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 Robotics / *31434 (-20)
  Re: thread class for legOS
 
(...) IRC, every method in C++ has an implicit parameter wich is the object itself; that's why you can't cast it. Try the following (does someone have a nicer solution?): Put runWrapper() outside the class: int runWrapper(int, char **th) { (...) (24 years ago, 18-Jan-02, to lugnet.robotics.rcx.legos)
 
  thread class for legOS
 
I write a Thread class for LegOs with a simple interface like in Java or CommonC++. I'm using LegOs 0.2.4. Below are my work till yet. The problem is in the Method Start(). The line is marked with !!. The error message is at the end of the file. I (...) (24 years ago, 18-Jan-02, to lugnet.robotics.rcx.legos)
 
  Re: LNP Routing daemon with tcp/ip for RCX/legOS, Cybermaster/NQC
 
"Freddy" <mail-nowak@web.de> schrieb im Newsbeitrag news:GpzyB6.Kpt@lugnet.com... (...) A C++ class to build client application without knowing the LNPoI protocol is available for Windows and Linux now. (URL) (24 years ago, 18-Jan-02, to lugnet.robotics.rcx.legos)
 
  Several questions
 
Dear Mindstormers, For months I didn't find the time to do some work with my Mindstorms equipment. So some things have changed and also new products came onto the market. I have just started work with Mindstorms again and have some (...) (24 years ago, 18-Jan-02, to lugnet.robotics.rcx.nqc)
 
  Re: threads - bug in the firmware?
 
(...) I would strongly suggest changing this to while(1) msleep(bignumber);. Otherwise you're hogging the processor doing nothing important, which could do bad things to any compute-intensive tasks you may have going. It'll also use slightly less (...) (24 years ago, 18-Jan-02, to lugnet.robotics.rcx.legos)
 
  Re: threads - bug in the firmware?
 
Hi Ross (...) you (...) What are the advantages and disadvantages of this method as opposed to the one I used? mike (24 years ago, 18-Jan-02, to lugnet.robotics.rcx.legos)
 
  Re: My Ambulators
 
Welcome Brian! This is fun right? Your Walkers are great and it takes real skill to build them. You certainly have a talent for it as well as an understanding of the sheer mechanical principals involved. I applaud you. Wow, I can't wait to see this (...) (24 years ago, 18-Jan-02, to lugnet.robotics, lugnet.technic)
 
  RE: My Ambulators
 
I used the datalog to upload a batch of data to the PC and then used Excel's import to make it into a spreadsheet. It was easy and worked well. I used the spreadsheet to precisely characterize my motors so that I could match motors to each other in (...) (24 years ago, 18-Jan-02, to lugnet.robotics)
 
  Re: Lego Studios Cam and Macintosh
 
In lugnet.robotics, Dave Johann writes: [Snip] (...) I'm interested in buying the CD since you can't use it. Martin (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: threads - bug in the firmware?
 
(...) Note also since bumper_task() is an infinite loop, and you never use pid1, you could save one thread by doing this: int main(int argc, char *argv[]) { pid2 = execi (&left_task, 0, NULL, PRIO_NORMAL+2, DEFAULT_STACK_SIZE); pid3 = execi (...) (24 years ago, 17-Jan-02, to lugnet.robotics.rcx.legos)
 
  Re: Lego Studios Cam and Macintosh
 
(...) On Windoze the Logitech drivers identify the camera as a Logitech QuickCam Web just fine. (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: Lego Studios Cam and Macintosh
 
(...) I recollect that someone said that whilst the Lego camera *is* a Logitech device, the USB identification info for the 'badge-engineered' Lego device is different from that of the Logitech equivalent. Hence, the camera may not be *recognised* (...) (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: Lego Studios Cam and Macintosh
 
(...) But have you tried these drivers? Backwards compatability is often present in newer drivers. Also, has anyone tried plugging the camera in with iMovie open to see if it's drivers will recognize the camera? Matt (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: threads - bug in the firmware?
 
;-) That worked a treat, thanks Michael. (thanks for the other little corrections in the code too). mike (...) Mike, (...) your subroutines and then you leave main()! Leaving main means (...) memory is freed. The following will do the job: (...) (...) (24 years ago, 17-Jan-02, to lugnet.robotics.rcx.legos)
 
  Re: Lego Studios Cam and Macintosh
 
(...) You'll notice none of those are "QuickCam Web." (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: Lego Studios Cam and Macintosh
 
(...) Customer Support Document # 30 Logitech® Product and Macintosh® Compatibility Thank you for your interest in using Logitech Product on the Macintosh Platform. The following information outlines Logitech's product compatibility with various (...) (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: Lego Studios Cam and Macintosh
 
Has anybody tried this? (URL) (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: Lego Studios Cam and Macintosh
 
(...) The camera is a Logitech QuickCam Web, the round variety. I don't think there's any difference in the electronics between the square or the round ones though. Unfortunately Logitech doesn't make any drivers for it for the Mac. I was just over (...) (24 years ago, 17-Jan-02, to lugnet.robotics)
 
  Re: repairing a broken 9v wire?
 
(...) should (...) The trick to getting a good connection is to ensure that both pieces of the 2x2 connector are precisely parallel to each other when pressing them together - this way I'm achieving close to 100% success rates making up custom (...) (24 years ago, 17-Jan-02, to lugnet.technic, lugnet.robotics)
 
  RE: My Ambulators
 
Why does the datalog not work for you? -----Original Message----- From: Rob Reed [mailto:robert_hilma...tmail.com] Sent: Wednesday, January 16, 2002 11:28 PM To: lego-robotics@crynwr.com Subject: Re: My Ambulators Using the programming environment (...) (24 years ago, 17-Jan-02, to lugnet.robotics)


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