To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.mlcadOpen lugnet.cad.mlcad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / MLCad / 2305
    Re: *** MLCad V3.30 *** —Michael Heidemann
   (...) Now that I have installed MLCad and read all informations I hope we can get an update soon. I have two reason: 1) Implementation of language support is different to what we have implemented. 2) I miss the "dithered" colours. Not the dithered (...) (14 years ago, 8-Feb-10, to lugnet.cad.mlcad)
   
        Re: *** MLCad V3.30 *** —Santeri Piippo
     (...) That's something that has been around in the last version too. (...) I have another bug... in some cases I cannot manipulate the rotation matrix because the angle value in the vector field (which I never saw much use of anyhow) is something (...) (14 years ago, 8-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Michael Lachmann
     Hello Santeri, (...) Could you please save your file in such a case and send it to me for reproduction and testing? That would be of great help! Thanks for reporting! Best regards, Michael (14 years ago, 9-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Philippe Hurbain
      Hi Michael, (...) I just stumbled on the same problem. This single line is enough to show the problem (Impossible to change the transformation matrix): 1 1 0 0 -25 38 0 0 0 0 -38 0 1 0 48\4-4edge.dat Philo (14 years ago, 9-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Santeri Piippo
     (...) Philo beat me to it but here's mine anyway: 1 4 0 0 -5 2 0 0 0 1 0 0 0 2 4-4disc.dat 1 2 0 0 -10 4 0 0 0 0 -4 0 1 0 4-4disc.dat 1 14 0 0 -15 5 0 0 0 0 5 0 -1 0 4-4disc.dat -Santeri (14 years ago, 9-Feb-10, to lugnet.cad.mlcad)
   
        Re: *** MLCad V3.30 *** —Michael Lachmann
   Hello Michael (...) I'm currently looking into that. (...) ? I cannot understand. There is no such range, MLCad takes that what comes from LDConfig nothing more, nothing less. Dithered colors originally have been according to the original definition (...) (14 years ago, 9-Feb-10, to lugnet.cad.mlcad)
   
        Re: *** MLCad V3.30 *** —Don Heyse
     (...) I noticed that when I remove LDConfig.ldr the old dithered colors are available, but no longer dithered. They're now solid colors. That's a big improvement! It makes the 256-511 rance of colors much nicer for printed patterns. (Dithered colors (...) (14 years ago, 9-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Michael Lachmann
     Hello Don, (...) I thought the LDraw group doesn't allow any other colors than the standard ones? Even so I was in the assumption that I didn't create any special colors, but I toulk them over from some old spec where these colors where mentioned. I (...) (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Travis Cobbs
     (...) As it happens, the LSC has been dealing with this very issue for the past few months. There is no mention made of dither colors in any of the current LDraw specs (including the official parts restrictions). They somehow got dropped (...) (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Michael Lachmann
      "Travis Cobbs" <tcobbs@REMOVEgmail.com> schrieb im Newsbeitrag news:Kxn3yE.p2D@lugnet.com... (...) So I will take over parts of the build in color table in the range of 256 to 511. During this step the programm will convert these dittered colors (...) (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
     
          BTW, Dither What Colors...? —Tore Eriksson
       (...) Hmm. "You may think this is easy, but wait 'til I've explained it to you!" (One of my father's favourite standard joke.) I don't know how much difference it will make, but current standard colors are much better than the 16 original LDraw (...) (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
      
           Re: BTW, Dither What Colors...? —Tore Eriksson
        (...) Of course, I mean the blending, not the dithering... (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
      
           Re: BTW, Dither What Colors...? —Timothy Gould
       --SNIP-- (...) Good thinking. Since the old colours were derived from the EGA colour palette I reckon the dithers would have to be derived from it too. Otherwise you could end up with some very different blends. I like your signature ;) Tim (14 years ago, 12-Feb-10, to lugnet.cad.mlcad)
      
           Re: BTW, Dither What Colors...? —Michael Heidemann
       (...) Also I am thinking that we have to use the original color values for the color 0 - 15 to build the blended colors. Otherwise we get other colors. This range should be known by every LDraw related application.and only overwritten by entries (...) (14 years ago, 12-Feb-10, to lugnet.cad.mlcad)
     
          Re: *** MLCad V3.30 *** —Don Heyse
      (...) I think Travis' wording may be confusing. Don't use "the old dither algorithm". MLCad 3.30 draws colors 256-511 as *solid* colors. That's better than using the stippling algorithm from previous MLCad versions. (No new/current software stipples (...) (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
     
          Re: *** MLCad V3.30 *** —Santeri Piippo
      (...) How about just "use the 'dithered' range but apply LDConfig on top of them, overriding any colour that gets in the way"? -Santeri (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
     
          Re: *** MLCad V3.30 *** —Michael Heidemann
      (...) That is exactly what I was thinking about last days. First load MLCad standard colours (like they have been for year). Then replace all the colors for that you will find an entry in the LDConfig.ldr. I would prefer to really keep the blended (...) (14 years ago, 11-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —William Howard
      (...) I can confirm that. While the LSC may have dithered over the spec, we certainly didn't drop "dither" intentionally. (Mind you, given the number of referenced specs we had to ratify first before we could get onto "the biggie", I'm surprised we (...) (14 years ago, 10-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Joshua Delahunty
     (...) I've been surprised by some of this discussion of dithered colors, because when Foundry was created (not by me), it was done as a "clean room" project, based entirely off of specs, so it's the closest thing out there to a reference parser, and (...) (14 years ago, 11-Feb-10, to lugnet.cad.mlcad)
    
         Re: *** MLCad V3.30 *** —Travis Cobbs
     (...) LDView's blending code was originally written to handle LDLite's 0 COLOR syntax, since that is what was originally used in LDConfig.ldr. LDLite's syntax allows for the dithering of two arbitrary colors, either or both of which can themselves (...) (14 years ago, 11-Feb-10, to lugnet.cad.mlcad)
   
        Re: *** MLCad V3.30 *** —Michael Heidemann
   (...) If you have any question regarding this, please don't hesitate to contact me, as I have already made DATHeader using this new feature. (...) Yes, I miss that as they are used in parts already. But others already have answered this question (...) (14 years ago, 11-Feb-10, to lugnet.cad.mlcad)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR