| | | | | Just a quick not, that I've a new release ready for download ...
http://www.lm-software.com/mlcad/
Best regards,
Michael
| | | | | | | | | | | | | Downloading and testing it now!
This is so good news. Thanks Michael!
Jaco
"Michael Lachmann" <michael.lachmann@lm-software.com> schreef in bericht
news:Hz9ExE.16qo@lugnet.com...
> Just a quick not, that I've a new release ready for download ...
>
> http://www.lm-software.com/mlcad/
>
> Best regards,
> Michael
>
>
| | | | | | | | | | | | | | | In lugnet.cad, Michael Lachmann wrote:
> Just a quick not, that I've a new release ready for download ...
>
> http://www.lm-software.com/mlcad/
>
> Best regards,
> Michael
Cheers!!!!
| | | | | | | | | | | | | | | In lugnet.cad, Michael Lachmann wrote:
> Just a quick not, that I've a new release ready for download ...
>
> http://www.lm-software.com/mlcad/
>
> Best regards,
> Michael
Cool. Checking it out now. Woohoo! An arrow generator! That alone makes it worth
downloading. Thanks.
The website's a little vague on the subject: what's new or changed (apart from
the new generators) in this version.
Allister
| | | | | | | | | | | | | | | | | | In lugnet.cad, Allister McLaren wrote:
> In lugnet.cad, Michael Lachmann wrote:
> > Just a quick not, that I've a new release ready for download ...
> >
> > http://www.lm-software.com/mlcad/
> >
> > Best regards,
> > Michael
>
> Cool. Checking it out now. Woohoo! An arrow generator! That alone makes it worth
> downloading. Thanks.
>
> The website's a little vague on the subject: what's new or changed (apart from
> the new generators) in this version.
>
> Allister
The "ReleaseNotes.txt" file contains exhaustive info about what is added, fixed,
changed and improved.
- damien
web page 1 : http://membres.lycos.fr/brickcaster/
web page 2: http://perso.wanadoo.fr/alphablock/
| | | | | | | | | | | | | | | | Er, am I right if it desn't save long file names anymore but makes it 8.3?
Or did I mis a preference somewhere?
Jeroen
"Michael Lachmann" <michael.lachmann@lm-software.com> wrote in message
news:Hz9ExE.16qo@lugnet.com...
> Just a quick not, that I've a new release ready for download ...
>
> http://www.lm-software.com/mlcad/
>
> Best regards,
> Michael
>
>
| | | | | | | | | | | | | | | | | | In lugnet.cad, Jeroen de Haan wrote:
> Er, am I right if it desn't save long file names anymore but makes it 8.3?
> Or did I mis a preference somewhere?
>
> Jeroen
>
> "Michael Lachmann" <michael.lachmann@lm-software.com> wrote in message
> news:Hz9ExE.16qo@lugnet.com...
> > Just a quick not, that I've a new release ready for download ...
> >
> > http://www.lm-software.com/mlcad/
> >
> > Best regards,
> > Michael
> >
> >
actually jeroen i believe it is a good practice to save all work in 8.3 rather
then the 20 line file, simply because you never know who still uses LDedit.
| | | | | | | | | | | | | | | | | | | | In lugnet.cad, Tom Burger wrote:
> In lugnet.cad, Jeroen de Haan wrote:
> > Er, am I right if it desn't save long file names anymore but makes it 8.3?
> > Or did I mis a preference somewhere?
> >
> > Jeroen
> >
> > "Michael Lachmann" <michael.lachmann@lm-software.com> wrote in message
> > news:Hz9ExE.16qo@lugnet.com...
> > > Just a quick not, that I've a new release ready for download ...
> > >
> > > http://www.lm-software.com/mlcad/
> > >
> > > Best regards,
> > > Michael
> > >
> > >
>
> actually jeroen i believe it is a good practice to save all work in 8.3 rather
> then the 20 line file, simply because you never know who still uses LDedit.
Also, not using 8.3 breaks in some other tools. I think L3P doesn't process long
filenames. Not sure about LSynth, but LPub wouldn't be wise either cause it uses
L3P.
-Tim
| | | | | | | | | | | | | | | | | | | | In lugnet.cad, Tim Courtney wrote:
> Also, not using 8.3 breaks in some other tools. I think L3P doesn't process long
> filenames. Not sure about LSynth, but LPub wouldn't be wise either cause it uses
> L3P.
L3P, LSynth and LPub all work fine with long filenames
according to the examples in the book "Virtual Lego" :-)
However, the old l3p16.exe compiled for die-hard DOS users obviously doesn't.
/Lars
| | | | | | | | | | | | | | | | | | | | In lugnet.cad, Lars C. Hassing wrote:
> In lugnet.cad, Tim Courtney wrote:
> > Also, not using 8.3 breaks in some other tools. I think L3P doesn't process long
> > filenames. Not sure about LSynth, but LPub wouldn't be wise either cause it uses
> > L3P.
>
> L3P, LSynth and LPub all work fine with long filenames
> according to the examples in the book "Virtual Lego" :-)
Well then, I suppose it does! LOL.
-Tim
| | | | | | | | | | | | | | | | In lugnet.cad, Michael Lachmann wrote:
> Just a quick not, that I've a new release ready for download ...
>
> http://www.lm-software.com/mlcad/
>
> Best regards,
> Michael
a nice update to an already great software.
many fixes that install MLCad in the maturity.
especially welcomed is the neckware support.
thanks,
- damien
web page 1 : http://membres.lycos.fr/brickcaster/
web page 2: http://perso.wanadoo.fr/alphablock/
| | | | | | | | | | | | | | | In lugnet.cad, Michael Lachmann wrote:
> Just a quick not, that I've a new release ready for download ...
>
> http://www.lm-software.com/mlcad/
Thanks Michael! Integrating those new generators makes life lots easier!
One bug I'd really like to see fixed though is in the parts reports, where a
sub-model is included more than once, the part count is incorrect.
Thanks again!
ROSCO
| | | | | | | | | | | | | | | | | | Hi Ross,
Sorry I forgot that, I've just added it to the bug-list, i'll correct that
in the next release.
Michael
"Ross Crawford" <rosscraw@bigpond.net.au> schrieb im Newsbeitrag
news:HzFGEr.5Av@lugnet.com...
> In lugnet.cad, Michael Lachmann wrote:
> > Just a quick not, that I've a new release ready for download ...
> >
> > http://www.lm-software.com/mlcad/
>
> Thanks Michael! Integrating those new generators makes life lots easier!
>
> One bug I'd really like to see fixed though is in the parts reports, where a
> sub-model is included more than once, the part count is incorrect.
>
> Thanks again!
>
> ROSCO
| | | | | | | | | | | | | | | |
In lugnet.cad, Michael Lachmann wrote:
|
Just a quick not, that Ive a new release ready for download ...
http://www.lm-software.com/mlcad/
Best regards,
Michael
|
First of all thanks for a really great program, I use it all the time and get
much joy from it. But I was wondering: Are you only interested in bugs right
now, or can I add (a lot of) new wishes as well?
Anyway, heres a list of bugs Id encountered in 3.0 that have survived:
1 Undo doesnt work
- It would REALLY be a great help if this function worked: delete is so close to
the button you use for moving things y+.
2 Bad integration of the two windows availibly parts tree (APT) and part
preview (PP): Example: When you click on bricks in the APT-window, the
PP-window changes to bricks, but if you then shift to slopes via the PP scroll
list (S), it doesnt affect the ATP-window that stays stuck in the
brick-section, whicht mean that you have to take a little trip around something
else to shift the PP back on bricks (dont hit the baseplates or youll wait
forever!). -When youre building your model up in layered steps, you do a lot of
this kind of shifting around and the small delays adds up to a lot of wasted
time.
3 Enter position & orientation works irregulary: When you want angle something
in more directions (I do this a lot!), its different if you have more pieces
selected, or only one:
1 piece: The last thing you wrote in the rotation vector boxes is still there.
Thats fine if you whish to correct it, but really annoying if you whish to add a
new angle on top of it, since the first angle gets deleted if you add another
one. The problem can be averted by temporarily adding a second piece (see
below), which isnt very satisfying since it affects the rotation point.
More pieces: Contrary to the previous one, the first rotationvector gets
hidden in the rotationmatrix so you can add anoher one on top of it. -Thats
fine if you whish a more complex orientation, but if youre trying to hit a
certain angle it can get pretty messy because you have to remember exactly what
rotation direction youre wordking in, and which angle you added last: When you
start making errors (and errors when trying to correct them), this can get
really messy.
-What I really would like was that it was optionally, if you whished to correct
the angle (single piece verions) or add another one on top (mulitple piece
version), instead of being pushed around by the oddities of the program,
but a combination of an undo-buttom that works and hiding the last angle
(mulitple pieces version) would work fine.
But now Ive drifted into my long whislist, so I hold here untill I find out if
this is the thread to voice them in.
Best regards
NB
| | | | | | | | | | | | | | | | | |
| |
| Niels,
your wishes are welcome, just send them by e-mail.
Regards,
Michael
"Niels Bugge" <buggelego2@+antiSPAMmail. dk> schrieb im Newsbeitrag
news:HznpD2.o2v@lugnet.com...
> In lugnet.cad, Michael Lachmann wrote:
> > Just a quick not, that I've a new release ready for download ...
> >
> > http://www.lm-software.com/mlcad/
> >
> > Best regards,
> > Michael
>
> First of all thanks for a really great program, I use it all the time and get
> much joy from it. But I was wondering: Are you only interested in bugs right
> now, or can I add (a lot of) new wishes as well?
>
> Anyway, here's a list of bugs I'd encountered in 3.0 that have survived:
>
> _1 Undo doesn't work_
> - It would REALLY be a great help if this function worked: delete is so close to
> the button you use for moving things y+.
>
> _2 Bad integration of the two windows availibly parts tree (APT) and part
> preview (PP)_: Example: When you click on bricks in the APT-window, the
> PP-window changes to bricks, but if you then shift to slopes via the PP scroll
> list (S), it doesn't affect the ATP-window that stays stuck in the
> brick-section, whicht mean that you have to take a little trip around something
> else to shift the PP back on bricks (don't hit the baseplates or you'll wait
> forever!). -When you're building your model up in layered steps, you do a lot of
> this kind of shifting around and the small delays adds up to a lot of wasted
> time.
>
> _3 Enter position & orientation works irregulary_: When you want angle something
> in more directions (I do this a lot!), it's different if you have more pieces
> selected, or only one:
>
> {1 piece:} The last thing you wrote in the rotation vector boxes is still there.
> Thats fine if you whish to correct it, but really annoying if you whish to add a
> new angle "on top of it", since the first angle gets deleted if you add another
> one. The problem can be averted by temporarily adding a second piece (see
> below), which isn't very satisfying since it affects the rotation point.
>
> {More pieces:} Contrary to the previous one, the first rotationvector gets
> hidden in the rotationmatrix so you can add anoher one "on top of t". -Thats
> fine if you whish a more complex orientation, but if you're trying to hit a
> certain angle it can get pretty messy because you have to remember exactly what
> rotation direction you're wordking in, and which angle you added last: When you
> start making errors (and errors when trying to correct them), this can get
> really messy.
>
> -What I really would like was that it was optionally, if you whished to correct
> the angle (single piece verions) or add another one on top (mulitple piece
> version), instead of being "pushed around" by the oddities of the program,
> but a combination of an undo-buttom that works and hiding the last angle
> (mulitple pieces version) would work fine.
>
> But now I've drifted into my long whislist, so I hold here untill I find out if
> this is the thread to voice them in.
>
> Best regards
> NB
| | | | | | | | | | | | | | | | How does that scan_order thing work?
I've added three more paths in mlcad.ini, but the parts in these folders don't
show up anywhere in MLCad.
[SCAN_ORDER]
1 = SHOW Parts
2 = HIDE Parts\s
3 = HIDE P
4 = HIDE P\48
5 = SHOW NewParts
6 = HIDE NewParts\s
7 = SHOW MyParts
Niels
| | | | | | | | | | | | | | | | | | In lugnet.cad, Niels Karsdorp wrote:
> How does that scan_order thing work?
> I've added three more paths in mlcad.ini, but the parts in these folders don't
> show up anywhere in MLCad.
>
> [SCAN_ORDER]
> 1 = SHOW Parts
> 2 = HIDE Parts\s
> 3 = HIDE P
> 4 = HIDE P\48
> 5 = SHOW NewParts
> 6 = HIDE NewParts\s
> 7 = SHOW MyParts
>
> Niels
hi niels,
the code looks fine. please check the following two things:
* lets persume that that MLCad.exe and MLCad.ini is stored in:
c:\Programs\MLCad
and the parts are in:
c:\Programs\MLCad\Parts
then your custom parts have to be placed in
c:\Programs\MLCad\NewParts
c:\Programs\MLCad\MyParts
because the custom folders are defined with the relative path.
* because of the scan order you defined MLCad will ignor parts with an identical
number in NewParts and MyParts. if you are workin' on fixes stored in NewParts
you have to invert the scan order.
hope this helps,
w.
| | | | | | | | | | | | | | | | | | | | |
| |
| > hi niels,
>
> the code looks fine. please check the following two things:
>
> * lets persume that that MLCad.exe and MLCad.ini is stored in:
>
> c:\Programs\MLCad
>
> and the parts are in:
>
> c:\Programs\MLCad\Parts
>
> then your custom parts have to be placed in
>
> c:\Programs\MLCad\NewParts
> c:\Programs\MLCad\MyParts
>
> because the custom folders are defined with the relative path.
>
> * because of the scan order you defined MLCad will ignor parts with an identical
> number in NewParts and MyParts. if you are workin' on fixes stored in NewParts
> you have to invert the scan order.
>
> hope this helps,
My folder structure is as follows:
D:\LDraw\MLCad_V3.10\ includes MLCad 3.10 install, including MLCad.exe and MLCad.ini
D:\LDraw\Parts\
D:\LDraw\Parts\S
D:\LDraw\P\
D:\LDraw\P\48\
D:\LDraw\NewParts\
D:\LDraw\NewParts\S\
D:\LDraw\MyParts\
NewParts and MyParts contain only new parts (which don't exist in Parts)
I have changed the section to full paths:
[SCAN_ORDER]
1 = SHOW Parts
2 = HIDE Parts\s
3 = HIDE P
4 = HIDE P\48
5 = SHOW D:\LDraw\NewParts
6 = HIDE D:\LDraw\NewParts\s
7 = SHOW D:\LDraw\MyParts
I launch MLCad by doubleclicking on D:\LDraw\MLCad_V3.10\MLCad.exe from the
explorer.
Still no success.
Niels
| | | | | | | | | | | | | | | | | | | | | | | Personally I would like to see a standard parts structure like this, at least
for MLCAD;
Parts
oldparts
unoffparts
myparts
Parts would be the officially released parts
oldparts would be where old official parts are moved to when they are updated
unoffparts is just that, unapproved parts not part of official release
myparts is where you can develop new parts.
In MLCAD you click on the parts list you want and get only the parts in that
list.
when you display an existing model and the part exists in more than one list,
display a selection box to allow the person to select the version of the part
they want to use.
there would have to be a way to move parts between lists and possible a method
to allow the user to move parts form list to list or even delete parts for one
or more lists.
that is the basic idea. I know it would be a complex process to code, but it is
worth a thought or 2.
| | | | | | | | | | | | | | | | | | | Do a scan parts from the file menu, then it should work.
Michael
"Niels Karsdorp" <niels.karsdorp@pggm.nl> schrieb im Newsbeitrag
news:I02LGu.1v8I@lugnet.com...
> How does that scan_order thing work?
> I've added three more paths in mlcad.ini, but the parts in these folders don't
> show up anywhere in MLCad.
