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Subject: 
Re: LegOz 2000.X - BrikWars
Newsgroups: 
lugnet.loc.au
Date: 
Mon, 7 Aug 2000 08:33:16 GMT
Viewed: 
875 times
  
In lugnet.loc.au, James Howse writes:

Perhaps we might say 300pts each, max 3 heroes, plus each side (not player)
can kit out a commandering kind of guy. Technology level 3 (see rules for what
that means). No magic. Max 10 horse per player. Carts and wagons, with
realistic modes of propulsion (Horses come out of the number given above). No
seige weapons (armies have been on forced march, the baggage train has been
left behind). And when a weapon is marked two hands, that's what it means.

Sounds good to me.

Before arriving at the fest you will require a working knowlege of the rules
(no, that doesn't include 'that's what we did last time') and a peice of paper
with all your 'fig's relevant numbers stated on.

Sounds like work, but emminently reasonable ;-)

Of course these are all suggestions and you may disagree (particularly about
the amusement value of catapults), feel free to posit alternate guidelines.

Have to think about the catapults.  It seems to me if I bring one, I should
probably be allowed 350 points, not 300, to account for the losses I will
inevitably inflict upon myself ;-) Mmmmm, have to think about the catapults.

Richard
Still Studly going...



Message has 1 Reply:
  Re: LegOz 2000.X - BrikWars
 
(...) Hilarity is fairly important in my fun factor. I think grossly uneven (or at least very different) forces, surprises in the scenery and great big SNAFU siege weapons add a lot to the game. Otherwise, I'm happy with these suggestions. Rationale (...) (24 years ago, 7-Aug-00, to lugnet.loc.au)

Message is in Reply To:
  Re: LegOz 2000.X - BrikWars
 
(...) Thanks. I had to have a lie down after (2+ dice roll to achieve horizontality, 7+ to sleep). (...) Much as I hate accounting and budgeting, There is a difference in quality issue here too. 30 nicely kitted heavy knights will go through 30 (...) (24 years ago, 7-Aug-00, to lugnet.loc.au)

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