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 Organizations / Canada / rtlToronto / 17264 (-20)
  Re: April? May? Lego flowers, abs showers???
 
(...) seems like there are a lot of ppl and FUNKs going around. i vote for Dave too Chris - you are all train freak monkeys (17 years ago, 3-Apr-07, to lugnet.org.ca.rtltoronto)
 
  Re: dance monkeys -
 
(...) Ah HA!!!! PROOF you STEAL my ideas all the time !!!! yay i win! (17 years ago, 3-Apr-07, to lugnet.org.ca.rtltoronto)
 
  Re: April? May? Lego flowers, abs showers???
 
(...) All those in favour?? Janey "Red, Raises hand for Dave K., Brick" (17 years ago, 3-Apr-07, to lugnet.org.ca.rtltoronto)
 
  Re: dance monkeys -
 
(...) Wow, this just made my day! One of the best wastes of internet space I have seen in ages, seriously, THANKS for sharing! Stealing this link for my blog. Janey "Red #19 Brick" (17 years ago, 3-Apr-07, to lugnet.org.ca.rtltoronto)
 
  dance monkeys -
 
(URL) # 12 from the left (17 years ago, 3-Apr-07, to lugnet.org.ca.rtltoronto)
 
  Re: April? May? Lego flowers, abs showers???
 
(...) DAVE!!!! can you send me the names of Bill and Ted or whomever it is who runs the toy show? If its a prob ~i~ can organize the RTL - OBB - CANFEST - CANBRICK - or ??? train event. Sure i could how hard could a train display be? ive got 20 + (...) (17 years ago, 3-Apr-07, to lugnet.org.ca.rtltoronto)
 
  April? May? Lego flowers, abs showers???
 
Knock knock... hello??? Are we displaying this April or May? According to my two seconds of research... the Toronto Toy, Train & Doll Collectors' Show is April 21-22. Are we supposed to be there? Dave? Any idea? If we dont display this spring... is (...) (17 years ago, 2-Apr-07, to lugnet.org.ca.rtltoronto)
 
  Re: ~The best lego thing ever ~
 
(...) While the bacon lottery IS mine, I wouldn't claim most of the things you do here, or elsewhere... I do have SOME integrity... wink. Janey "Still out of the country, Red Brick" (18 years ago, 29-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: ~The best lego thing ever ~
 
(...) so do you feel the need to claim EVERY thing i post here as yours? what next - bacon lottery? geesh :) Chris (18 years ago, 28-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: ~The best lego thing ever ~
 
(...) HEY, this was my game way before I showed it to you... and your top score SUCKS! Janey "I have the net here too, Red Brick" (18 years ago, 28-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: ~The best lego thing ever ~
 
In lugnet.org.ca.rtltoronto, Chris Magno wrote: this is how i waste my days-- (URL) one that's a little different-- (URL) you are.. Dave K (18 years ago, 26-Mar-07, to lugnet.org.ca.rtltoronto)
 
  ~The best lego thing ever ~
 
well, maybe no.. infact there is VERY little lego here at all. (URL) i got 59 as my high score. the game is simple and VERY addictive. DAVE use some of your new found NXT skils and code that up on the NXT. :) Chris (18 years ago, 26-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
(...) ALl this so you can become the most proficient NXT game deceloper in the word? :) Dave, the world dose NOT need another snake game. :) how about - ummmmm NXT connect 4, or.. um.... nxt project X naw... :) Chris (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
(...) I think that's all I need for the 'precision' I want Thanks I'l ltry when I get home tonite (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
(...) I love stuff like that :) Thanks Dave (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
David, Check out Bresenham's Algorithm for line drawing: (URL) It's been around forever and does not require complex math - which was not available on older computers anyways. Sometimes the old guys knew how to do stuff right. Ralph (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
(...) You mean like this? (URL) have that packaged up in a MyBlock, and other than rounding errors it works nice and fairly quickly. (...) Not exactly; it really depends on the precision you want/need. (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
In lugnet.org.ca.rtltoronto, Rafe Donahue wrote: <snip> (...) I guess this is where pythagoras will factor in--I want the number of points to be the same as the length of the initial line (from random (x,y) to (0,0))--if the line is 17 units long, (...) (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
In lugnet.org.ca.rtltoronto, Rafe Donahue wrote: <snip> (...) actually, that helps quite a bit! I thought I'd have to get pythagoras in the equatinos somehow, but htis is much easier! Much appreciated! (...) It'll be a wide range of starting points, (...) (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)
 
  Re: some 'puter/math help please
 
(...) The points on the line take the form y = mx + b, where b is the intercept with the y-axis and m is the slope. For the problem as you describe it, b is 0 since the line crosses the y-axis at zero, and m = 1.5 or 15/10 since the slope is the (...) (18 years ago, 23-Mar-07, to lugnet.org.ca.rtltoronto)


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