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Subject: 
Re: Extreme Mindstorms Book Question
Newsgroups: 
lugnet.robotics
Date: 
Tue, 27 Mar 2001 03:33:21 GMT
Original-From: 
Scott D. Yelich <SCOTT@SCOTTYELICHnomorespam.COM>
Viewed: 
665 times
  
it will be good to see novelty.



On Tue, 27 Mar 2001, Ben Erwin wrote:

Gordon,

That is a good question. And I agree, there isn't much out there in this
regard.  In my book I talk about very simple (1D) robot navigation -
remembering a place that you went to and going back to it.

As far as more complex navigation goes with Mindstorms, Anthony Fudd made a
robot with two angle sensors and three motors that can drive around in a 2D
space and know where it is at any given time.  He programmed it with RCX Code.
It was designed for the June 1999 Popular Mechanics article about Mindstorms.
http://members.bellatlantic.net/~byronbat/images/Magazine/popmech2.jpg
He had this on display at Mindfest at MIT.

Ben,
My point was, if I already know a lot about the sort of things you have
listed, where do I go now to take it to the next level. I haven't found that
the available books on Mindstorms do this.

For example, some ideas on robot navigation (how to remember a place and get
back to it unaided) would be great. A selection of methods with a discussion
of the pros and cons of each, with example code is the sort of thing I am
talking about.

regards
Gordon




Message is in Reply To:
  Re: Extreme Mindstorms Book Question
 
Gordon, That is a good question. And I agree, there isn't much out there in this regard. In my book I talk about very simple (1D) robot navigation - remembering a place that you went to and going back to it. As far as more complex navigation goes (...) (23 years ago, 27-Mar-01, to lugnet.robotics)

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