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Subject: 
Re: 4x4 Tic Tac Toe...
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Thu, 10 Aug 2006 03:05:21 GMT
Viewed: 
799 times
  
On 8/9/06, Calum Tsang wrote:

So...I was chatting with John... and how about a 4x4 Tic Tac Toe where you need to complete three in a row...it's not all games in a tie, it's significantly harder.   You need to visualize board state.  Requires a lot of advanced programming for the nerds out there.

Jeeese - you made me dig up one of my old game theory texts :)

I believe (and someone please correct me if I am wrong) that 3-in a
row on anything board 3x4 or larger can always be won by the first
player (if neither makes mistakes :)

If you want harder games, how about NIM? http://en.wikipedia.org/wiki/Nim

...and play it with axles on a flat surface :)

-Rob A>



Message has 2 Replies:
  Re: 4x4 Tic Tac Toe...
 
(...) Or 9 mans Morris, with axels in holes: (URL) A> (18 years ago, 10-Aug-06, to lugnet.org.ca.rtltoronto)
  Re: 4x4 Tic Tac Toe...
 
(...) Forget I mentioned 4x4. This is starting to remind me of stuff I always felt I needed to do, not what I wanted to do. Calum (18 years ago, 10-Aug-06, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  4x4 Tic Tac Toe...
 
Well, I'm not really into this 3T concept because of two things: a) Deterministic b) Done before Not to say for b) we've done everything original, but in general I'd like to keep the flavour in that direction. So...I was chatting with John... and (...) (18 years ago, 10-Aug-06, to lugnet.org.ca.rtltoronto)

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