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In lugnet.trains, James Mathis writes:
> I did a little sketching of the current track geometry and a few circles of
> radius = 56 studs (56 studs to center of track curve). Once, again, thanks
> to Matt Bates, for you (his) Track Designer application.
I have skirted the issue by using curve-straight-curve-straight-etc. for most
of my turns, which comes out to be about a 72 stud radius.
One note: I don't use points, except in a train yard (so basically for looks).
And when you get right down to it, if you don't have remote point switching,
they just end up being for show anyway... So I guess what I'm saying is that
if TLC is going to make the effort to alter the geometry, let's get those
points designed to be motorized from the git-go.
I would love to see larger radius curves (in quarter sections), as well as
longer sections of straight track (3 combined), in addition to a 1/4 size of
the current length.
-John
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Message has 1 Reply: | | Re: New Track radius question
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| (...) I'd like to see them made like HO switches. In these, the switch only has a free-moving bar attached to the points, to which you can attach a motorized switch machine or a manual throw. -Stefan- (22 years ago, 6-Sep-02, to lugnet.trains, lugnet.dear-lego)
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Message is in Reply To:
| | Re: New Track radius question
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| (...) Steve, Mike, and Matt: Thanks for thinking and posting about this larger radius of curvature...and so long ago! I'm playing catch-up! I did a little sketching of the current track geometry and a few circles of radius = 56 studs (56 studs to (...) (22 years ago, 6-Sep-02, to lugnet.trains)
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