>
> [SCAN_ORDER]
> 1 = SHOW Parts
> 2 = HIDE Parts\s
> 3 = HIDE P
> 4 = HIDE P\48
> 5 = SHOW NewParts
> 6 = HIDE NewParts\s
> 7 = SHOW MyParts
>
> Niels
| | | | | | | | | | | | | | | | | In lugnet.cad, Michael Lachmann wrote:
> Do a scan parts from the file menu, then it should work.
>
> Michael
I did a scan parts from the file menu, still no success.
I even tried to change the order:
[SCAN_ORDER]
1 = SHOW NewParts
2 = HIDE NewParts\s
3 = SHOW Parts
4 = HIDE Parts\s
5 = HIDE P
6 = HIDE P\48
7 = SHOW MyParts
No success.
I tried adding backslashes at the end:
[SCAN_ORDER]
1 = SHOW NewParts\
2 = HIDE NewParts\s\
3 = SHOW Parts\
4 = HIDE Parts\s\
5 = HIDE P\
6 = HIDE P\48\
7 = SHOW MyParts\
No success.
The OS I tried this on is:
Windows NT Version 4.0 Build 1381 Service Pack 6
Niels
| | | | | | | | | | | | | | | | | Sorry about this stupid question:
Are you sure you are using version 3.10 of MLCad?
Because 3.00 is not able to deal with that!
Michael
"Niels Karsdorp" <niels.karsdorp@pggm.nl> schrieb im Newsbeitrag
news:I0DBM0.10Jy@lugnet.com...
> In lugnet.cad, Michael Lachmann wrote:
> > Do a scan parts from the file menu, then it should work.
> >
> > Michael
>
> I did a scan parts from the file menu, still no success.
>
> I even tried to change the order:
>
> [SCAN_ORDER]
> 1 = SHOW NewParts
> 2 = HIDE NewParts\s
> 3 = SHOW Parts
> 4 = HIDE Parts\s
> 5 = HIDE P
> 6 = HIDE P\48
> 7 = SHOW MyParts
>
> No success.
>
> I tried adding backslashes at the end:
>
> [SCAN_ORDER]
> 1 = SHOW NewParts\
> 2 = HIDE NewParts\s\
> 3 = SHOW Parts\
> 4 = HIDE Parts\s\
> 5 = HIDE P\
> 6 = HIDE P\48\
> 7 = SHOW MyParts\
>
> No success.
>
> The OS I tried this on is:
> Windows NT Version 4.0 Build 1381 Service Pack 6
>
> Niels
| | | | | | | | | | | | | | | | | In lugnet.cad.mlcad, Michael Lachmann wrote:
> Sorry about this stupid question:
>
> Are you sure you are using version 3.10 of MLCad?
>
> Because 3.00 is not able to deal with that!
>
> Michael
I am aware of that it is a new function in version 3.10.
When I select Help, About MLCad it shows
MLCad Version 3.10
Copyright (c) 1999-2004 by Michael Lachmann
I just installed MLCad 3.10 on Windows XP Home Edition,
and changed the SCAN_ORDER section in MLCad.ini.
Launched MLCad.exe and selected File, Scan Parts.
Also no success.
Do other users of MLCad 3.10 have this working?
Niels
| | | | | | | | | | | | | | | | |
| |
| Hello Michael and Niels,
I just checked for myself, I have the same problem.
paths for me are: D:\lego\ldraw\MLCad_V3.10
the unofficial parts are here:
D:\lego\ldraw\unoff\parts
and
D:\lego\ldraw\unoff\p
First I had a longer name for "unoff".
Here is the part from the mlcad.ini:
[SCAN_ORDER]
1 = SHOW Parts
2 = HIDE Parts\s
3 = HIDE P
4 = HIDE P\48
5 = SHOW d:\lego\ldraw\unoff\parts
6 = HIDE d:\lego\ldraw\unoff\parts\s
7 = HIDE d:\lego\ldraw\unoff\p
8 = HIDE d:\lego\ldraw\unoff\p\48
For me it is not working either.
btw: the language file is also not working anymore...
Greetings from the Netherlands
Maico Arts
> I am aware of that it is a new function in version 3.10.
