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 Gaming / *3104 (-20)
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) In terms of "showing someone how to build your model", you would still normally have to put in the work to show what the steps were. All LPub does is provide a point/click workflow for getting it all rendered out into a directory full of image (...) (18 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Ahh, I had read about LPub, but I thought it was just for showing someone else how to build your model step-by-step? Will download it now, as "X does the Gruntwork for you" is a very good feature for me! Yes, downloaded LGEO as I saw the (...) (18 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Excellent. I use that to present stuff occasionally too. Its not bad at all. Have you considered using LPub, which can do the gruntwork for you? Also, using LGEO which can make things look a bit nicer, and MEGAPov which gives the Lego a more (...) (18 years ago, 10-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Danny, thanks for the reply. I have just discovered the Lcad->MLcad->l3p->povray method, and though I've only done the first 2 steps, I can see (having seen some nice POV renders on websites) the quality that can be achieved. As for your (...) (18 years ago, 10-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Hi there Gabriel, This sounds very cool. I am not sure I can help you with provision of sprites, but have you thought of using a script to convert LDraw models to simpler meshes (with textures), and then animating those. I know you are going (...) (18 years ago, 9-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  BrickQuest
 
Are there any write ups of BrickQuest games? Pics of rooms made? Other chat/advice/discussion of this game? I am interested in trying it, but can't find any good websites on it (other than brickquest.com of course)! Any help would be appreciated... (...) (18 years ago, 8-Jul-06, to lugnet.gaming)
 
  Re: Brikwars: Vikings vs Samurai
 
Full Write up on the Brickvention Brikwars here (URL) would like to thank James Howse for providing the Dragon Chow, oh sorry, I mean the Samurai Army and the post battle write-up and the Photography. James is a real Brikwars Trooper (Bloodthirsty, (...) (18 years ago, 29-Jun-06, to lugnet.loc.au, lugnet.gaming.brikwars)
 
  Brikwars: Vikings vs Samurai
 
The sun was shining, the day was fine (with top temps around 15C) the baseplates were green, it was a good day to be killin' stuff. An army of five dragons was stretching and limbering up in preparation, led by Trav the Viking, one of the most (...) (18 years ago, 28-Jun-06, to lugnet.loc.au, lugnet.gaming.brikwars)
 
  Re: Galactic Communications
 
(...) Search for Extra-Terrestrial Intelligence. I guess communication int he sector has been... sparse :-) (18 years ago, 25-Jun-06, to lugnet.gaming.starship)
 
  Re: Galactic Communications
 
(...) Good to see our GM is alive and well. (...) ...and his sense of humor as well. ; ) (...) What is SETI, exactly? (...) I hope everyones doin' good as well. I've tried to get the lego stint going again myself, I seem to lack the attention span (...) (18 years ago, 25-Jun-06, to lugnet.gaming.starship)
 
  Galactic Communications
 
Greetings! Judging by the lack of activity in this group, I'd say that travel and communication over billions of miles of space certainly takes a long time. Yup. Starship: the Real Time RPG... HAHA! I'm thinking of building a lifesize SETI program (...) (18 years ago, 13-Jun-06, to lugnet.gaming.starship)
 
  Brickwars CyberWarfare type game
 
Sitting here in class, listening to a video on cyberwarfare and cyber-terrorism, made me wonder if anyone has attempted a Brikwars game with this type of theme. I know that Mike included a brief reference to it in BW Core Rules 2001, including a (...) (19 years ago, 22-May-06, to lugnet.gaming)
 
  Brickvention 2006 Moonbase and Brikwars
 
Brickvention 2006 will be featuring our first ever national moonbase, everyone is invited to bring 1 or more (URL) moonbase modules> to attach. If you plan on bringing a moonbase module please email <mailto:moonbase@bri...ntures.com (...) (19 years ago, 22-May-06, to lugnet.events, lugnet.loc.au, lugnet.space, lugnet.gaming.brikwars, FTX)  
 
  Re: Better late than never, BrikWars 2005 is out of the gate
 
(...) snip (...) Then you'll bothe have to came to San Diego for next years Condor mini LEGO fest. I've been asked by the con to host this again next year, and I insist that you both attend. (URL) Mat (19 years ago, 25-Apr-06, to lugnet.gaming.brikwars, FTX)
 
  Re: Better late than never, BrikWars 2005 is out of the gate
 
(...) Print files for the stat cards will get their own section on the Downloads page on brikwars.com. Eventually. My expectation is that there'll be piles and piles of them, since they're quick to make and anyone can do it. (...) I'm working on (...) (19 years ago, 5-Apr-06, to lugnet.gaming.brikwars, FTX)
 
  Re: Better late than never, BrikWars 2005 is out of the gate
 
(...) Cool! It's about time. I'm really pleased with what you've done to Structures, Squads, and I heart the Unit Cards. Be sure to make those available for printing out at 100%. But NO tech levels? All weapons reduced to categories? Now those (...) (19 years ago, 4-Apr-06, to lugnet.gaming.brikwars, FTX)
 
  Re: Better late than never, BrikWars 2005 is out of the gate
 
(...) Excellent! My son (then 5, now 7) and I have been playing versions of this for years, and love it! nothing says "screw the rules and have fun" like playing BrikWars with a kid. As I fondly remember, our first game involved secret weapons (...) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
 
  Re: Better late than never, BrikWars 2005 is out of the gate
 
(...) It looks great, Mike. The (URL) is particularly amusing. (And like Block Party, BrikWars 2005 is better late than never.) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)
 
  Re: Better late than never, BrikWars 2005 is out of the gate
 
(...) Mike, Its a triumph of the first order. Readably written, gloriously illustrated with both images and worked examples, eminently playable, and sticks it up those who want it being stuck up them. Love it. My endless gratitude. I have minifig (...) (19 years ago, 3-Apr-06, to lugnet.gaming.brikwars, FTX)  
 
  Re: Better late than never, BrikWars 2005 is out of the gate
 
Well I've never played Brikwars (or any previous incarnation...though I seem to remember finding some rules when I first discovered the online lego world...) but I have made rules on the spot with friends on quite a few occassions and always meant (...) (19 years ago, 2-Apr-06, to lugnet.gaming.brikwars, FTX)


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