm", for example). multiple
Realms per Balladeer will eventually be availlable, of course. perhaps after
four ballads have been archived, making us "earn" new realms.

Hmmm... maybe after the area is full? I think that "earning" realms is
sorta... well... What I'm trying to say is, that not all people might want to
tell stories, will they never get new realms?


well, yeah... it's sort of the point of CW. ~ models, characters, and
_stories_! so far, these are (and should be) the only requirements needed to
get a realm in CW. a story can be as simple as a poem or as elaborate as a
multi-part novel. i'm thinking each balladeer will be able to pick three
realms upon joining. they can be adjoining realms, close together, or spread
far apart. additional realms need to be earned, and in CW, the pen is
actually mighter than the sword.  since there are no invasions without
permission, completing four stories (aka ~ "ballads", or four novel
chapters) is your best bet for adding new realms to your...

OK, I agree. After all, stories *are* the best part (IMHO)... But in order not
to scare to many people away, I hope there *won't* be a minimum requirment for
a story... (250 words, 12 pt, double spaced, typed :-)

Now, can one ask to "reserve" a certain realm? For example, if I know that I
will want to expand into a nearby realm soon, can I ask for if to
be "reserved"? It won't be mine, but no one else can claim it until I do.
How's about that?


hmm... what should we call an individual balladeer's collection of realms,
anyway?

Well, IIRC from 7th grade ballad studies, the balladeers were nomads, right?
So how about a poetic version of "ballad distribution area"? My brain is over-
worked right now so that's all I could come up with ;-)



i apologize if this sounds schetchy. it's not. it will just be a lot
easier to explain once the complete map graphics are in place. till then,
keep map speculation down to a dull roar, and i'll divulge more details on
the continents later this week. tee-hee!

if castle is our theme; sword and sorcery/ fantasy is our genre!  majicks
of all sorts are given free reign in Castle World, limited only by the
Balladeer's imagination! in fact, i don't think CW would work without
majick! (note the crossed sword and wand in the CW logo... ;-)  just
remember that your "omniponent" wizard is only so in your Realm.

OK!

also, the
existence of majicks shouldn't preclude any historically accurate castles or
structures, authentic period peasant villages or  war-game ready fortresses.

What's that supposed to mean? Translation, please! (I try, but I'm still ESL
;-)

CW will have, say, a very realistic, historically accurate structure and
story in one realm, with a totally fantastical, majickal (ie, historically
_in_accurate) structure and story in another realm.  ~ broad diversity, like
a quilt!

not everyone goes for majicks; not everybody goes for war-gaming; but
everybody has a place in, and can share CW.

I see, and I agree!


i think they'll all compliment each other wonderfully!  great fantasy always
has one foot firmly planted in reality, anyway.  there will be a few
guidelines (and some really cool tricks!) for the use of majicks in
crossover storylines.

Like what, for example?


that will have to wait for the map, i'm afraid. i have three spells so
far, mainly accomidating foor fast travel for characters through the realms.
all i'll say for now, is hang onto your revolving hidden door pieces and
time twister disks as these will be the pieces used in these particular
spells.  of course once we're up and running, more spells can be written and
added to the CW universal spellbook. every balladeer can write/ create any
kind of majicks he/ she likes in his/ her own realm, but i thought it would
be fun to have a few universal, inter-realm tricks to which all realms have
mutual access.

Cool! Transportation spells will be very important in this huge world... I
like the idea of having a spell book. Will it require a procedure, such
as "turn the revolving wall three times, light a torch, stand on the wall and
click your heels three times"? Will you have to show pics of that? ;-)



  i hope you all like this proposed terminology. i realize that "Realm
Master" and "Over-Mind" would be impressive member titles, but let's save
that spotlight for our warlords and wizards and be content to be recognized
in Castle World as the humble storytellers we are!

Agreed! :-) I like it!

thanks, i'm glad!

Craig, your ideas sound really great. I can't wait to finish my stuff so I can
bring it on!

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sat, 5 Feb 2000 20:51:22 GMT
Viewed: 
2643 times
  
craig hamilton wrote:
since there are no invasions without
permission, completing four stories (aka ~ "ballads", or four novel
chapters) is your best bet for adding new realms to your...

  hmm... what should we call an individual balladeer's collection of realms,
anyway?

In keeping with the musical theme, it could be their 'repertoire' (but that
sounds more like a collection of their stories/ballads/song cycles).

J

--
sakura@mediaone.net     is     Jeff Johnston       http://www.io.com/~jeffj
My LEGO Web page has moved!  Go to: http://people.ne.mediaone.net/sakura
Check out my Trade List and Want List - * - Last Updated 12/19/1999
LEGO Geek Code:  SP+ CA +++ (375/6075) PI +++ #++ S--/++ LS++ Hal  M+ A++  YB73m


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sat, 5 Feb 2000 21:13:49 GMT
Viewed: 
2760 times
  
In lugnet.castle, Jeff Johnston writes:
craig hamilton wrote:
since there are no invasions without
permission, completing four stories (aka ~ "ballads", or four novel
chapters) is your best bet for adding new realms to your...

  hmm... what should we call an individual balladeer's collection of realms,
anyway?

In keeping with the musical theme, it could be their 'repertoire' (but that
sounds more like a collection of their stories/ballads/song cycles).

Yeah, it does sound more like the collection of the stuff they said than the
places they said them.

Hey, how about calling them PODs? (stands for "Places Of Distribution". Sounds
sorta cute... "Shiri's POD", "Jeff's POD"...

LMKWYT,

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sat, 5 Feb 2000 23:02:45 GMT
Viewed: 
2777 times
  
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Jeff Johnston writes:
craig hamilton wrote:
since there are no invasions without
permission, completing four stories (aka ~ "ballads", or four novel
chapters) is your best bet for adding new realms to your...

  hmm... what should we call an individual balladeer's collection of realms,
anyway?

In keeping with the musical theme, it could be their 'repertoire' (but that
sounds more like a collection of their stories/ballads/song cycles).

Yeah, it does sound more like the collection of the stuff they said than the
places they said them.

Hey, how about calling them PODs? (stands for "Places Of Distribution". Sounds
sorta cute... "Shiri's POD", "Jeff's POD"...

