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    Re: Mark's Lego Creations Update! —Mark Sandlin
   Thanks! I built this freighter following a discussion in .starwars a few weeks back about Tramp Freighters. Maybe I'll build another freighter after I reclaim my parts from the Mithrandir. ~Mark (...) Spacecraft (...) awesome (...) (24 years ago, 1-May-00, to lugnet.space, lugnet.starwars)
   
        Re: Mark's Lego Creations Update! —Jeremy H. Sproat
   (...) No, seriously. :-, Would you consider putting this model into LDraw? Cheers, - jsproat (24 years ago, 2-May-00, to lugnet.space, lugnet.starwars)
   
        Re: Mark's Lego Creations Update! —Mark Sandlin
     Sure. Know where I can find LDraw for Mac? ~Mark (...) back (...) reclaim (...) (24 years ago, 2-May-00, to lugnet.space, lugnet.starwars)
    
         Re: Mark's Lego Creations Update! —Tim Courtney
     (...) Unfortunately its not available. There has been a little talk of it, mostly from people desiring that it be made available. Right now there are no plans to make it available because no one has expressed interest in doing the programming for (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars)
    
         Re: Mark's Lego Creations Update! —Dave Johann
      (...) Unfortunately, my programming skills are severely lacking, otherwise, I'd love to do it. I do know, however, that there are many of us who'd like to see it. I'd consider it a useful tool if it were available. As it is, I consider it like I (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars)
     
          LDRAW for Mac; was: Mark's Lego Creations Update! —Andrew DePalma
       Folks, I've written a few Mac applications in my day. I'd be willing to participate in the development of a Mac L-draw port. Who's got the source? -A (#209) (...) ....l a port is made available. (...) /\/\/\/\/\/\/\/\/\/\...\/\/\/\/\/ Andy DePalma (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars)
     
          Re: LDRAW for Mac; was: Mark's Lego Creations Update! —Don Heyse
       (...) \/ Ldlite source is available and has been ported to the MAC. It could use an update though. I'm not sure if this is what you're looking for. If you need LEDIT functionality then you're out of luck. Perhaps you could use this as a starting (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars, lugnet.cad.dev)
     
          Re: LDRAW for Mac; was: Mark's Lego Creations Update! —Todd Lehman
       (...) Have you been to the "LDraw for the Macintosh Campaign" website? (URL) don't think they have source to LDraw itself but there seems to be a growing interest in some sort of Mac version. --Todd [followups to lugnet.cad.dev] (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars, lugnet.cad, lugnet.cad.dev)
     
          Re: LDRAW for Mac; was: Mark's Lego Creations Update! —Tim Courtney
       (...) AFAIK, Filip Spacek is the only person who has a copy of the LDraw source, given to him by James before he passed away. His email address is spacek@geocities.com. There might be more people with it, but he is the only person I know of for (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars, lugnet.cad.dev)
     
          Re: LDRAW for Mac; was: Mark's Lego Creations Update! —Michael Hopkins
      in article FtzGo4.Hty@lugnet.com, Andy DePalma at andy@uconn.edu wrote on 5/3/00 5:14 AM: (...) I have a Java version that works. I'm in the process of re-writing it, though and have the new parser done. My goal is to use OpenGL for the rendering. (...) (24 years ago, 7-May-00, to lugnet.space, lugnet.starwars)
     
          Re: LDRAW for Mac; was: Mark's Lego Creations Update! —Mark Sandlin
       Cool. My second question is: When creating something with LDraw, do you have to enter the spatial coordinates for all the parts, or is there some kind of click-and -drag approach? If it's not as simple as click-and-drag, then I'm not going to sit in (...) (24 years ago, 7-May-00, to lugnet.space, lugnet.starwars)
      
