Subject:
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Re: Text-based Adventures
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Newsgroups:
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lugnet.off-topic.fun
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Date:
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Wed, 21 Jan 2004 19:20:47 GMT
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Reply-To:
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ffilz-lists@mindspring.comIHATESPAM
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Viewed:
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1323 times
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Bruce Schlickbernd wrote:
> Kids today. They act like they never saw Colossal Cave, Zork, Scott Adams...
Ahh, Colossal Cave - an interesting experiment that actually started off
as a map of part of Mammoth Cave.
I was playing with text adventure games a few years ago. There are some
nice tools out there, including some incredible reverse engineering of
the virtual machine used by the Infocomm games (Zork etc.) that allow
you to take the game file from an Infocomm game and play it on almost
any computer platform (I've played Zork on my Palm Pilot [before I lost
it]). One of the best such engines is Frotz. To make the virtual machine
even more valuable, there is a quite nice adventure compiler, Inform,
that produces game files for the virtual machine. There are Inform ports
of many older text adventures, including several different ports of
Colossal Cave and ports of many Scott Adams games.
I have some possibly out of date links in the Interactive Fiction (the
new name for text based adventure games) at the bottom of my gaming web
page:
http://www.mindspring.com/~ffilz/Gaming/Gaming.html
Inform has a new page at
http://www.inform-fiction.org/
Hmm, it looks like a bunch of my links are out of date. Start at the
Inform page above and follow links from there.
Frank
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Message is in Reply To:
| | Re: Text-based Adventures
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| (...) Make a map for yourself. Be clever. Be complete. Know your subject. Be funny and amusing. If you decide to do graphics, for heaven's sake don't have multiple characters that you have to simultaneously have to manipulate and figure out all the (...) (21 years ago, 21-Jan-04, to lugnet.off-topic.fun)
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