LMKWYT,

-Shiri
http://www.geocities.com/shiri_lego/

  ~ sounds more like space theme than castle, tho!

   at it's simplest, they could be called (for example) the "Realms of Jeff
Johnston".  this list would only be seen in the Balladeers section, anyway,
and the realms on the map would still appear as individual places.

  eventually, we can use music inspired terms more effectively for
categorizing storylines.

later ~ craig~

  lego fans! you give 'em a toy to play with, and they start sorting and
categorizing right away, just so it will be easier to mix the pieces later!


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sat, 5 Feb 2000 23:36:19 GMT
Viewed: 
2723 times
  
In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Jeff Johnston writes:
In keeping with the musical theme, it could be their 'repertoire' (but that
sounds more like a collection of their stories/ballads/song cycles).

Yeah, it does sound more like the collection of the stuff they said than the
places they said them.

Hey, how about calling them PODs? (stands for "Places Of Distribution".
Sounds
sorta cute... "Shiri's POD", "Jeff's POD"...

LMKWYT,

-Shiri
http://www.geocities.com/shiri_lego/

~ sounds more like space theme than castle, tho!

LOL! I know, but it's so cute - like realms in a POD! (Oh, I forgot - realms
isn't pronounced like peas, but like pet. Bummer... :)

  at it's simplest, they could be called (for example) the "Realms of Jeff
Johnston".  this list would only be seen in the Balladeers section, anyway,
and the realms on the map would still appear as individual places.

Yep, that'd prolly be a better idea - I was just tryin' to be poetic, with
little success ;-)

eventually, we can use music inspired terms more effectively for
categorizing storylines.

Like you mentioned - duets, trios, etc, right?

lego fans! you give 'em a toy to play with, and they start sorting and
categorizing right away, just so it will be easier to mix the pieces later!

LOL!

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 00:47:10 GMT
Viewed: 
2590 times
  
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Craig Hamilton writes:

that will have to wait for the map, i'm afraid. i have three spells so
far, mainly accomidating foor fast travel for characters through the realms.
all i'll say for now, is hang onto your revolving hidden door pieces and
time twister disks as these will be the pieces used in these particular
spells.  of course once we're up and running, more spells can be written and
added to the CW universal spellbook. every balladeer can write/ create any
kind of majicks he/ she likes in his/ her own realm, but i thought it would
be fun to have a few universal, inter-realm tricks to which all realms have
mutual access.

Cool! Transportation spells will be very important in this huge world... I
like the idea of having a spell book. Will it require a procedure, such
as "turn the revolving wall three times, light a torch, stand on the wall and
click your heels three times"? Will you have to show pics of that? ;-)

I'd like to see a "Castle World Grimoire" section on the website, to document
people's spells and magic items.  That would be a nice way to document all
available spells and items available for people to use.  Guess I'll have to get
working on spells and magical effects...

D'oh!  I just realized there is a cool spell we can't create!  Because we can't
get large quantities of clear tiles, no "Ice Sheet" spell!  Darn!

Jeff
http://members.xoom.com/aulddragon/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 01:03:27 GMT
Viewed: 
2676 times
  
In lugnet.castle, Jeff Stembel writes:
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Craig Hamilton writes:

that will have to wait for the map, i'm afraid. i have three spells so
far, mainly accomidating foor fast travel for characters through the realms.
all i'll say for now, is hang onto your revolving hidden door pieces and
time twister disks as these will be the pieces used in these particular
spells.  of course once we're up and running, more spells can be written and
added to the CW universal spellbook. every balladeer can write/ create any
kind of majicks he/ she likes in his/ her own realm, but i thought it would
be fun to have a few universal, inter-realm tricks to which all realms have
mutual access.

Cool! Transportation spells will be very important in this huge world... I
like the idea of having a spell book. Will it require a procedure, such
as "turn the revolving wall three times, light a torch, stand on the wall and
click your heels three times"? Will you have to show pics of that? ;-)

I'd like to see a "Castle World Grimoire" section on the website, to document
people's spells and magic items.  That would be a nice way to document all
available spells and items available for people to use.  Guess I'll have to
get
working on spells and magical effects...

Yeah, that would be really cool! How about if the character that
first "invented"/"discovered" the spell/item would be shown using it? For
example, we could show Mephisto and Scar passing through the RDP (see
disappearing act thread)...

D'oh!  I just realized there is a cool spell we can't create!  Because we
can't get large quantities of clear tiles, no "Ice Sheet" spell!  Darn!

Ignorance is me... what's the ice sheet spell?

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 02:32:32 GMT
Viewed: 
2652 times
  
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Jeff Stembel writes:

I'd like to see a "Castle World Grimoire" section on the website, to document
people's spells and magic items.  That would be a nice way to document all
available spells and items available for people to use.  Guess I'll have to
get working on spells and magical effects...

Yeah, that would be really cool! How about if the character that
first "invented"/"discovered" the spell/item would be shown using it? For
example, we could show Mephisto and Scar passing through the RDP (see
disappearing act thread)...

Ooh!  Good idea!

D'oh!  I just realized there is a cool spell we can't create!  Because we
can't get large quantities of clear tiles, no "Ice Sheet" spell!  Darn!

Ignorance is me... what's the ice sheet spell?

Just something I sorta made up, sorry.  It *is* part of the AD&D Ice Storm
spell, but the other part is pretty easy to recreate, as it is just hail.  :)

Jeff
http://members.xoom.com/aulddragon/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 03:48:48 GMT
Viewed: 
2748 times
  
Jeff Stembel wrote:
D'oh!  I just realized there is a cool spell we can't create!  Because we can't
get large quantities of clear tiles, no "Ice Sheet" spell!  Darn!

(looks over at his tiny collection of trans-blue tiles)

I think I could manage a 'Frozen Puddle' spell...

J

--
sakura@mediaone.net     is     Jeff Johnston       http://www.io.com/~jeffj
My LEGO Web page has moved!  Go to: http://people.ne.mediaone.net/sakura
Check out my Trade List and Want List - * - Last Updated 12/19/1999
LEGO Geek Code:  SP+ CA +++ (375/6075) PI +++ #++ S--/++ LS++ Hal  M+ A++  YB73m


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 04:32:14 GMT
Viewed: 
2868 times
  
In lugnet.castle, Jeff Stembel writes:
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Craig Hamilton writes:

that will have to wait for the map, i'm afraid. i have three spells so
far, mainly accomidating foor fast travel for characters through the realms.
all i'll say for now, is hang onto your revolving hidden door pieces and
time twister disks as these will be the pieces used in these particular
spells.  of course once we're up and running, more spells can be written and
added to the CW universal spellbook. every balladeer can write/ create any
kind of majicks he/ she likes in his/ her own realm, but i thought it would
be fun to have a few universal, inter-realm tricks to which all realms have
mutual access.

Cool! Transportation spells will be very important in this huge world... I
like the idea of having a spell book. Will it require a procedure, such
as "turn the revolving wall three times, light a torch, stand on the wall and
click your heels three times"? Will you have to show pics of that? ;-)

I'd like to see a "Castle World Grimoire" section on the website, to document
people's spells and magic items.  That would be a nice way to document all
available spells and items available for people to use.  Guess I'll have to get
working on spells and magical effects...


  just be sure to keep a few tricks up your sleeve! the CW Grimoire would
consist mainly of specific spells used in relation to the map, or somehow
tied to inter-realm travel. ~ spells everyone majickal can use.  i also like
the idea of giving majickal properties to lego elements that we all have or
can get cheap, and don't have that many alternate uses for anyway, such as
RDP's and the time twister disks. (no, i'm not telling what they do till the
map's up. couldn't explain it anyway.)

D'oh!  I just realized there is a cool spell we can't create!  Because we can't
get large quantities of clear tiles, no "Ice Sheet" spell!  Darn!

  well, exactly. if there was a predescribed ice spell, and you didn't have
the neccessary elements, your wizard would be out of luck. necessity is the
mother of invention, as we all know too well. thinking on this, 4 trans
light blue windsheilds could form an "ice" encasement around a 'fig pretty
nicely.

Jeff
http://members.xoom.com/aulddragon/

later ~ craig~


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 04:47:21 GMT
Viewed: 
2962 times
  
In lugnet.castle, Jeff Johnston writes:
Jeff Stembel wrote:
D'oh!  I just realized there is a cool spell we can't create!  Because we • can't
get large quantities of clear tiles, no "Ice Sheet" spell!  Darn!

(looks over at his tiny collection of trans-blue tiles)

I think I could manage a 'Frozen Puddle' spell...

Lessee, I can create a...  Frozen Pond spell!  Woohoo!  50 square LUs!!

:)

Jeff
http://members.xoom.com/aulddragon/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 04:54:19 GMT
Viewed: 
2953 times
  
In lugnet.castle, Jeff Johnston writes:
Jeff Stembel wrote:
D'oh!  I just realized there is a cool spell we can't create!  Because we • can't
get large quantities of clear tiles, no "Ice Sheet" spell!  Darn!

(looks over at his tiny collection of trans-blue tiles)

I think I could manage a 'Frozen Puddle' spell...

LOL! I have no trans-blue tiles whatsoever, but I can make a frozen-snow
spell - white tiles!

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 21:28:22 GMT
Viewed: 
2708 times
  
I'd like to see a "Castle World Grimoire" section on the website, to document
people's spells and magic items.  That would be a nice way to document all
available spells and items available for people to use.  Guess I'll have to • get
working on spells and magical effects...

http://members.xoom.com/aulddragon/

I like this idea, but it could have it's problems. For instance, some people
might want to make the silver swords a mystical one of a kind artifact, while
others (me) have all of the ones they own in the employ of a certain race or
group of characters. I say that the Grimoire be only filled with spells,
hopefully avoiding any problems.

Another beef that I have is emblems. I think that everyone has the new Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig as
the evil lord.

Just my 2 cents(american If it was Canadian it would be worth about .2 cents :(

<<KM>>


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 21:32:55 GMT
Viewed: 
2681 times
  
I'd like to see a "Castle World Grimoire" section on the website, to document
people's spells and magic items.  That would be a nice way to document all
available spells and items available for people to use.  Guess I'll have to • get
working on spells and magical effects...

http://members.xoom.com/aulddragon/

I like this idea, but it could have it's problems. For instance, some people
might want to make the silver swords a mystical one of a kind artifact, while
others (me) have all of the ones they own in the employ of a certain race or
group of characters. I say that the Grimoire be only filled with spells,
hopefully avoiding any problems.

Another beef that I have is emblems. I think that everyone has the new Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig as
the evil lord.

Just my 2 cents(american If it was Canadian it would be worth about .2 cents :(

<<KM>>


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 22:24:25 GMT
Viewed: 
2875 times
  
Karl Martinson wrote:
Another beef that I have is emblems. I think that everyone has the new Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig as
the evil lord.

Actually, Karl, I think the intent is to have many *different* kingdoms
on the CW map, rather than have everyone operating in the same kingdom.
Thus Nebachaned could be threatening your area of Castle World, while
Arjan's Qaballah and Craig's Mephisto are Forces of Evil in other areas of
the world.  (Why is it that most of the 'bad guys' are all wizards, anyway?)

You do bring up a good point - remember that this is a *shared* world and
that we all need to cooperate.  So it would be a good idea if people did
*not* create characters that are 'The Supreme Ruler of All Evil' (unless
of course the creator realizes that they aren't *actually* the Supreme
Ruler of All Evil, and they're just claiming to be.)

As for emblems - I think they're going to mean different things in
different realms. The Lions could be the 'bad guys' in one realm and the
Bat Lord and his followers the 'good guys'.  (Picture a sort of Robin-Hood
arrangement, where a young exiled Lord takes to the mountains vowing to
exact revenge for the murder of his parents...and to frighten his enemies,
he forges a metal mask in the shape of a bat, because "these petty lordlings
are a cowardly and superstitious lot..."  Legends arise about a monstrous
sword-weilding 'Bat Man' who preys upon the King's caravans...*)

J

* - OK, maybe I've been reading too many DC Elseworlds books, I dunno...
--
sakura@mediaone.net     is     Jeff Johnston       http://www.io.com/~jeffj
My LEGO Web page has moved!  Go to: http://people.ne.mediaone.net/sakura
Check out my Trade List and Want List - * - Last Updated 12/19/1999
LEGO Geek Code:  SP+ CA +++ (375/6075) PI +++ #++ S--/++ LS++ Hal  M+ A++  YB73m


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 22:48:35 GMT
Viewed: 
2927 times
  
In lugnet.castle, Jeff Johnston writes:
Karl Martinson wrote:
Another beef that I have is emblems. I think that everyone has the new • Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig • as
the evil lord.

