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Subject: 
Re: Tutorial on reviewing parts
Newsgroups: 
lugnet.cad
Date: 
Mon, 17 Jul 2006 20:04:09 GMT
Viewed: 
1818 times
  
In lugnet.cad, Willy Tschager wrote:
LDView checks for this errors and offers you a possible split into triangles. be
aware: when you copy the error to the clipboard LDView will round the figures.
as far as I know travis is working on this.

I will try to have this fixed in the next release (I haven't implemented the fix
yet).  Also, the two triangles that LDView shows you are the ones that it chose
to split along.  There will always be two ways to split a quad into two
triangles, and there's no way for LDView to know which one to use (unless the
quad is also concave, which is also bad), so LDView just splits arbitrarily.

The crease that is introduced by the split will be between the two chosen
triangles.  If you want the crease to go the other way, you'll have to come up
with the new triangles yourself.  Having said that, bent quads are often only
bent a little bit, in which case it likely doesn't matter which way the crease
goes.

--Travis



Message is in Reply To:
  Re: Tutorial on reviewing parts
 
(...) you won't believe it but I just learnt a few new things. (...) no marking needed: * open the part in LDDP * select "Process > External programs > Polling > Poll to L3Lab & LDView" (but it's faster via the icon in the toolbar) * select "Process (...) (18 years ago, 17-Jul-06, to lugnet.cad)

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