> When I select Help, About MLCad it shows
> MLCad Version 3.10
> Copyright (c) 1999-2004 by Michael Lachmann
>
> I just installed MLCad 3.10 on Windows XP Home Edition,
> and changed the SCAN_ORDER section in MLCad.ini.
> Launched MLCad.exe and selected File, Scan Parts.
> Also no success.
>
> Do other users of MLCad 3.10 have this working?
>
> Niels
| | | | | | | | | | | | | | | | |
| |
| In lugnet.cad.mlcad, Maico Arts wrote:
> Hello Michael and Niels,
>
> I just checked for myself, I have the same problem.
> paths for me are: D:\lego\ldraw\MLCad_V3.10
> the unofficial parts are here:
> D:\lego\ldraw\unoff\parts
> and
> D:\lego\ldraw\unoff\p
>
> First I had a longer name for "unoff".
>
> Here is the part from the mlcad.ini:
>
> [SCAN_ORDER]
> 1 = SHOW Parts
> 2 = HIDE Parts\s
> 3 = HIDE P
> 4 = HIDE P\48
> 5 = SHOW d:\lego\ldraw\unoff\parts
> 6 = HIDE d:\lego\ldraw\unoff\parts\s
> 7 = HIDE d:\lego\ldraw\unoff\p
> 8 = HIDE d:\lego\ldraw\unoff\p\48
>
> For me it is not working either.
> btw: the language file is also not working anymore...
>
> Greetings from the Netherlands
> Maico Arts
>
>
>
> > I am aware of that it is a new function in version 3.10.
> > When I select Help, About MLCad it shows
> > MLCad Version 3.10
> > Copyright (c) 1999-2004 by Michael Lachmann
> >
> > I just installed MLCad 3.10 on Windows XP Home Edition,
> > and changed the SCAN_ORDER section in MLCad.ini.
> > Launched MLCad.exe and selected File, Scan Parts.
> > Also no success.
> >
> > Do other users of MLCad 3.10 have this working?
> >
> > Niels
hi,
it is working smoothly on my win2000+SP4 with the following config:
c:\Programme\MLCad\MLCad.exe
c:\Programme\MLCad\PARTS
c:\Programme\MLCad\PARTS\s
...
c:\Programme\MLCad\Eigene_Parts
[SCAN_ORDER]
1 = SHOW Parts
2 = HIDE Parts\s
3 = HIDE P
4 = HIDE P\48
5 = SHOW UnofficialParts
6 = HIDE UnofficialParts\s
7 = SWOW Eigene_Parts
Maico, your dutch version is no longer working 'cos 3.10 is no longer supporting
the old language-dll version 1.1. jaco van der molen is currently upgrading the
dutch dll to 1.2 (in case he is not too busy with his brand new MOC, the biggest
he ever did - it weight 3 kg something ;-)
3.10 currently supports solely german, italian and (thx to miguel) spanish.
hope it helps,
w.
www.holly-wood.it
| | | | | | | | | | | | | | | | | Hello Willy
> hi,
>
> it is working smoothly on my win2000+SP4 with the following config:
>
> c:\Programme\MLCad\MLCad.exe
> c:\Programme\MLCad\PARTS
> c:\Programme\MLCad\PARTS\s
> ...
> c:\Programme\MLCad\Eigene_Parts
>
>
>
> [SCAN_ORDER]
> 1 = SHOW Parts
> 2 = HIDE Parts\s
> 3 = HIDE P
> 4 = HIDE P\48
> 5 = SHOW UnofficialParts
> 6 = HIDE UnofficialParts\s
> 7 = SWOW Eigene_Parts
I will try this kind of setup again.
If it works for you, it should work for me too!
Thanks
> Maico, your dutch version is no longer working 'cos 3.10 is no longer supporting
> the old language-dll version 1.1. jaco van der molen is currently upgrading the
> dutch dll to 1.2 (in case he is not too busy with his brand new MOC, the biggest
> he ever did - it weight 3 kg something ;-)
Hmm, I think we will see it at LEGO World...
About the language dll, I think I have read something about that, but no it
is confirmed, thanks
> hope it helps,
Let's hope so!
Greetings
Maico Arts
| | | | | | |