| | Re: Studfest [lots, probably 18. Hey that's quite a few for an Australian club!]
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(...) Welcome, and thanks for showing up. Blocks in a row is a team game. (...) Kudos must go to Pete and Dave who bravely watched the entire thing without falling asleep! Brikwars can be very absorbing, particularly when one has whittled once's (...) (21 years ago, 3-Mar-04, to lugnet.loc.au, lugnet.gaming.brikwars, FTX)
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| | Re: Studfest [roman numeral for this one, there having been so many I have lost count)
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(...) Thanks from me, too. (...) It didn't seem like 4 hours. But then, I was winning ;-) (...) Unfortunately, due to an error in timing the Belgians arrived about half an hour after the fighting ceased. (...) Actually, that was 3 infantrymen and (...) (21 years ago, 1-Mar-04, to lugnet.loc.au, lugnet.gaming.brikwars, FTX)
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| | Studfest [roman numeral for this one, there having been so many I have lost count)
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Dudes and dudettes, The Sydney and surrounds gang got their blocks in a row today for the first time in eight months, at James' place in Dee Why (thanks James). The chatted, inspected mocs, agreed upon the range of Lego issues in the way that one (...) (21 years ago, 29-Feb-04, to lugnet.loc.au, lugnet.gaming.brikwars) !
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| | Re: Gauging interest in BrikWars at PDX BrickFest
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(...) Stephen - I'm game for both nights. I've plade BW once before. I'm open to the scenario! Looking forward to it! -mark (21 years ago, 13-Feb-04, to lugnet.gaming.brikwars, lugnet.events.brickfest)
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| | Re: Help needed from Brikwars Veterans
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(...) If the players are all pretty new, aim for squads of around three or four units, maybe three Troopers and a Hero each, and a pretty basic weapons loadout. A cap around 30-50 CP should give players enough room to sweat over whether to burn (...) (21 years ago, 13-Feb-04, to lugnet.gaming.brikwars)
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| | Re: Help needed from Brikwars Veterans
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(...) A 6x6 grid of 32x32's? Phew, those little plastic guys better have some vehicles to ride around in! I'd say that if you're using all vehicles, that's about right, but you still want to put in plenty of terrain accessable only on foot. And (...) (21 years ago, 13-Feb-04, to lugnet.gaming.brikwars)
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| | Re: Gauging interest in BrikWars at PDX BrickFest
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Hi, Stephen. Unfortunately I won't be able to make the commitmentment to playing Brikwars at PDX -- my girlfriend and I have made other Portland plans for the evenings in question. But I am quite curious to see the scenario/battlefield you've come (...) (21 years ago, 12-Feb-04, to lugnet.gaming.brikwars, lugnet.events.brickfest)
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| | Help needed from Brikwars Veterans
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Hey guys, I'm in the middle of planning a Brikwars game, but I need some advice from some of the veteran players. How big of a game is too big for say a 3-4 player game ( maybe 3-4 hours in length ). I'm planning a 6x6 baord right now ( using the (...) (21 years ago, 12-Feb-04, to lugnet.gaming.brikwars)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Todd, the photos are terrific. And...YIKES, there's some pretty creepy looking pictures of me in there. But, that's understandable, considering: (1.) I didn't go to bed at all the night before the game, and (2.) I'm pretty creepy looking to (...) (21 years ago, 11-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) OK, try this: (URL) Disclaimers: There are a lot of near-duplicate photos here (from two or more being taken a split-second apart or from a slightly different vantage point); I haven't gone through these and pruned out anything yet. These are (...) (21 years ago, 11-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Thanks! Glad you like 'em! (...) Nuthin' hides from my telephoto lens. :) --Todd (21 years ago, 11-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) It seems I'm running an old version of QT that wont accept your file. hmf :( -lenny (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | JumpGate Game Day Recollections
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NELUG participated in a games weekend in New Hampshire (see Todd's groovy videos). We ran two BrikWars games in four hour slots and it was a total blast if I'm remembering correctly - I supposed I could have hit my head and only *think* I had a (...) (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Those pictures are great! They really capture the spirit and feelings of the people that was there. (I never noticed that you where actually taking pictures of us, but just the game). (...) Bloody river... all the minifig blood spilled. Great (...) (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Yes, they seem to. That will do, thanks. (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Hey, I watched both of these and they are great! Good job putting these toghether! Erik Bush (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Gauging interest in BrikWars at PDX BrickFest
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I'm signed up to host/manage the BrikWars gaming sessions at BrickFest PDX on Friday and Saturday evening (7pm-10pm both nights). I'd like to gauge interest in the sessions to determine if one, both, or even no nights will have various levels of (...) (21 years ago, 10-Feb-04, to lugnet.gaming.brikwars, lugnet.events.brickfest)
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| | Re: BrikWars time-lapse & photo-montage
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(...) Ya, I could put them up as stills in a more traditional way. (...) Do the right- and left-arrow keys step forward and backward in the Windows version of the player? I set my keyboard repeat rate to 60 cps and then it really flies through 'em. (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) No, I mean as individual images on web pages somewhere, or something more controllable in terms of the user being in charge of the experience. This user feels very "not at all in charge". The images flick by so fast they give me a headache and (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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| | Re: BrikWars time-lapse & photo-montage
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(...) I was so happy to have caught that expression. He held it for at least 5 seconds. What were you saying to him? The look of astonishment and disbelief he gives is priceless. (...) Ya, that's from taking multiple shots in certain cases from (...) (21 years ago, 9-Feb-04, to lugnet.gaming.brikwars, lugnet.org.us.nelug, FTX)
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