Subject:
|
Re: Soda-can challenge: beacons, tethers, etc. (was Re: Locating your position with the help of fixed be
|
Newsgroups:
|
lugnet.robotics
|
Date:
|
Tue, 3 Aug 1999 02:01:24 GMT
|
Viewed:
|
1085 times
|
| |
| |
In lugnet.robotics, Robert Munafo writes:
> If all you want to do is return to the "home base" for a project like the soda
> can challenge, all you need for a beacon is a simple blinking light (that
> blinks very fast). For example, just drive the axle of the polarity switch
> directly off a motor and run a light through the switch so the light blinks
> quickly. The quicker the better.
>
> Since the soda can challenge requires the robot to "enter [the] room", that
> means the beacon must be part of the robot. The robot would drop the beacon
> (that is, break into two pieces and leave part of itself behind) upon
> "entering the room". Fortunately the challenge says to "return to the
> starting point" and doesn't require "leaving the room in one piece".
>
> If the beacon blinks fast enough, your robot can scan for the beacon while
> it's rotating. Stop rotating when the pulse brightness (measured via the
> decayed average technique I described) is highest. Then move forward a bit,
> and scan again for mid-course correction.
How does the robot know if it has reached the destination, or if it has run
into the emitter even? By a sudden change in the direction of the beacon?
Cheers,
Hao-yang Wang
|
|
Message has 1 Reply:
Message is in Reply To:
15 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|