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Subject: 
Re: Rendering chrome pieces in POV-Ray
Newsgroups: 
lugnet.publish
Date: 
Wed, 11 Nov 1998 15:16:55 GMT
Viewed: 
2201 times
  
Fredrik Glöckner (fredrik.glockner@bio.uio.no) wrote:

| Sorry for answering this article twice.  I just checked the FAQ more
| thoroughly, and noted that 7*16 + 15 + 256 = 383, that is, 383 is a
| dithered colour consisting of white and grey.

Yes. The current version of LDraw renders colour 383 as a mixture of white
and grey. But we have defined colour 383 to be chrome - which of cause
means that it can't be used if you just want to mix white and grey to get a
lighter grey.

| So if a conversion tool converted this to a mirrory, shiny surface, this
| would probably be an inconsistent practice, as the same number can also
| be used to obtain a white/grey dithered surface.

Can but shouldn't!


Play well,

Jacob

             ----------------------------------------------
             --  E-mail: Jacob.Sparre.Andersen@risoe.dk  --
             --  Web...: <URL:http://hugin.risoe.dk/>    --
             ----------------------------------------------

LDraw FAQ: <URL:http://fys.ku.dk/%7Esparre/LEGO/V%E6rkt%F8j/LDraw-FAQ.html>



Message is in Reply To:
  Re: Rendering chrome pieces in POV-Ray
 
(...) Sorry for answering this article twice. I just checked the FAQ more thoroughly, and noted that 7*16 + 15 + 256 = 383, that is, 383 is a dithered colour consisting of white and grey. So if a conversion tool converted this to a mirrory, shiny (...) (26 years ago, 11-Nov-98, to lugnet.publish)

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