Actually, Karl, I think the intent is to have many *different* kingdoms
on the CW map, rather than have everyone operating in the same kingdom.
Thus Nebachaned could be threatening your area of Castle World, while
Arjan's Qaballah and Craig's Mephisto are Forces of Evil in other areas of
the world.  (Why is it that most of the 'bad guys' are all wizards, anyway?)

You do bring up a good point - remember that this is a *shared* world and
that we all need to cooperate.  So it would be a good idea if people did
*not* create characters that are 'The Supreme Ruler of All Evil' (unless
of course the creator realizes that they aren't *actually* the Supreme
Ruler of All Evil, and they're just claiming to be.)


AWWWWW, my story begins with the line : In a world of turmoil, a hero arises
from the depths of nowhere to claim the power betsowed upon him. A power that
will vanquish evil and reclaim the world!
:)jk
It is pretty nifty though :)
It looks like my stories are all gonna be teasers, explaining my huge cast of
character's backgrounds, with the real story on my personal page. Of course
that's all when i get a scanner and a webpage!


As for emblems - I think they're going to mean different things in
different realms. The Lions could be the 'bad guys' in one realm and the
Bat Lord and his followers the 'good guys'.  (Picture a sort of Robin-Hood
arrangement, where a young exiled Lord takes to the mountains vowing to
exact revenge for the murder of his parents...and to frighten his enemies,
he forges a metal mask in the shape of a bat, because "these petty lordlings
are a cowardly and superstitious lot..."  Legends arise about a monstrous
sword-weilding 'Bat Man' who preys upon the King's caravans...*)

Hmmmm, that's not a bad idea, Nebachaned still needs a background...
(he uses the batwing helmet, of course)


TTFN  (ta ta for now)
<<KM>>


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Sun, 6 Feb 2000 23:55:41 GMT
Viewed: 
2759 times
  
In lugnet.castle, Karl Martinson writes:
I'd like to see a "Castle World Grimoire" section on the website, to document
people's spells and magic items.  That would be a nice way to document all
available spells and items available for people to use.  Guess I'll have to • get
working on spells and magical effects...

http://members.xoom.com/aulddragon/

I like this idea, but it could have it's problems. For instance, some people
might want to make the silver swords a mystical one of a kind artifact, while
others (me) have all of the ones they own in the employ of a certain race or
group of characters. I say that the Grimoire be only filled with spells,
hopefully avoiding any problems.

I think that the Grimoire wouldn't force anyone at all - just give some more-
creative uses for the less-useful artifacts. For example, you might have an
army of people all wearing bat-lord hats, and craig (for e.g.) cuts off the
wings, but the rest of us who don't find any good use for them can make them
into a magical item. Doesn't mean that you can't use them as a regular item!


Another beef that I have is emblems. I think that everyone has the new Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.

Hmmm. I think that nobody will be really leading everyone. Every realm can
have it's own kings/queens. After all, it's not a Castle Kingdom, but a Castle
World, with many *different* kingdoms. One person might have several kingdoms
within his own realm, even.

I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig as
the evil lord.

Not only that, but not all people (well, maybe) would think that the FK are
bad - others might not have them, or prefer the moo-men instead... But again,
YOUR FK could be very different from someone else's FK. They might even
cooperate (in a duet ;-)

My 8 agorot (= 2 cents :-)

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 7 Feb 2000 00:18:00 GMT
Viewed: 
2896 times
  
In lugnet.castle, Jeff Johnston writes:
Karl Martinson wrote:
Another beef that I have is emblems. I think that everyone has the new Knights
  >> Kingdom sets, so Knights Kingdom figs could be  the royalty. Someone
(Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig as
the evil lord.

Actually, Karl, I think the intent is to have many *different* kingdoms
on the CW map, rather than have everyone operating in the same kingdom.

  yes, exactly. each balladeer will have complete authority in his/ her
realm. interactivity will only work through the balladeer code of
cooperation, courtesy and creativity, which is truly the one strongest
majick in CW.

Thus Nebachaned could be threatening your area of Castle World, while
Arjan's Qaballah and Craig's Mephisto are Forces of Evil in other areas of
the world.  (Why is it that most of the 'bad guys' are all wizards, anyway?)


  hey! 'lil mephisto's not evil, he's just misunderstood! ;-)

You do bring up a good point - remember that this is a *shared* world and
that we all need to cooperate.  So it would be a good idea if people did
*not* create characters that are 'The Supreme Ruler of All Evil' (unless
of course the creator realizes that they aren't *actually* the Supreme
Ruler of All Evil, and they're just claiming to be.)


  smart way to handle it, jeff! delusions of grandeur make for great
personality traits, especially in a villain!

As for emblems - I think they're going to mean different things in
different realms. The Lions could be the 'bad guys' in one realm and the
Bat Lord and his followers the 'good guys'.  (Picture a sort of Robin-Hood
arrangement, where a young exiled Lord takes to the mountains vowing to
exact revenge for the murder of his parents...and to frighten his enemies,
he forges a metal mask in the shape of a bat, because "these petty lordlings
are a cowardly and superstitious lot..."  Legends arise about a monstrous
sword-weilding 'Bat Man' who preys upon the King's caravans...*)

J

* - OK, maybe I've been reading too many DC Elseworlds books, I dunno...

  yeah, i'd say so.  me too!

  ~ most valid of points. because we are all working with the same elements,
therein lies the challenge. shields and banners will mean diffferent things
in different realms. after all, we as individual creators interpret them
differently anyway. rather than be a problem, i think this will ignite lots
of stortelling creativity.

  (example)

  "even though king (x) marched under a lion crest like mine, i felt i could
not trust him.."

  or...

