Subject:
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Re: Extreme Mindstorms Book Question
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Newsgroups:
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lugnet.robotics
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Date:
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Tue, 27 Mar 2001 03:33:21 GMT
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Original-From:
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Scott D. Yelich <scott@!stopspam!scottyelich.com>
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Viewed:
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906 times
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it will be good to see novelty.
On Tue, 27 Mar 2001, Ben Erwin wrote:
> Gordon,
>
> That is a good question. And I agree, there isn't much out there in this
> regard. In my book I talk about very simple (1D) robot navigation -
> remembering a place that you went to and going back to it.
>
> As far as more complex navigation goes with Mindstorms, Anthony Fudd made a
> robot with two angle sensors and three motors that can drive around in a 2D
> space and know where it is at any given time. He programmed it with RCX Code.
> It was designed for the June 1999 Popular Mechanics article about Mindstorms.
> http://members.bellatlantic.net/~byronbat/images/Magazine/popmech2.jpg
> He had this on display at Mindfest at MIT.
>
> > Ben,
> > My point was, if I already know a lot about the sort of things you have
> > listed, where do I go now to take it to the next level. I haven't found that
> > the available books on Mindstorms do this.
> >
> > For example, some ideas on robot navigation (how to remember a place and get
> > back to it unaided) would be great. A selection of methods with a discussion
> > of the pros and cons of each, with example code is the sort of thing I am
> > talking about.
> >
> > regards
> > Gordon
>
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Message is in Reply To:
| | Re: Extreme Mindstorms Book Question
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| Gordon, That is a good question. And I agree, there isn't much out there in this regard. In my book I talk about very simple (1D) robot navigation - remembering a place that you went to and going back to it. As far as more complex navigation goes (...) (24 years ago, 27-Mar-01, to lugnet.robotics)
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