Subject:
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Re: Modular Connect 4 robots?
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Tue, 16 Sep 2003 22:31:34 GMT
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Viewed:
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450 times
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In lugnet.org.ca.rtltoronto, Calum Tsang wrote:
> Hey guys,
>
> I had an idea. What if people built their robots in a modular fashion?
>
> There's always a mechanism RCX and a logic RCX. The logic RCX runs the game
> engine and tells the mechanism brick what todo. Everything is functionalized
> into "Drop at Column N", "I'm done dropping" and "Scan the Board" and "Here's
> the board bitmap".
Gee...I wonder why we don't do that for every game?
Oh, I remember, were strongly independent and we encourage innovative and
unique solutions to a problem. How many times have you argued that exact point?
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Message has 1 Reply: | | Re: Modular Connect 4 robots?
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| (...) Because in this game, Bruce, there are a lot of people who won't be able to do the software part at all. Breaking apart the software AND hardware doesn't discourage any innovative or unique solutions. You can have a really cool way of scanning (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Modular Connect 4 robots?
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| Hey guys, I had an idea. What if people built their robots in a modular fashion? There's always a mechanism RCX and a logic RCX. The logic RCX runs the game engine and tells the mechanism brick what todo. Everything is functionalized into "Drop at (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
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