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 Space / *24022 (-20)
  I ACCUSE YOUR PANTS!
 
Openly and without ANY regret! Heh...here: (URL) don't think it's busy enough yet though, think I'll add a bunch more stuff in the coming months. You'll also have to forgive the logo, it looks like crap right now and will eventually be replaced by (...) (21 years ago, 30-May-03, to lugnet.space)
 
  Re: We are KLINGONS! (O.K., pods)
 
(...) Here you go Jeff...pod away! (URL) (21 years ago, 30-May-03, to lugnet.space)
 
  Re: Announcing www.fleebnork.com!
 
(...) Whoa. I'm not sure what to make of that picture, Felix. Heh. -Grand Admiral (URL) (21 years ago, 30-May-03, to lugnet.space, FTX)
 
  Re: We are KLINGONS! (O.K., pods)
 
(...) Yes, all of them were made to fit a minifig-that's why they all use the same pod construct. I was inspired to do all Star Trek pods when I saw Jamie Neufeld's Podllennium Falcon (I did a search on Lugnet for links to it & the links seem to be (...) (21 years ago, 30-May-03, to lugnet.space)
 
  Re: Announcing www.fleebnork.com!
 
Very cool site, Mark. "Could we, uh, talk to the Grand Admiral?" (URL) "Hey man, you don't, uh, you don't talk to the Grand Admiral- you listen to him..." (URL) (21 years ago, 30-May-03, to lugnet.space, FTX)
 
  Re: Walrus System Shuttle
 
(...) Thanks. although I cannot claim full credit for the term "Lighthugger". stole it from a book called "Revelation Space" Can't remember the author though. but it was a cool name so I thought I would unashamedly use it :-) Trav (-|-) (21 years ago, 29-May-03, to lugnet.space)
 
  Re: Walrus System Shuttle
 
(...) Thanks. I made that hatch a while ago but had no model to put it in. The Walrus started out as a simply a model to put my TravHatch in. :-) I wanted to go with a clean, multipurpose look, but nothing specific, and no weapons. as a side shoot (...) (21 years ago, 29-May-03, to lugnet.space)
 
  Hotspots (was A.C.E.R.'s Iron Doves)
 
(...) In Dreamweaver it is easy to make hotspots. in the Image properties box there is a blue square, circle and polygon. with these you can draw a square, circle or polygon hotspot onto images and inset links for the hotspots. Hope that helps Gil (...) (21 years ago, 29-May-03, to lugnet.space)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
(...) Thanks Bruce! We'd be honoured if anyone nominated it fro CLSOTW! (...) A Cobra at heart, eh? Don't worry...the bad guys will be getting more rides soon ;) (...) I've sent a note off to the yojoe webmaster about this actually. I normally don't (...) (21 years ago, 29-May-03, to lugnet.space)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
Yo Joe! This is a great site. Site design, figs, and vehicles are all outstanding. This should definitely be on a CLSOTW ballot in the near future. My favorites were the Rattler and the FANG, but everything here is good. A few suggestions: --It (...) (21 years ago, 29-May-03, to lugnet.space)
 
  Re: A.C.E.R.'s Iron Doves
 
(...) Thanks Austin...they've a buncha pocket-sized, take anywhere fun! Cheers, -G (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
(...) Me neither. Actually, the only Joe item I ever had was Maj. Bludd. All the neighbour's kids had the forbidden Joe fruit. (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
(...) From what I understand, the magnets were the only simple solution (I feel that it would have been possible to mount the ISD hull plates with the right string of Technic pieces, but it might have been a bit sloppy), but the NR cockpit has a (...) (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
(...) I never had that. *sniffle* -Grand Admiral (URL) (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: We are KLINGONS! (O.K., pods)
 
(...) 'Distance to target - 20,000 kilokams.' Veddy neat Jeff...now, 'Dioramma! Dioramma! Dioramma!' ;) Cheers, -G (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: Zenith F1 MOC
 
(...) That F1 is a beauty Travis. Long ships can look a little fragile if they are left essentailly as tubes, but your use of long slopes, SNOT to flare out the back and the wonderful clustering of those engines give this a fast, fast shape. Very (...) (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
(...) Thanks Mark...we had a blast cruising down memory lane in creating it. I totally agree that Jamie got it right on the mark. A HISS you say....stranger things have happened..or are happening right now ;) The decals are nabbed from the best Joe (...) (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
(...) Thanks Paul...I can't get enough of those slopes...wish I had about 50 in l. grey :). Patience soldier... Joe will be heading into space, and .space!! :) Cheers, -G (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: B.I. Joe: A Real Imagination Hero!
 
(...) Very true, although since seeing Adrian's wild use of magnets to get the angles in his Nebucanezzar and TLC's use in the ISD, I've made a commitment to myself to try and use those little suckers more ;) I think the mags may also give it a (...) (21 years ago, 29-May-03, to lugnet.space, FTX)
 
  Re: Walrus System Shuttle
 
(...) Good stuff Travis...I quite like the details: -sloped pylons connecting the engines...solid yet not blocky -the weapons/sensor grotto with the angled levers -of course, the hatch ;) 'Lighthugger'...heh, cool term. Cheers, -G (21 years ago, 29-May-03, to lugnet.space)


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