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Subject: 
Re: BrikWars part XII: A Game of Thrones II
Newsgroups: 
lugnet.org.us.nelug
Date: 
Thu, 26 Jun 2003 21:38:43 GMT
Viewed: 
1396 times
  
In lugnet.org.us.nelug, Joe Comeau wrote:
Actually, I always used the second one!  I think what I said in the original
game is that you would never have more than a "+3" for any particular
attribute unless it was then augmented further from some magical thing or
what not.  The second one seems to be the better representation (at least to
me).

Works for me-- and considering Joe's lack of time, I'd say we should go ahead
and use the 2nd one instead...

P.S. I'm not nearly as insane as Shaun and Dave.  Take pity on me.

As if to drive the point home, I was just following through something I had been
curious about in the past. I was noticing today that a 1d6+3 was doing better
against a 1d6 than a 2d6 was. And (even odder) better than a 2d6+1 was!

Anyway, to state the quasi-obvious, it's statistically to your advantage to
convert your roll into solid numbers *IF* you're already statistically ahead.
And further, it's statistically to your advantage to convert your rolls into
dice if you're statistically behind.

So I suppose if we err on the side of converting to dice rolls it'll devalue the
massively powerful stuff and enhance the little piddley things. Probably a Good
Thing(tm).

DaveE



Message is in Reply To:
  Re: BrikWars part XII: A Game of Thrones II
 
(...) Actually, I always used the second one! I think what I said in the original game is that you would never have more than a "+3" for any particular attribute unless it was then augmented further from some magical thing or what not. The second (...) (21 years ago, 26-Jun-03, to lugnet.org.us.nelug)

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