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Subject: 
Re: BrikWars part XII: A Game of Thrones II
Newsgroups: 
lugnet.org.us.nelug
Date: 
Thu, 26 Jun 2003 21:38:43 GMT
Viewed: 
4408 times
  
In lugnet.org.us.nelug, Joe Comeau wrote:
> Actually, I always used the second one!  I think what I said in the original
> game is that you would never have more than a "+3" for any particular
> attribute unless it was then augmented further from some magical thing or
> what not.  The second one seems to be the better representation (at least to
> me).

Works for me-- and considering Joe's lack of time, I'd say we should go ahead
and use the 2nd one instead...

> P.S. I'm not nearly as insane as Shaun and Dave.  Take pity on me.

As if to drive the point home, I was just following through something I had been
curious about in the past. I was noticing today that a 1d6+3 was doing better
against a 1d6 than a 2d6 was. And (even odder) better than a 2d6+1 was!

Anyway, to state the quasi-obvious, it's statistically to your advantage to
convert your roll into solid numbers *IF* you're already statistically ahead.
And further, it's statistically to your advantage to convert your rolls into
dice if you're statistically behind.

So I suppose if we err on the side of converting to dice rolls it'll devalue the
massively powerful stuff and enhance the little piddley things. Probably a Good
Thing(tm).

DaveE



Message is in Reply To:
  Re: BrikWars part XII: A Game of Thrones II
 
(...) Actually, I always used the second one! I think what I said in the original game is that you would never have more than a "+3" for any particular attribute unless it was then augmented further from some magical thing or what not. The second (...) (23 years ago, 26-Jun-03, to lugnet.org.us.nelug)

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