   "in an hour of darkest need, i was relieved to see the dragon crest
appear on the horizon. but my heart sank when i realized these were not the
allies i'd known for years, but a force much more sinister.."

  or...

  i'd always been wary of the wolfpack from the realm of (x), but these
dudes were all right!"

   just some examples of how it may be handled. we're still a way off from
archived ballads and crossovers. we all need to get settled in on the map,
first. i've a feeling that journeys and quests will make for tremendous
ballads, but are very map dependedent. exactly where we all are in relation
to one another will have a huge impact on stories. all i can say is: be
thinking about ship building. yes, medieval fleets! getting quickly from
realm to realm was the reason for devising RDP's.(mentioned elsewhere in
this thread)

  pawel and  are running a few experimental crossovers now to get a feel for
how it may work. everybody, mail a fig to pawel!  shiri and i are running a
brief proto-duet to trouble shoot any problems. (going swimmingly so far!)
this was very spontaneous, as you may have read in the "dissapearing act",
thread, which also made the spotlight! ~lol!

  i'd like to think the balladeer code will be the only "rule" we need. this
is the only rule that affords us all infinite creativity. (being lego
builders, infinite creativity is something we're accustomed to having.)

  my work continues here on the map; i just wish it was the only thing i had
to do. thanks again to you all for your patience and continued enthusiasm.

  later ~ craig ~

--
sakura@mediaone.net     is     Jeff Johnston       http://www.io.com/~jeffj
My LEGO Web page has moved!  Go to: http://people.ne.mediaone.net/sakura
Check out my Trade List and Want List - * - Last Updated 12/19/1999
LEGO Geek Code:  SP+ CA +++ (375/6075) PI +++ #++ S--/++ LS++ Hal  M+ A++  YB73m


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 7 Feb 2000 00:38:36 GMT
Viewed: 
2860 times
  
In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Jeff Johnston writes:
Karl Martinson wrote:
Another beef that I have is emblems. I think that everyone has the new
Knights
Kingdom sets, so Knights Kingdom figs could be  the royalty. Someone
(Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different
fig as
the evil lord.

Actually, Karl, I think the intent is to have many *different* kingdoms
on the CW map, rather than have everyone operating in the same kingdom.

yes, exactly. each balladeer will have complete authority in his/ her
realm. interactivity will only work through the balladeer code of
cooperation, courtesy and creativity, which is truly the one strongest
majick in CW.

Thus Nebachaned could be threatening your area of Castle World, while
Arjan's Qaballah and Craig's Mephisto are Forces of Evil in other areas of
the world.  (Why is it that most of the 'bad guys' are all wizards, anyway?)


hey! 'lil mephisto's not evil, he's just misunderstood! ;-)

Yeah, and for those of you who think Scar is evil (I've heard this around ;-),
reread (or read for the first time) this:
http://www.geocities.com/shiri_lego/scar.html

;-) It's not her fault!


You do bring up a good point - remember that this is a *shared* world and
that we all need to cooperate.  So it would be a good idea if people did
*not* create characters that are 'The Supreme Ruler of All Evil' (unless
of course the creator realizes that they aren't *actually* the Supreme
Ruler of All Evil, and they're just claiming to be.)


smart way to handle it, jeff! delusions of grandeur make for great
personality traits, especially in a villain!

Funny that you mention this after I read Oedipus Rex in english class...
Tragic flaw (like over-confidence) brings to downfall ;-)


As for emblems - I think they're going to mean different things in
different realms. The Lions could be the 'bad guys' in one realm and the
Bat Lord and his followers the 'good guys'.  (Picture a sort of Robin-Hood
arrangement, where a young exiled Lord takes to the mountains vowing to
exact revenge for the murder of his parents...and to frighten his enemies,
he forges a metal mask in the shape of a bat, because "these petty lordlings
are a cowardly and superstitious lot..."  Legends arise about a monstrous
sword-weilding 'Bat Man' who preys upon the King's caravans...*)

LOL! Love it! The first part is similar to Scar's story - up until the metal-
mask part ;-)

* - OK, maybe I've been reading too many DC Elseworlds books, I dunno...

yeah, i'd say so.  me too!

~ most valid of points. because we are all working with the same elements,
therein lies the challenge. shields and banners will mean diffferent things
in different realms. after all, we as individual creators interpret them
differently anyway. rather than be a problem, i think this will ignite lots
of stortelling creativity.

(example)

"even though king (x) marched under a lion crest like mine, i felt i could
not trust him.."

or...

  "in an hour of darkest need, i was relieved to see the dragon crest
appear on the horizon. but my heart sank when i realized these were not the
allies i'd known for years, but a force much more sinister.."

or...

i'd always been wary of the wolfpack from the realm of (x), but these
dudes were all right!"

I like your examples! That's good material for future reference ;-)
The most likely to be differently-interpreted are prolly Wolfpack and
Forestmen, of which unstated position by TLC created different ideas about
them ("bad guys" to some, "good guys" to others...).

  just some examples of how it may be handled. we're still a way off from
archived ballads and crossovers. we all need to get settled in on the map,
first. i've a feeling that journeys and quests will make for tremendous
ballads, but are very map dependedent. exactly where we all are in relation
to one another will have a huge impact on stories. all i can say is: be
thinking about ship building. yes, medieval fleets! getting quickly from
realm to realm was the reason for devising RDP's.(mentioned elsewhere in
this thread)

pawel and  are running a few experimental crossovers now to get a feel for
how it may work. everybody, mail a fig to pawel!  shiri and i are running a
brief proto-duet to trouble shoot any problems. (going swimmingly so far!)
this was very spontaneous, as you may have read in the "dissapearing act",
thread, which also made the spotlight! ~lol!

Yeah, Scar and Mephisto can't be ignored ;-)

i'd like to think the balladeer code will be the only "rule" we need. this
is the only rule that affords us all infinite creativity. (being lego
builders, infinite creativity is something we're accustomed to having.)

I agree - there really isn't need for anything else (I hope).

my work continues here on the map; i just wish it was the only thing i had
to do. thanks again to you all for your patience and continued enthusiasm.

How big is that map gonna be? And are you totally discarding the earlier one?

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 7 Feb 2000 00:43:02 GMT
Viewed: 
2836 times
  
In lugnet.castle, Karl Martinson writes:
In lugnet.castle, Jeff Johnston writes:
Karl Martinson wrote:
Another beef that I have is emblems. I think that everyone has the new • Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig • as
the evil lord.

