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Subject: 
Re: Extreme Mindstorms Book Question
Newsgroups: 
lugnet.robotics
Date: 
Mon, 26 Mar 2001 05:59:41 GMT
Viewed: 
2010 times
  
In lugnet.robotics, Ben Erwin writes:
> In lugnet.robotics, Gordon Bentley writes:
> > I have to disagree here. I have looked at all the current Mindstorms books
> > and NONE of them are much use to the advanced user...
> > 
> > As I have been discovering, there is very little available for the
> > "advanced" user. By advanced, I mean, they have a solid grounding in all the
> > engineering, physics, and math as applied to robotics. And lots of practice
> > applying it.
> 
> Some of the "advanced" (according to Gordon's definition) engineering,
> physics, and math topics covered in "Creative Projects with LEGO Mindstorms":
> 
> Engineering Aside: Feedback
> Engineering Aside: Top-Down and Bottom-Up Design
> Engineering Aside: Break it Down
> Engineering Aside: Statically Stable vs. Dynamically Stable
> Engineering Aside: Form Follows Function
> Engineering Aside: Pulse Width Modulation
> Engineering Aside: Gear Ratios and Idlers
> Engineering Aside: Trade-Offs
> 
> Scientific Aside: Gaining Strength with Gears
> Scientific Aside: Friction
> Scientific Aside: Torque
> Scientific Aside: Momentum and Inertia
> 
> Mathematical Aside: Beam Geometry
> Mathematical Aside: More Beam and Plate Geometry
> Mathematical and Scientific Aside: Making Music
> Mathematical Aside: Compound Gear Trains
> Mathematical Aside: Gaining Speed with Gears
> Mathematical Aside: Major Gear Ratios
> 
> There are also Programming and "LEGO" Asides, not listed here.  And yes, there
> is lots of practice applying it!
> 
> -Ben

Ben,
My point was, if I already know a lot about the sort of things you have
listed, where do I go now to take it to the next level. I haven't found that
the available books on Mindstorms do this.

For example, some ideas on robot navigation (how to remember a place and get
back to it unaided) would be great. A selection of methods with a discussion
of the pros and cons of each, with example code is the sort of thing I am
talking about.

regards
Gordon



Message has 1 Reply:
  Re: Extreme Mindstorms Book Question
 
Gordon, That is a good question. And I agree, there isn't much out there in this regard. In my book I talk about very simple (1D) robot navigation - remembering a place that you went to and going back to it. As far as more complex navigation goes (...) (26 years ago, 27-Mar-01, to lugnet.robotics)

Message is in Reply To:
  Re: Extreme Mindstorms Book Question
 
(...) Some of the "advanced" (according to Gordon's definition) engineering, physics, and math topics covered in "Creative Projects with LEGO Mindstorms": Engineering Aside: Feedback Engineering Aside: Top-Down and Bottom-Up Design Engineering (...) (26 years ago, 26-Mar-01, to lugnet.robotics)

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