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 Organizations / Canada / rtlToronto / *9219 (-10)
  Re: Connect Four game issues
 
(...) Sad isn't it. (...) I don't think there is a fuse on a linecard, DMS-100 that is. I'll have to dig up the commemorative 100,000th linecard (cast in stylish lucite) paperweight and confirm. Remember that thing? Best dumpster find I ever made. (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  RE: Connect Four game issues
 
(...) Geez that reminds me. Kids being kids, they tended to fiddle with the slider at the bottom of the game board that emptied the playing field. It got so bad that we added a rule that if you accidentally moved the slider and emptied the game (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect 4 game objectives?
 
(...) I love it! Makes perfect sense to me. (...) Gotcha. I like that because it still lets you do whatever kind of robot you want (I didn't like this home stuff because what if I want to use my home switch for something else, blah blah blah?). (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: [rtlToronto] rtlToronto14 Raiders of the Lost Part Photos
 
(...) I forgot to mention that I loved the atmosphere in that room. Concrete walls and really good lighting. It had a good "feel". Iain (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) AC power cords. :-) Derek (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) And no one builds to that quality anymore. I'm almost certain on one side of the average CO, there's a wall of nothing but fuse panels for each line...I remember seeing it on a tour of a CO once. (...) Considering I'm still waiting for my WiFi (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) Not true. This assumes that the opponent (or even YOUR last move) was successful. What if the gantry gets misaligned and a piece drops to the floor? You should check for this. Unless of course a rule is created to make you automatically lose (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) Well, there still is the standard that connects the 'bots to the game board. (...) What I've read so far indicates that the game will take too long as-is... (...) Interesting. (...) Yeah, the microwalkers we're cute but just don't talk to me (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect Four game issues
 
(...) Contrary to what Calum may lead you to believe, I am no expert in the field... but I'll toss my 2 cents in anyway: My bet is that the linecard etc. would survive just dandy. These things are designed to be connected to wires strung along (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)
 
  Re: Connect 4 game objectives?
 
(...) Do people ever read my posts? Don't answer that. So, like I was trying to suggest here: (URL) two robots play each other twice. One goes first each time. If one robot wins more than the other, he wins. If they both win once, the robot with the (...) (21 years ago, 16-Sep-03, to lugnet.org.ca.rtltoronto)


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