Actually, Karl, I think the intent is to have many *different* kingdoms
on the CW map, rather than have everyone operating in the same kingdom.
Thus Nebachaned could be threatening your area of Castle World, while
Arjan's Qaballah and Craig's Mephisto are Forces of Evil in other areas of
the world.  (Why is it that most of the 'bad guys' are all wizards, anyway?)

You do bring up a good point - remember that this is a *shared* world and
that we all need to cooperate.  So it would be a good idea if people did
*not* create characters that are 'The Supreme Ruler of All Evil' (unless
of course the creator realizes that they aren't *actually* the Supreme
Ruler of All Evil, and they're just claiming to be.)


AWWWWW, my story begins with the line : In a world of turmoil, a hero arises
from the depths of nowhere to claim the power betsowed upon him. A power that
will vanquish evil and reclaim the world!
:)jk

  actually, just change "world" to "realm", and this is the beginning to a
pretty awesome Castle World ballad!

It is pretty nifty though :)
It looks like my stories are all gonna be teasers, explaining my huge cast of
character's backgrounds, with the real story on my personal page. Of course
that's all when i get a scanner and a webpage!



  hopefully soon! your character, Nebachaned, sounds great! i'm a FK fan,
myself, and believe it's as important a part of the LEGO castle theme as
forestmen, etc. everyone has their own unique interpretation of these
themes, and CW is a primarily a place to archive them. secondary is the
interaction. i don't think any part of the interactivity should interfere
with an individual balladeer's interpretation. (see my other rambling post
in this thread,;-))

  later ~ craig~

As for emblems - I think they're going to mean different things in
different realms. The Lions could be the 'bad guys' in one realm and the
Bat Lord and his followers the 'good guys'.  (Picture a sort of Robin-Hood
arrangement, where a young exiled Lord takes to the mountains vowing to
exact revenge for the murder of his parents...and to frighten his enemies,
he forges a metal mask in the shape of a bat, because "these petty lordlings
are a cowardly and superstitious lot..."  Legends arise about a monstrous
sword-weilding 'Bat Man' who preys upon the King's caravans...*)

Hmmmm, that's not a bad idea, Nebachaned still needs a background...
(he uses the batwing helmet, of course)


TTFN  (ta ta for now)
<<KM>>


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 7 Feb 2000 01:20:20 GMT
Viewed: 
2659 times
  
I like this idea, but it could have it's problems. For instance, some people
might want to make the silver swords a mystical one of a kind artifact, while
others (me) have all of the ones they own in the employ of a certain race or
group of characters. I say that the Grimoire be only filled with spells,
hopefully avoiding any problems.

What I see happening is that someone's signature character will be an
blacksmith (for example).  Jason Catena's signature character is just that - a
blacksmith.  I think more weight should be given to that since it's his sig.
Following this, take Ewan - one of my characters.  Ewan has an bow that
has magical properties, but it can can only be so good for now ... Until
Ewan travels to Jason's Realm to get it "perfected", it can only reach a certain
level of structure.  Just my thinking on this ... You can have a blacksmith
in your realm that has can do these kind of tasks, but I think this will open
up room for stories and interaction.

Another beef that I have is emblems. I think that everyone has the new Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig as
the evil lord.

I think that this is imminent.  Treaties will arise and alliegince will be
declared.  It will also be broken, but that's life.  I specifically look forward
to my new castle being done so that I can have a Grand Reception of figures
from different realms.  It will be an awesome photo - Star Wars like
(when the emperor arrived).  There will be a few hundred soldiers lined up
in rows leading up to the main castle with the King Edward Bruce and
Price Ian (along with the aces) at the end ... Treaties will then be signed
and cooperation declared.  I will want tons of characters for this one scene
... There will be a dinner party with a huge table and guest of honor (other
characters).

More on that later.  Before any of this happens, Chapter 2 of the Verneer
Chronicles will be out, Ewan's Forest City will be shown, cameos will be
made and the Map will be in place.

-- pn

http://members.xoom.com/legocastle/new/ - Castle World ...


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 7 Feb 2000 01:45:17 GMT
Viewed: 
2780 times
  
In lugnet.castle, Pawel Nazarewicz writes:
I like this idea, but it could have it's problems. For instance, some people
might want to make the silver swords a mystical one of a kind artifact, while
others (me) have all of the ones they own in the employ of a certain race or
group of characters. I say that the Grimoire be only filled with spells,
hopefully avoiding any problems.

What I see happening is that someone's signature character will be an
blacksmith (for example).  Jason Catena's signature character is just that - a
blacksmith.  I think more weight should be given to that since it's his sig.
Following this, take Ewan - one of my characters.  Ewan has an bow that
has magical properties, but it can can only be so good for now ... Until
Ewan travels to Jason's Realm to get it "perfected", it can only reach a
certain
level of structure.  Just my thinking on this ... You can have a blacksmith
in your realm that has can do these kind of tasks, but I think this will open
up room for stories and interaction.

Cool! So a wizard and a blacksmith can work together and create Magical
stuff ;-)


Another beef that I have is emblems. I think that everyone has the new
Knights
Kingdom sets, so Knights Kingdom figs could be the royalty. Someone (Pawel?)
could have the high King and Queen, while everyone elses figs are dukes,
lords, ladies.
I think that we can agree that the Fright Knight Embelm is the one for the
evil of the world, but ideas will conflict. Nebachaned (ne-ba-ka-ned) is my
lord of the Dark Forces. Someone else could have a completely different fig
as
the evil lord.

I think that this is imminent.  Treaties will arise and alliegince will be
declared.  It will also be broken, but that's life.  I specifically look
forward
to my new castle being done so that I can have a Grand Reception of figures
from different realms.  It will be an awesome photo - Star Wars like
(when the emperor arrived).  There will be a few hundred soldiers lined up
in rows leading up to the main castle with the King Edward Bruce and
Price Ian (along with the aces) at the end ... Treaties will then be signed
and cooperation declared.  I will want tons of characters for this one scene
... There will be a dinner party with a huge table and guest of honor (other
characters).

Should we send you the minifigs now, or will that have to wait? That sounds
really awesome, Cleo and Marck won't miss it ;-)


More on that later.  Before any of this happens, Chapter 2 of the Verneer
Chronicles will be out, Ewan's Forest City will be shown, cameos will be
made and the Map will be in place.

Well, I can't wait for that either!
I planning a story-like string of events too (with Craig's support! It's so
much fun!), and future events in my realm depend on it.

