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 Organizations / United States / LafLRC / *70 (-20)
  Re: Just a few highlights and points...
 
(...) I didn't read it. But if I had... (...) Agreed. although if we start running mazes with loops (like Alegomazer did) I think mapping, physically, the maze will likely be needed - if for no other reason than to know when you've closed a loop. (...) (19 years ago, 28-Sep-05, to lugnet.org.us.laflrc, lugnet.robotics)
 
  Re: Just a few highlights and points...
 
Brian, don't read this. (he's trying to work it out for himself...) :) (...) While this is a good "brute force" method of mapping a maze, you'll be saving, and trying to use quite a bit of information that you don't need. Assuming you can identify (...) (19 years ago, 28-Sep-05, to lugnet.org.us.laflrc, lugnet.robotics)
 
  Re: Just a few highlights and points...
 
(...) Agreed. Using two rotation sensors could certainly work, but that takes two RCX inputs, leaving me only one light sensor for line following (OK most of the time) and detecting & describing junctions (rather more difficult with a single light (...) (19 years ago, 28-Sep-05, to lugnet.org.us.laflrc, lugnet.robotics)
 
  Re: Just a few highlights and points...
 
(...) This is actually very interesting. I guess one way to do it is to use the 'always turn left (or right)' technique to find the way from start to finish with the first go at the maze, recording the (x,y) position of each turn and to save space, (...) (19 years ago, 28-Sep-05, to lugnet.org.us.laflrc, lugnet.robotics)
 
  Re: Just a few highlights and points...
 
(...) How many times have I told you this? First, worry about the challenge. Then, worry about the other competitors. Here's a picture with the maze results: (URL) the web site has a 9mb video which includes the winning robot running the maze. (...) (19 years ago, 27-Sep-05, to lugnet.org.us.laflrc)
 
  Re: Just a few highlights and points...
 
(...) Wow, great minds think alike... when I saw that post, and another one about a 3vil monorail (sorry I can't find the post anymore) I immediately thought about GBCs. I mentioned the idea of a GBC monorail to Steve last week, but after trying (...) (19 years ago, 27-Sep-05, to lugnet.org.us.laflrc)
 
  Re: Just a few highlights and points...
 
(...) The advantage of working with Ben. We once had a racecourse set up so that the first car through a "canyon" collapsed the wall over the second car. Fun. I figure if it only pushes 2-3 balls, it has to make a lap every 2-3 seconds to handle the (...) (19 years ago, 27-Sep-05, to lugnet.org.us.laflrc)
 
  Re: Just a few highlights and points...
 
[following up my own post...] somebody emailed me: (...)    No, actually I've not even implemented that strategy as yet (and I really really should - walk before flying (or plummeting)). The thing is, the 13 Nov ChiBots rules: (URL) the winner as (...) (19 years ago, 27-Sep-05, to lugnet.org.us.laflrc, lugnet.robotics)
 
  Re: Just a few highlights and points...
 
(...) hmm. That could be pretty cool. Maybe I'll have to get some of that track... (...) I have a maze robot that was lucky enough to win the event last November. It was a bit slower than the bot that finished second. However, after learning the (...) (19 years ago, 27-Sep-05, to lugnet.org.us.laflrc)
 
  Just a few highlights and points...
 
    No, I've still not made a LIDAR webpage for the site (I'm also considering a line-following page - Steve, I know you wanted to do that at one time on your site). But a few posts on LUGNET caught my eye: (URL) ran it through (URL) for a (...) (19 years ago, 27-Sep-05, to lugnet.org.us.laflrc)
 
  Re: LafLRC @ IndyLUG
 
(...) I just set-up the train loop on my table at home. It's actually pretty small. The whole GBC pictured above will be moved 1 baseplate towards the left (front). The train will not run right against the back of the GBC. It will be 8 studs away. (...) (19 years ago, 27-Sep-05, to lugnet.org.us.laflrc)
 
  Re: LafLRC @ IndyLUG
 
(...) Ok, I just updated the layout, and put it on the front page of LafLRC.org I also figured out how to map directories (or something like that), so you can see the GBC page at laflrc.org/GBC Steve (19 years ago, 26-Sep-05, to lugnet.org.us.laflrc)
 
  Re: LafLRC @ IndyLUG
 
(...) No. Kerby's module is not 3x1, as shown. It's 2x2. Steve (19 years ago, 26-Sep-05, to lugnet.org.us.laflrc)
 
  Re: LafLRC @ IndyLUG
 
(...) Looking at this layout,should I modify my 2-baseplate module so that it dumps at a right angle? I don't see a straight 2-BP section that is unassigned. It would be a really easy deal to modify my module so it dumps at a right angle and would (...) (19 years ago, 26-Sep-05, to lugnet.org.us.laflrc)
 
  LafLRC @ IndyLUG
 
Ok, we need to work out the detail of the GBC layout for the train show. Here's what we're working towards: (URL) outside loop goes to the rest of the layout. We can move the inside loop as needed. The train can be moved to make it one baseplate (...) (19 years ago, 23-Sep-05, to lugnet.org.us.laflrc)
 
  Mich...
 
Brian, You should talk to these guys about putting a GBC into their layout (in the future) (URL) (19 years ago, 23-Sep-05, to lugnet.org.us.laflrc)
 
  Re: Tic-Tac-Toe-bot
 
(...) The only issue I have with it is, unlike C4, the "winner" (or lack of one) is a foregone conclusion... *IF* the robot can actually play (as Steve & C4 demonstrated). Note I'm still in favor of doing it, just pointing that out. (...) 3-in-a-row (...) (19 years ago, 22-Sep-05, to lugnet.org.us.laflrc)
 
  Tic-Tac-Toe-bot
 
Ok, I've been thinking about the Tic-Tac-Toe game. Everyone I've talked to seems to think this will be a good competition for us to have early next year (after FLL). There are a couple questions to work out. 1) What size is the game? We can play the (...) (19 years ago, 22-Sep-05, to lugnet.org.us.laflrc)
 
  Re: My Latest Creation
 
(...) Bryan... I'd be interested in knowing how you have your drive train setup. I'm sure it is too complicated to easily explain... Maybe a couple of pictures? I've tried a few RC buggy motor drive vehicles and have found that trying to send all (...) (19 years ago, 20-Sep-05, to lugnet.org.us.laflrc, FTX)
 
  Re: My Latest Creation
 
(...) Yes, there is a standard Lego 9V motor for the steering. It is connected directly to the rack with a 12 tooth gear. The buggy controller is really well suited for hooking a polarity switch up to it directly. The axel output for steering is (...) (19 years ago, 19-Sep-05, to lugnet.org.us.laflrc, FTX)


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