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 Robotics / RCX / legOS / 723
722  |  724
Subject: 
Re: rotation sensor mystery solved?
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Wed, 26 Jan 2000 21:31:29 GMT
Viewed: 
1273 times
  
In lugnet.robotics.rcx.legos, Luis Villa writes:
On Wed, 26 Jan 2000, Ben Jackson wrote:
I put in some debug code to catch rotations which skip a state (transitions
like 3->1 or 0->2)
[snip]
Next I'm going to try adding momentum, and just assume that transitions • which
move 2 states moved 2 states in the direction of the last motion.

I tried hacking something like this into the old rotation sensor code,
and it didn't go real smoothly, but is definitely a necessity (I think)
if you want the sensor to handle very, very high speed apps.

I added code to assume that 2 step transitions were 2 steps in the last known
direction of travel.  The results were MUCH worse than just ignoring those
steps, as the current code does.  This seems to suggest that the 2-step
transitions are not actually happening, or are happening for a different reason
than we assume.

The good news (?) is that I have confirmed that the rotation sensor code (with
the one change I mentioned earlier) works 100% until it sees a 2-step
transition.  When I modified the kernel to make 2-step transitions halt
rotation processing and notify the user I got perfect results as long as there
were no exceptions.

To those who are looking for rotation sensors:  I ordered mine from S&H in late
January and they were backordered.  I got them a little over a week ago.  S&H
must be getting them in a steady trickle.

--Ben



Message is in Reply To:
  Re: rotation sensor mystery solved?
 
(...) I tried hacking something like this into the old rotation sensor code, and it didn't go real smoothly, but is definitely a necessity (I think) if you want the sensor to handle very, very high speed apps. (...) I am. I'm almost tempted to steal (...) (24 years ago, 26-Jan-00, to lugnet.robotics.rcx.legos)

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