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 7 Feb 2000 01:50:22 GMT
Viewed: 
2832 times
  
Cool! So a wizard and a blacksmith can work together and create Magical
stuff ;-)

Yes.  And I think the more and longer you have to work for it the sweeter it
will be.  I think people will only realize the potential of this after a few
Quests or Ballads.

Should we send you the minifigs now, or will that have to wait? That sounds
really awesome, Cleo and Marck won't miss it ;-)

Well ... Capitol City is far from being done.  The grand opening of it will
be announced and then I will ask anyone who wants to be a part of it to send
me the figures.

Well, I can't wait for that either!
I planning a story-like string of events too (with Craig's support! It's so
much fun!), and future events in my realm depend on it.

-Shiri
http://www.geocities.com/shiri_lego/

Well - Craig is the man ... he knows more than he tells;)

-- pn


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Mon, 7 Feb 2000 02:10:23 GMT
Viewed: 
2912 times
  
In lugnet.castle, Pawel Nazarewicz writes:
Cool! So a wizard and a blacksmith can work together and create Magical
stuff ;-)

Yes.  And I think the more and longer you have to work for it the sweeter it
will be.  I think people will only realize the potential of this after a few
Quests or Ballads.

That's part of the fun - there's so much stuff to find out and discover!

Should we send you the minifigs now, or will that have to wait? That sounds
really awesome, Cleo and Marck won't miss it ;-)

Well ... Capitol City is far from being done.  The grand opening of it will
be announced and then I will ask anyone who wants to be a part of it to send
me the figures.

OK, LUK. (Let Us Know ;-)


Well, I can't wait for that either!
I planning a story-like string of events too (with Craig's support! It's so
much fun!), and future events in my realm depend on it.


Well - Craig is the man ... he knows more than he tells;)

Oooh yeah! (Craig's the MAN: vote Craig for president ;-)

-Shiri
http://www.geocities.com/shiri_lego/


Subject: 
Re: the Balladeers of Castle World
Newsgroups: 
lugnet.castle
Date: 
Tue, 8 Feb 2000 06:46:13 GMT
Viewed: 
2949 times
  
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Pawel Nazarewicz writes:


  <snip>


Well - Craig is the man ... he knows more than he • tells;)

Oooh yeah! (Craig's the MAN: vote Craig for president • ;-)

-Shiri
http://www.geocities.com/shiri_lego/

  eek!! president of _what_!?  is this because of my
natural leadership skills or the fact that i know more
than i tell? or is it just because i'm the "man"? scary.

  euh... do i get an intern?  ;-)

later ~ craig~


Subject: 
Craig for president!
Newsgroups: 
lugnet.castle, lugnet.off-topic.fun
Followup-To: 
lugnet.off-topic.fun
Date: 
Tue, 8 Feb 2000 20:39:15 GMT
Viewed: 
3096 times
  
In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Pawel Nazarewicz writes:


<snip>


Well - Craig is the man ... he knows more than he • tells;)

Oooh yeah! (Craig's the MAN: vote Craig for president • ;-)

-Shiri
http://www.geocities.com/shiri_lego/

eek!! president of _what_!?

Don't ask me, I'm just your advertising manager ;-) I don't care what I sell,
as long as I sell it ;-)

is this because of my
natural leadership skills or the fact that i know more
than i tell? or is it just because i'm the "man"?

All of the above?

scary.

Boo-ha-ha ha!!!

euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)

FUT .fun

-Shiri


Subject: 
Re: Craig for president!
Newsgroups: 
lugnet.off-topic.fun
Date: 
Tue, 8 Feb 2000 22:33:35 GMT
Viewed: 
2101 times
  
Shiri wrote:

In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Pawel Nazarewicz writes:

<snip>


Well - Craig is the man ... he knows more than he • tells;)

Oooh yeah! (Craig's the MAN: vote Craig for president • ;-)

-Shiri
http://www.geocities.com/shiri_lego/

eek!! president of _what_!?

Don't ask me, I'm just your advertising manager ;-) I don't care what I sell,
as long as I sell it ;-)

Careful--R. J. Reynolds and Co. might have a job for you.

euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)

Errrrrr...me + 10-foot pole = not touching this.

best

LFB


Subject: 
Re: Craig for president!
Newsgroups: 
lugnet.off-topic.fun
Date: 
Wed, 9 Feb 2000 12:12:06 GMT
Reply-To: 
sgore@superonline.!nomorespam!com
Viewed: 
2195 times
  
Shiri wrote:

In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Shiri Dori writes:
In lugnet.castle, Pawel Nazarewicz writes:


<snip>


Well - Craig is the man ... he knows more than he • tells;)

Oooh yeah! (Craig's the MAN: vote Craig for president • ;-)

-Shiri
http://www.geocities.com/shiri_lego/

eek!! president of _what_!?

Don't ask me, I'm just your advertising manager ;-) I don't care what I sell,
as long as I sell it ;-)

is this because of my
natural leadership skills or the fact that i know more
than i tell? or is it just because i'm the "man"?

All of the above?

scary.

Boo-ha-ha ha!!!

euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)

FUT .fun

-Shiri


Hmm... Watch for an upcoming "Shirigate" then..:-)

Anyway, this is a family newsgroup but, I wonder who is the
"master"..:-)

Selçuk


Subject: 
Re: Craig for president!
Newsgroups: 
lugnet.off-topic.fun
Date: 
Thu, 10 Feb 2000 00:44:16 GMT
Viewed: 
2262 times
  
In lugnet.off-topic.fun, Selçuk Göre writes:


Shiri wrote:

In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Shiri Dori writes:
eek!! president of _what_!?

Don't ask me, I'm just your advertising manager ;-) I don't care what I • sell,
as long as I sell it ;-)

is this because of my
natural leadership skills or the fact that i know more
than i tell? or is it just because i'm the "man"?

All of the above?

scary.