           Re: LDRAW for Mac; was: Mark's Lego Creations Update! —Steve Bliss
       (...) In LEdit, you use the cursor keys to slide the parts around the three axes. LEdit has no mouse support. To make exact moves, you can press X, Y or Z, and enter an offset. This can be useful for very large or very small movements. In MLCad, you (...) (24 years ago, 12-May-00, to lugnet.space, lugnet.starwars)
     
          Re: LDRAW for Mac; was: Mark's Lego Creations Update! —Jeremy H. Sproat
      (...) I'm up to my elbows in other projects right now, and I don't have much 3d graphics experience, but I am the local Java guru (1) and would love to take a look at it. I could give a hand with the UI and parser, too. Cheers, - jsproat 1. (...) (24 years ago, 8-May-00, to lugnet.space, lugnet.starwars)
    
         Re: Mark's Lego Creations Update! —Dan Kees
     My LDraw experience is very limited, but I have gotten it to work using Virtual PC on my Mac. I was running Virtual PC 3.0 with Win 95. I just installed Win 98 (A very scary experience for a devoted Mac guy) and I haven't tried putting LDraw back (...) (24 years ago, 3-May-00, to lugnet.starwars)
    
         LDraw on Mac (Formerly: Re: Mark's Lego Creations Update!) —Dan Kees
     Well, I just reistalled LDraw on my Mac using Connectix Virtual PC 3.0 ( (URL) ) and Windows 98. It seems to work fine, but again I'm just starting to figure this stuff out. Wish me luck, Dan (...) (24 years ago, 3-May-00, to lugnet.starwars, lugnet.cad)
    
         Re: LDraw on Mac (Formerly: Re: Mark's Lego Creations Update!) —Sonny Sidhu
      (...) Dan wrote: (...) Dan, How do you download something off the internet for use w/ Virtual PC (specifically, LDraw)? Do you have to boot VPC, connect, and download from there, or can you use what's on your Mac? Help! HELP! I guess I'm just a bit (...) (24 years ago, 8-May-00, to lugnet.starwars, lugnet.cad)
    
         Re: LDraw on Mac (Formerly: Re: Mark's Lego Creations Update!) —Dan Kees
     (...) Now this is the true beauty of VPC. You can just download the executable to your Mac desktop, open VPC in window mode (as opposed to full screen), and drag the file to your Windows desktop. You could download the file in the PC environment as (...) (24 years ago, 9-May-00, to lugnet.starwars)
   
        Re: Mark's Lego Creations Update! —Paul Baulch
    Sproaticus wrote in message <390F4E0D.9B47051E@io.com>... (...) Pardon my ignorance, but do you want him to LDraw it so you can build it yourself? Or have I failed to see some other advantage in making a non-whooshable version? :-) Cheers, Paul (...) (24 years ago, 4-May-00, to lugnet.space, lugnet.starwars)
   
        Re: Mark's Lego Creations Update! —Fredrik Glöckner
     (...) There are many advantages. For me, I often LDraw models to document them, plus I can make cool renderings and animations once they are LDrawn. I also like to share my designs with people who are interested, and LDraw is a nice tool for that. (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars)
   
        Re: Mark's Lego Creations Update! —Mark Sandlin
     Heh. Really it isn't all that complex. You can see how the upper structure is built, and the bottom is just a box with a ramp on the front. Built a Medical Evac Shuttle and a new Mecha last night. Have to get wifey to bring home the digital camera (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars)
   
        Re: Mark's Lego Creations Update! —Jeremy H. Sproat
   (...) Nope, I just wanna build it. :-, I'm not sure if this one has a lot of whooshabiliy, but it looks so *buff*. Save the whooshability for the fighters it shoots down. :-, Cheers, - jsproat (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars)
   
        Re: Mark's Lego Creations Update! —Mark Sandlin
   Heh, thanks Sproat. The HF-130 is actually very whooshable... well it was. I just took it apart because I wanted the parts for something else. At any rate, it was built solidly enough, as all my models tend to be. I just hate models that fall apart (...) (24 years ago, 3-May-00, to lugnet.space, lugnet.starwars)
 

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