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 Organizations / GLUG / 37 (-20)
  Re: GLUG Logo
 
(...) What about the style of the logo? If we used the same color scheme and a similar lettering to spell out GLUG, would that be something that they wanted to hassle? I actually don't like the idea of doing this, but I'm curious of which parts of (...) (22 years ago, 24-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) From the strictest legal standpoint, it's still a copyright violation, but for all practical purposes it's safe. If the material was once available on the web as public domain, and you make a reasonable effort to contact the rights-holders, (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
 
  GLUG Logo
 
(...) I like these ideas, I can try to set aside some time next week and mock some of these up. (...) From my conversations with them, I understand that the minifig is pretty vigorously defended, and I think the specific shapes of individual heads, (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) That's great to hear James! Why don't you start compiling a list of game related links that are valid. Can we mirror stuff with out permission for archival purposes? My understanding is that when it is impossible to contact appropriate (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) I like the idea if it can be executed properly. What if there were four of them and on first glance they appeared to just be dice but on the second glance they were studed dice made from multiple bricks and an third glance you could see large (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) I'd had a thought for a logo, but haven't yet had time to try it; basically a (roughly) 4x4x4 white cube with black 1x1 dots to be the sides of a D6. Or a more digital meld of a D6 with studs instead of dots. A couple of those being rolled by (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
"Larry Pieniazek" <lpieniazek@mercator.com> wrote in message news:HC0489.2011@lugnet.com... (...) even (...) couple (...) I can help cover costs, just let me know the amount you need James (22 years ago, 15-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HC2qwF.1vrz@lugnet.com... (...) does (...) should (...) Let us know how much we owe you. As soon as I hear back from the hosting company (...) That would be great! (...) like (...) at (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
"Hendo (John P. Henderson)" <hendo@valyance.com> wrote in message news:HC07q7.6s1@lugnet.com... (...) GenCon (...) group, (...) BrickFest (...) This is the situation that I hope will bear fruit. Having several people preping and running games in (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HC193r.1GnE@lugnet.com... (...) GenCon (...) work on (...) BrikWars (...) like to. Could everyone contribute? (...) login (...) I would love to learn. (...) maybe (...) promotion. (...) (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) Right, I've put in the paperwork for gamelug.org and all the details should be worked out by tomorrow. As soon as I hear back from the hosting company I'll forward the ftp info to, Chris I guess? Do James S. and James B. want/need access? (...) (22 years ago, 21-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) .org Are you suggesting that we submit artwork, or ideas for artwork that some randomly selected professional artist in our midst might render, for consideration? Chris (22 years ago, 20-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
I second Larry's vote for .org. ...As for money, free is always better, but I would be willing to be a paying member if we all decide that is needed. The pay by event method might be best. -Hendo (22 years ago, 20-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) .org As to hosting space itself, free is good for now if we can get it. (22 years ago, 20-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) "Conan, what is best in life?" "To crush your enemies, see them driven before you, and hear the lamentations of the women!" Though I don't know if you've ever watched an ameoba try to spread, it's not the most impressive thing in the world. (...) (22 years ago, 20-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) I'd honestly love to take on this project, but the current state of BrikWars is evidence enough of the limits on my ability to free up time for things like this. I can make the initial financial outlay and contribute some design work, but I (...) (22 years ago, 20-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
Are TFOLs going to be allowed? I'm getting a job this summer, and I'm going to slave all summer, so I won't be attending this year. Maybe next year. Just wondering... Last year was great, ~Evan Butzlaff (22 years ago, 20-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
"Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HBzEnE.4wE@lugnet.com... (...) GenCon (...) To spread like an ameoba across the universe. Looks like there's a lot of interest, (...) What (...) the (...) Currently, I am concerned with (...) (22 years ago, 15-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) [snip] (...) I'm the sort of de facto web guy, only because I was trying to push GenCon organization through. You would be welcome to register the domain and work on a web page, as long as there's not a GLUG/BW conflict of interests. Please (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)
 
  Re: The future of GLUG
 
(...) At the moment, I think we're focusing on GenCon (and even that's gone a bit quiet until we get event confirmation from them). Certainly these kinds of questions will be a good deal of the discussion at the first GLUG face-to-face at GenCon. (...) (22 years ago, 19-Mar-03, to lugnet.org.glug)


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