To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.org.us.nelugOpen lugnet.org.us.nelug in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Organizations / United States / NELUG / 781
780  |  782
Subject: 
Re: NELUG BrikWars questions...
Newsgroups: 
lugnet.org.us.nelug
Date: 
Thu, 13 Jul 2000 17:43:11 GMT
Viewed: 
767 times
  
In lugnet.org.us.nelug, Eric Joslin writes:

That sounds great for a napoleanic-American Revolution game, if for no other
reason than it's historically accurate.  For higher Tech Level games, giving
troops something to hide behind/among is a pretty good idea.

eric

Aye, I would have to agree. Musket and Rifle fighting is my hangup perhaps. I
don't even build a lot of futuristic models ( read mechs, fighter craft, tanks
etc. ). But, there's a first time for anything I suppose. I just want to get
down and do some fighting, that's all. Maybe an idea for using larger armies,
instead of total annilation of all enemy forces, the goal could be a building
or "Flag" ( a capture the flag type scenario ). I dunno, we'll see.

-Joe
US Marines- The World is My Playground



Message is in Reply To:
  Re: NELUG BrikWars questions...
 
(...) That should be fine. I mean, it's not like those of us up here already don't own Lego. :D (...) That sounds great for a napoleanic-American Revolution game, if for no other reason than it's historically accurate. For higher Tech Level games, (...) (24 years ago, 13-Jul-00, to lugnet.org.us.nelug)

13 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR