| | Re: Using NXT Port 4 EIA-485
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(...) Great idea Christian! What kind of API do you need to make this work? I think these might get things started: nxt.RS485SetParam( speed, parity, databits, stopbits ) nxt.RS485SendData( string, bytes ) string = nxt.RS485GetData( bytes ) status = (...) (18 years ago, 17-Apr-07, to lugnet.robotics.nxt)
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| | Re: Using NXT Port 4 EIA-485
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(...) Ralph, I'm using an ATMega8 as frontend processor between NXT and SD-Card. Step1: NXT===>I2C===>ATMega...==>SD-Card Disadvantage: Very low speed (9600) Step2: NXT===>EIA-485===>AT...==>SD-Card This should work in an easy way, FAT-Support for (...) (18 years ago, 17-Apr-07, to lugnet.robotics.nxt)
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| | Re: NBC/NXC beta news
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(...) Structure support is a feature I have been waiting for. I have some large programs that should port easily once structs work. Is an array of struct expected to work? When I try to access a field within an element I get an error: # Error: (...) (18 years ago, 17-Apr-07, to lugnet.robotics.nxt)
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| | NBC and Windows Mobile
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I compiled and ran NBC on my IPAQ running Windows Mobile OS on an ARM CPU today. It didn't work. But it compiled! :-) I will try to look into it a bit more later this week to figure out why it raises an exception. If anyone is interested in helping (...) (18 years ago, 16-Apr-07, to lugnet.robotics.nxt)
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| | Re: Using NXT Port 4 EIA-485
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(...) Christian, There is currently no direct support for this in pbLua, but it's not too hard to add. The HighSpeed port is port 4, and it has basically 3 wires that control how it works. PA4/5 are the RX and TX to UART0 right on the ARM PA7 is RTS (...) (18 years ago, 16-Apr-07, to lugnet.robotics.nxt)
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| | NXT UNV Robot MOC
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All, After sitting my a shelf for months, I've finally gotten around to uploading pics and a movie of my UNV NXT Robot rover. For details visit www.plastibots.com (URL) (18 years ago, 15-Apr-07, to lugnet.robotics.nxt, FTX)
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| | Table of NXT-G blocks
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I've created a dedicated page in NXTasy.org for a table of all available NXT-G blocks. The page can be accessed directly at (URL) or via a link in the Programming/NXT-G category description. If you know of blocks I've not included - please email me. (...) (18 years ago, 14-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) turn (...) I (...) customized but (...) I agree John. I just turn the volume all the way down and it doesn't make any noise. It doesn't even click in samba mode. (18 years ago, 14-Apr-07, to lugnet.robotics.nxt)
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| | Re: NBC/NXC beta news
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(...) Well, I'm happy to give em a go :) ROSCO (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | NBC/NXC beta news
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I have released a new beta (b28) of NBC/NXC. You can find it at (URL) support is liable to have a few problems still since it is new and has not been extensively tested. Ditto for typedefs. I also posted a universal binary of beta 27 that was built (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I have just uploaded a new zip. The new version should play the default NXT click sound on the PC when you press the buttons. If you put a wave file in the same directory as the NeXTScreen utility and name it "click.wav" then the utility (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I tested this a little more and as far as I can tell the versions prior to the one I just uploaded were not actually saving in JPG or PNG format. I discovered the problem when I was trying to add support for saving in RIC format (an odd thing (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | digital IO from input port
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I've posted (part I of) a tutorial regarding direct IO from input port pins 5 and 6. A nice application is shown - rotation counter on input port using motor built-in encoders. Read it here: (URL) Ziv NXTasy.org (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) Yes, thank you. Looking forward to it. It's going to be a good attention getter. (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) It occurred to me last night that I had totally misunderstood what you were saying. Maybe the NXT had been clicking all along when you pressed the buttons on the utility and that you were wanting specifically to also have the PC make a noise (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I don't mind it making noises when I tell it to but squawking everytime I turn it on or clicking whenever I press a button is just a bit too much for me. I understand that kids probably love it - especially when it's been customized but I (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) "beautifully silent" ... hummm, and this is from the author of wav2rso ;-) I don't have stats to prove it, just a feeling. Having the kids personalize their NXT programs using sounds converted using wav2rso does a lot of good! Two girls were (...) (18 years ago, 13-Apr-07, to lugnet.robotics.nxt)
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| | Using arrays in LabView/NXT-G
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I've written a post regarding problems with array usage with (version 1.0) LabView compiler (i.e. what is currently used in NXTToolkit and NXT-G). Read it here: (URL) Ziv NXTasy.org (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I have updated both versions of the NXT Screen utility to play the "! Click" sound on the NXT when a button is pressed. Since I delete all the standard sound files as soon as I can after installing the official firmware that means my NXT (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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| | Re: Another New NXT Utility
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(...) I checked this out today and it does not work. Any attempt to set the button state to pressed via IOMapWrite using the Button module is ignored since the button module is continuously updating that same field in the button IOMap based on (...) (18 years ago, 12-Apr-07, to lugnet.robotics.nxt)
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