| | Rendering chrome pieces in POV-Ray Fredrik Glöckner
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| | I can't recall having seen any LDraw models rendered in POV-Ray using chrome pieces, so I thought I'd show an example how it can be done. One way is to use one unique colour for the chrome pieces when compiling the model in LDraw. After doing the (...) (26 years ago, 10-Nov-98, to lugnet.publish)
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| | | | Re: Rendering chrome pieces in POV-Ray Jacob Sparre Andersen
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| | | | Fredrik Glöckner (fredrik.glockner@bio.uio.no) wrote: | I can't recall having seen any LDraw models rendered in POV-Ray using | chrome pieces, so I thought I'd show an example how it can be done. Nice picture. You could also have checked the LDraw (...) (26 years ago, 11-Nov-98, to lugnet.publish)
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| | | | | | Re: Rendering chrome pieces in POV-Ray Fredrik Glöckner
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| | | | | (...) Ah, I just checked the LEdit manual, which only listed the first 16 colours... Thanks for the info! Fredrik (26 years ago, 11-Nov-98, to lugnet.publish)
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| | | | | | Re: Rendering chrome pieces in POV-Ray Fredrik Glöckner
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| | | | (...) Sorry for answering this article twice. I just checked the FAQ more thoroughly, and noted that 7*16 + 15 + 256 = 383, that is, 383 is a dithered colour consisting of white and grey. So if a conversion tool converted this to a mirrory, shiny (...) (26 years ago, 11-Nov-98, to lugnet.publish)
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| | | | | | Re: Rendering chrome pieces in POV-Ray Jacob Sparre Andersen
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| | | | | Fredrik Glöckner (fredrik.glockner@bio.uio.no) wrote: | Sorry for answering this article twice. I just checked the FAQ more | thoroughly, and noted that 7*16 + 15 + 256 = 383, that is, 383 is a | dithered colour consisting of white and grey. Yes. (...) (26 years ago, 11-Nov-98, to lugnet.publish)
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| | | | | | Re: Rendering chrome pieces in POV-Ray Steve Bliss
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| | | | (...) I'm not sure I'm going to say this right, so let me meander for a bit: There is no 'chrome' in LDraw. There is a need to have an agreed-upon color-code for chrome, so that people and programs can recognize chrome parts when they run into them. (...) (26 years ago, 11-Nov-98, to lugnet.publish)
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| | | | | | Re: Rendering chrome pieces in POV-Ray Fredrik Glöckner
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| | | | (...) Yes, I agree. This sounds very reasonable. Fredrik (26 years ago, 11-Nov-98, to lugnet.publish)
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| | | | | | Re: Rendering chrome pieces in POV-Ray Tore Eriksson
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| | | | (...) I think I have mentioned this before, but don't remember if it turned out anywhere. I want a file in the LDraw directory that could be shared by various programs and utilities, let's say COLORS.LST. To begin with, it should be text based. 1. (...) (26 years ago, 30-Nov-98, to lugnet.publish)
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| | | | | | Re: Rendering chrome pieces in POV-Ray Steve Bliss
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| | | | (...) I had started work on a Windows-based LDraw rendering program when Paul Gyugyi announced he was working on LDLite (so I gave up my work). That program included a COLOR meta-command, so users could define/redefine the colors. It also included a (...) (26 years ago, 30-Nov-98, to lugnet.publish, lugnet.cad)
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