| | Re: rtlToronto22 Ideas?
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(...) ummm... NO (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto)
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| | Re: Dave's tears - R21 the results
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(...) Aren't the stickiness that made your motor stall, or was it the RC motor turning itself off? So here are my pics: (URL) Highlights: Chris keep getting distracted by (URL) food> and (URL) talking>, and forgot to test his robot properly. Calum (...) (18 years ago, 3-Aug-06, to lugnet.org.ca.rtltoronto, FTX)
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| | Re: Hobby Show November 3-5, 2006
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Does the local Toronto train group do the train show a few weeks after this? Nov 18 - 19, 2006 The Toronto Toy & Doll Collectors' Show & The Toronto Christmas Train Show We are debating which show to possibly open a sales booth at, "the hobby show" (...) (18 years ago, 3-Aug-06, to lugnet.loc.ca, lugnet.loc.ca.on, lugnet.loc.ca.on.ham, lugnet.loc.ca.on.ott, lugnet.org.ca.rtltoronto, lugnet.org.ca.parlugment)
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| | Re: rtlToronto22 Ideas?
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(...) We didn't do a "time penalty" for touching. That could make it so a very-fast, very-sloppy robot could win against a very-slow, very-accurate robot. If you have to help your robot play, you should lose to someone who doesn't have to help their (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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| | Re: rtlToronto22 Ideas?
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In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) I'm liking this idea more and more. I like the time factor to help determine the winner and I like the time penalty for every 'touch'. It's just like Project X except one row and (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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| | Re: rtlToronto22 Ideas?
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(...) The easiest way is to cover the board with tiles. However, that's a bunch of tiles, and not everyone has that available (after they've made the cubes). On the other hand, leaving the board as-is will give better builders another challenge to (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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| | Re: rtlToronto22 Ideas?
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(...) See that's the problem I have with 3T...it's bankrupt by default. Same with ProjectY...we're all making the assumption most entries won't work properly, so don't worry that the outcome is deterministic is a non issue. It seems to me kind of (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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| | Re: rtl21 B
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(...) Yes. It should make it a very simple game. No fancy strategies. It does take a bit of fun out of it for some of us, but hopefully it will give some new people a chance to play. (...) The center line. Steve (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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| | Re: rtlToronto22 Ideas?
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(...) OK, I understand Steve. Makes more sense than infinite do-overs or whatever. At first I didn't see the big deal with "non-flat" cubes - but then the light bulb went off, and I realized that if they're not flat, they can't be scanned by the (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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| | Re: Dave's tears - R21 the results
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(...) My guess is, yes they do. It's probably a little switch on the bottom. Barring that: (URL) Stupid non-metric rtlToronto. Hate. (...) Welcome to the world of Engineering. Actually welcome to the world in general. Nothings ever done quite the (...) (18 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
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