Subject:
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Re: A LEGO double-throw switch?
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Newsgroups:
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lugnet.robotics
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Date:
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Tue, 23 Aug 2005 17:37:13 GMT
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Viewed:
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1290 times
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In lugnet.robotics, Kevin L. Clague wrote:
> This means gears, but gears mean play. One should be able to cancel the play by
> using a total of four gears. One gear for each switch, and two intermediate
> gears. If you "pre-stress" the gears (take out the slack when you put the
> second intermediate gear on, the 45 degrees should be reliable.
>
> Otherwise the percentage innacuraccy goes down as the number of teeth get
> larger.
Actually, I am not convinced it means gears. One of the switches could be
mounted with a 45 degree tilt. This would remove the issue of play in the
gears.
You could also link the handle holes of the polarity switches with a solid piece
(as opposed to a single linking axel through the axel holes). You should be
able to get a 45 degree tilt this way also.
And, can I have a gorilla mascot too? :)
Bryan
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Message has 2 Replies: | | Re: A LEGO double-throw switch?
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| (...) Linking via the handles would cause problems. First, there is a great deal of friction added to the system when an axle is in that hole. Second, I think the proposed method requires the switches to continue rotating the same direction. Steve (19 years ago, 23-Aug-05, to lugnet.robotics)
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Message is in Reply To:
| | Re: A LEGO double-throw switch?
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| (...) My bad! I've not used them much, but when I thought about how they were designed, I realized you are right. (...) This means gears, but gears mean play. One should be able to cancel the play by using a total of four gears. One gear for each (...) (19 years ago, 23-Aug-05, to lugnet.robotics)
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