Boo-ha-ha ha!!!

euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)

FUT .fun

-Shiri


Hmm... Watch for an upcoming "Shirigate" then..:-)

LOL! I hope not ;-) I'm normally a very honest person... (and humble too ;-)


Anyway, this is a family newsgroup but, I wonder who is the
"master"..:-)

I was referring to my learning Craig's methods of customizing minifigs -
Craig, of course, is the master... (J/k, there are many masters)

Shiri


Subject: 
Re: Craig for president!
Newsgroups: 
lugnet.off-topic.fun
Date: 
Thu, 10 Feb 2000 02:00:18 GMT
Viewed: 
2336 times
  
In lugnet.off-topic.fun, Shiri Dori writes:

Shiri wrote:

In lugnet.castle, Craig Hamilton writes:


euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)


-Shiri


Hmm... Watch for an upcoming "Shirigate" then..:-)

LOL! I hope not ;-) I'm normally a very honest person... (and humble too ;-)


Anyway, this is a family newsgroup but, I wonder who is the
"master"..:-)

I was referring to my learning Craig's methods of customizing minifigs -
Craig, of course, is the master... (J/k, there are many masters)

Shiri

Hey Shiri, Ma shlomech,

I knew when I read this that you didn't realize what you said. When Craig asked
if he would get an intern he was referring to Monica Lewinsky and that Clinton
guy (can't bring myself to call him president, being a former Marine and all).
And then you said you'd volunteer for the job and people's imaginations just
ran wild. I don't think they realize that your age and the fact that you spend
a lot of time out of the country means that you obviously were not referring to
that. Anyway, in reading your response to those two posts it's even more clear
that this is not what you had in mind.

Shame on you guys for thinking the worst.

Lehitraot Shiri,
Bill


Subject: 
Re: Craig for president!
Newsgroups: 
lugnet.off-topic.fun
Date: 
Thu, 10 Feb 2000 03:36:11 GMT
Viewed: 
2332 times
  
Bill Farkas wrote:
In lugnet.off-topic.fun, Shiri Dori writes:
Shiri wrote:
In lugnet.castle, Craig Hamilton writes:

euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)

I knew when I read this that you didn't realize what you said. When Craig asked
if he would get an intern he was referring to Monica Lewinsky and that Clinton
guy (can't bring myself to call him president, being a former Marine and all).
And then you said you'd volunteer for the job and people's imaginations just
ran wild. I don't think they realize that your age

Actually, I did realize her age, which is why I was both making no comment and
fervently hoping she didn't mean it that way!

"There's a time and a place for things like that. It's called college."

J

--
sakura@mediaone.net     is     Jeff Johnston       http://www.io.com/~jeffj
My LEGO Web page has moved!  Go to: http://people.ne.mediaone.net/sakura
Check out my Trade List and Want List - * - Last Updated 12/19/1999
LEGO Geek Code:  SP+ CA +++ (375/6075) PI +++ #++ S--/++ LS++ Hal  M+ A++  YB73m


Subject: 
Re: Craig for president!
Newsgroups: 
lugnet.off-topic.fun
Date: 
Thu, 10 Feb 2000 08:18:20 GMT
Reply-To: 
sgore@superonline.com/spamless/
Viewed: 
2340 times
  
Bill Farkas wrote:

In lugnet.off-topic.fun, Shiri Dori writes:

Shiri wrote:

In lugnet.castle, Craig Hamilton writes:

euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)


-Shiri


Hmm... Watch for an upcoming "Shirigate" then..:-)

LOL! I hope not ;-) I'm normally a very honest person... (and humble too ;-)


Anyway, this is a family newsgroup but, I wonder who is the
"master"..:-)

I was referring to my learning Craig's methods of customizing minifigs -
Craig, of course, is the master... (J/k, there are many masters)

Shiri

Hey Shiri, Ma shlomech,

I knew when I read this that you didn't realize what you said. When Craig asked
if he would get an intern he was referring to Monica Lewinsky and that Clinton
guy (can't bring myself to call him president, being a former Marine and all).
And then you said you'd volunteer for the job and people's imaginations just
ran wild. I don't think they realize that your age and the fact that you spend
a lot of time out of the country means that you obviously were not referring to
that. Anyway, in reading your response to those two posts it's even more clear
that this is not what you had in mind.

Shame on you guys for thinking the worst.


Uh-oh...I read some of the messages and seen that she was only 15 years
old, the fact that I didn't know before. Yeah, you are right, it's shame
on me..:-(

Selçuk

Lehitraot Shiri,
Bill


Subject: 
Re: Craig for president!
Newsgroups: 
lugnet.off-topic.fun
Date: 
Thu, 10 Feb 2000 23:16:55 GMT
Viewed: 
2348 times
  
In lugnet.off-topic.fun, Bill Farkas writes:
In lugnet.off-topic.fun, Shiri Dori writes:

Shiri wrote:

In lugnet.castle, Craig Hamilton writes:


euh... do i get an intern?  ;-)

I'll volunteer... I'm learning from the master already! :-)


-Shiri


Hmm... Watch for an upcoming "Shirigate" then..:-)

LOL! I hope not ;-) I'm normally a very honest person... (and humble too ;-)


Anyway, this is a family newsgroup but, I wonder who is the
"master"..:-)

I was referring to my learning Craig's methods of customizing minifigs -
Craig, of course, is the master... (J/k, there are many masters)

Shiri

Hey Shiri, Ma shlomech,

I'm fine, thanks, only a bit embaressed that I didn't get the joke ;-)


I knew when I read this that you didn't realize what you said. When Craig
asked
if he would get an intern he was referring to Monica Lewinsky and that Clinton
guy (can't bring myself to call him president, being a former Marine and all).
And then you said you'd volunteer for the job and people's imaginations just
ran wild. I don't think they realize that your age and the fact that you spend
a lot of time out of the country means that you obviously were not referring
to
that. Anyway, in reading your response to those two posts it's even more clear
that this is not what you had in mind.

I don't know if I should be laughing my head off or disappearing in the
nearest hole in the ground... :-)
I really didn't get Craig's joke and the reference intended... I must admit,
that Clinton's issue was all over the place in Israel too, but I haven't
thought of that in a while, and also I didn't know the whole story, and didn't
remember she was an intern ;-)

Anyhow, I didn't mean that, so, well, umm...

Shame on you guys for thinking the worst.

LOL! Don't worry 'bout it, I can take a joke... It's not like my friends are
all so innocent or anything... They make even worse jokes sometimes ;-)

Thanks, though, for clearing that up for me!

Lehitraot Shiri,

See ya later!
-Shiri


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