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 Organizations / Canada / rtlToronto / *10584 (-20)
  C$ video
 
I don't know if anyone cares, but I shot some video (with my really cool LEGO vision command camera) this weekend, while we were testing our robots. Here it is, if you want to check it out. (URL) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Arena painted and gtg
 
(...) LOL!!!...!!! Iain (who doesn't own one, FWIW) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: 'Tis a sad sad day...
 
In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) That rat no good fer nothing... He never told me that!! Well, that makes the disassembly a little easier to manage now! Dave K (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Arena painted and gtg
 
(...) I still don't get it. 'bot = Robot. what else could it mean? Chris don't feel bad terry, something i think that words that end in 'K' are funny. (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Arena painted and gtg
 
(...) Thanks Terry! (even if I just read the sentence a dozen times and still hadn't got the gist, and am still pretty much clueless... ;) ) Dave K (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: 'Tis a sad sad day...
 
DAVE!!! hi boy did i sure I miss you! :) (...) as for Lor. I can only say good riddance! ever since that little robot stole one of me chicken wings at the last dinner, I always thought he had it coming. Chris (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Arena painted and gtg
 
(...) Errrr....... ok, you guys may or may not find this funny, but after visiting the aforementionned link, I saw this little sentence: "I hadn't had the new 'bot plugged in for much more than 5 minutes before it started moving on its own. I (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)  
 
  'Tis a sad sad day...
 
First, stopping by to say a nice 'Hi!' to all my compadres. Hope things are well in the world of rtl... Secondly, and much more important... (2 URLs) I know the majority of you just did the 'Home Alone' "NoooOOOOooooooo!!!!" The time wasn't right (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto, FTX)
 
  you know who i miss:
 
Dave K. he was such a cool guy. he used to post a lot. he was funny. always a kind word. YEP, I sure do miss him. Chris I feel that from somewhere far away, he can some how read this. but in his nether world place, he just cant reply. (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) :-) Derek (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) yep, sometimes its good to be the "leader" then their is rtlToronto. (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) From the Arbitrator's point of view, it tracks the how long each turn takes, but takes no actions based on that time. So we must watch turn time manually. Personally, if you go over the three minutes by a few seconds, I don't have a problem (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
Steve Hassenplug wrote: > First, when does a player's time start? Is it when the other > robot/arbitrator presses the EOT button, or when they > release it? Regardless of what Chris says, this is how the Arbitrator works: The Arbitrator only listens (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) Why does it matter so much? What's your underlying concern? (...) I'm glad you like it. What's on the board for rtl16 will be even more fun. Calum (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) the rule seems to suggest a soft 3 min. -------snip rule---...--- it is recommended that the robot must complete a single move in a maximum of three minutes. ---...--- which is a piss off cause ~!! I !!~ want to see a HARD 3 min. (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Looking for isographic/axonometric lego graph paper
 
(...) Is this what you're looking for? I just threw it together in 'paintbrush', it's not 100% accurate but it looks pretty close: (URL) would be pretty easy to scale to a larger size, too. JohnG, GMLTC (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) I have to ask this question, again, because I don't think it was really answered last time. Is the 3 minute limit a hard limit (you go over, you lose) or is it just recommended (like the rules say) so, if you go over it, people start to point (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Looking for isographic/axonometric lego graph paper
 
I'm wondering if anyone has found a source (or program to generate) axonometric (also known as isometric afaik) graph paper with the 6/5 ratio of standard bricks? TIA- Rob A. (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
(...) I say at the press..... if only to avoid the BS of having a robot continue to press it. (at this point, aren't we really just dealing with milliseconds?) (...) yes you can manually send a signal to your robot..... and sometime when my block (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)
 
  Re: Matter of time...
 
on a related time note.... I was just reminded of the rules that says that not only are you limited to 3 min a turn. BUT the entire game is 40 min long!!! UGN!! that means that if i want to ply for every turn to the max of 3 min, then that only (...) (21 years ago, 26-Jan-04, to lugnet.org.ca.rtltoronto)


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