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 Robotics / RCX / legOS / *224 (-20)
  Blocking IR
 
Before I start trying to do this, does anyone know why the LegOS function write_ir is a blocking function? I'm trying to write an IR detection system but am unable to do so in LegOS because every time I write a byte to the IR port the RCX locks up. (...) (25 years ago, 10-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: arbitrary motor allocation
 
(...) Why does the code need a case statement? What interface are you looking for? void motor_dir(motor, dir) and motor_speed(motor, speed)? I missed the previous discussion. This is easy to implement, with no major changes to the code, just an (...) (25 years ago, 9-Jun-99, to lugnet.robotics.rcx.legos)
 
  arbitrary motor allocation
 
If I recall correctly, there was some discussion of a rewrite of the OS's motor code so that arbitrary motors could be assigned by the code without the need for a large case statement in user code. Has that happened? Is it happening? Can I help? (...) (25 years ago, 8-Jun-99, to lugnet.robotics.rcx.legos)
 
  RE: Lego Network Protocol questions
 
(...) I'll back you up on this. My pbFORTH sends a simple character stream and it seems to work fine. No complements are necessary. I sure would like to be able to keep the RCX tower alive, though. I wonder if it's the character going through that (...) (25 years ago, 7-Jun-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  tm-and-ir (again)
 
Hi all, I've been using Legos without any major problems but never got the tm-and-ir demo to work properly. I can receive characters on the RCX fine but when the 'view' button is pressed (within 3 seconds) the results are normally junk on the screen (...) (25 years ago, 7-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: Lego Network Protocol questions
 
(...) So of course I was curious about getting rid of the complements. Apparently, they are not necessary, or so my testing so far seems to indicate. Under the several lighting conditions I tried, and for distances of up to 27' (the farthest I could (...) (25 years ago, 6-Jun-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  Re: Lego Network Protocol questions
 
(...) I forgot to mention that one possible deficiency is the complements. They can be eliminated, for the most part, with careful counting of zeros. I haven't done any testing regarding this, so I don't know how many zeros in a row will break (...) (25 years ago, 6-Jun-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  Re: Lego Network Protocol questions
 
Regarding the IR protocol, I have elsewhere suggested the following simple low-level format: 1 start, 1 stop, 2400 baud, odd parity 55 f0 f0 L ~L D1 ~D1 .. Dn ~Dn C ~C L is number of data bytes, valid range 1..255, less depending on buffer sizes Dx (...) (25 years ago, 6-Jun-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  RE: Lego Network Protocol questions
 
Sorry, I have been out of the loop for quite some time now on the protocol. Next time will someone smack me when I voluntarily take a compiler theory course on top of 3 other computer sciences courses. I had no life for over a month. I am currently (...) (25 years ago, 5-Jun-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  Re: I'm having problems getting legos to compile
 
(...) you can specify where the .h files are using the -I switch... maybe you just need to check the Makefile (or Makefile.common) and change some paths there... or: check the configuration of compiler, sorry, I can't help with that... erik (25 years ago, 5-Jun-99, to lugnet.robotics.rcx.legos)
 
  I'm having problems getting legos to compile
 
on cygwin.. I'm sure it's something I forgot to setup. Can anyone help?? it's complaining that it can't find the .h files.. (25 years ago, 5-Jun-99, to lugnet.robotics.rcx.legos)
 
  compilation errors w/ legOS 0.1.7+patches
 
Hello all! I just downloaded and installed legOS 0.1.7 and applied all of the available patches. I created a quick program, one which one turns on a motor, sleeps, the returns, and attempted to compile it. This is the error that I get: (...) (25 years ago, 3-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: Download at www.multimania.com
 
I have all the LegOS files (including reasonably recent egcs and binutils .tar files) here: (URL) As usual, I recommend the LegOS howto for new users- (URL) it helps... (...) ###...### God was my co-pilot, but we crashed in the mountains and I had (...) (25 years ago, 1-Jun-99, to lugnet.robotics.rcx.legos)
 
  Re: Download at www.multimania.com
 
I got exactly the same problem - I cannot get the legos nor other files from the legos site. I always get random sized files (shorter than actual size of files I try to dowanload). somebody help please. I just got the mindstorm and would love to (...) (25 years ago, 31-May-99, to lugnet.robotics.rcx.legos)
 
  emulegOS: a legOS (and RCX) emulator
 
Marco Beri and I just released the first version of emulegOS, a software emulator of legOS and the RCX itself. We like a lot legOS and the way it opens a broad range of possibilities to the RCX, but felt the need of a more comfortable environment (...) (25 years ago, 29-May-99, to lugnet.announce, lugnet.robotics, lugnet.robotics.rcx.legos)
 
  Re: light values?
 
Ah... that makes sense- I didn't realize that power was completely cut. Should have (I'm not *that* incompetent in reading electronics diagrams). Oh well. Thanks for the feedback, John... Luis (...) ###...### God was my co-pilot, but we crashed in (...) (25 years ago, 28-May-99, to lugnet.robotics.rcx.legos)
 
  Re: light values?
 
(...) The light sensor is an active sensor, which means that it requires power to operate. When you call ds_passive, you are no longer supplying power to the sensor between readings. Some people have reported being able to use the light sensor for (...) (25 years ago, 28-May-99, to lugnet.robotics.rcx.legos)
 
  Re: light values?
 
Some months ago, I posted this question, but got no response. I've finally played with it some more this morning and have some observations: 1) After setting ds_active, my light sensor returns values of 0-100, as I should. 2) After calling (...) (25 years ago, 28-May-99, to lugnet.robotics.rcx.legos)
 
  Re: Lego Network Protocol questions
 
In lugnet.robotics.rcx.legos, Kekoa Proudfoot writes: [ ... ] (...) To this end, i've started work on a Discrete Event Simulator. The idea is to use this to see the effects of some of the things you mention above. Note that this is not an (...) (25 years ago, 21-May-99, to lugnet.robotics.rcx.legos, lugnet.robotics)
 
  Download at www.multimania.com
 
Hi, I'm not sure exactly why this is, but for some reason I can't get a binary download to work from .. (URL) .. Whenever I try and download any of the files from this server ( using both a PPP line at home, and the connection at Uni.) I get (...) (25 years ago, 16-May-99, to lugnet.robotics.rcx.legos)


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