| | Re: BrikWars + ESPG game Meld
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(...) I'd agree, the pacing of the two games is way too different. We've had a BrikWars nautical system in the works for the last couple of years, but nothing's really clicked yet. You can see the rough vaguely-worded outlines in the "NanoFleet (...) (20 years ago, 8-Jun-04, to lugnet.gaming)
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| | Re: BrikWars + ESPG game Meld
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(...) Yes. That's the main thing I'd use. And rigging rules. ~Clangador (20 years ago, 8-Jun-04, to lugnet.gaming)
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| | Re: BrikWars + ESPG game Meld
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"Clangador" <clangador@comcast.net> wrote in message news:Hyz3o5.1DF9@lugnet.com... (...) use (...) found (...) complex (...) complexity. (...) I mean (...) Oh, ok, yea, the ESPG sailing rules could probably be used in BrikWars. You might want to (...) (20 years ago, 8-Jun-04, to lugnet.gaming)
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| | Re: BrikWars + ESPG game Meld
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(...) I agree, but BrikWars doesn't have detailed rules for sailing ships. What I mean is, there are no rules I've seen for sailing. ~Clangador (20 years ago, 8-Jun-04, to lugnet.gaming)
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| | 'Mech Damage Question
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Hello, I have a question. I guess my other post on this didn't get thru. I played a game of BrikWars Sunday. We played 10 troopers and a singel 'Mech each. I'm using the Robitic Vehicles rules. The damage rules for 'Mechs seems kind of unclear. How (...) (20 years ago, 8-Jun-04, to lugnet.gaming, lugnet.gaming.brikwars)
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| | X-Pod Play Off Game error page
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Hello all, I have been playing the X-Pod game (currently downloadable at (URL)) for a little over a month now, and its really fun. Unfortunately, there are a few errors in the game materials, some of which make gameplay quite confusing (and at (...) (20 years ago, 8-Jun-04, to lugnet.games, lugnet.gaming, lugnet.fun, lugnet.general, FTX)
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| | NR Reply (Was Re: News Talk: Mercy mission given no quarter)
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-snipped- IC: :: Begin New Transmission :: :: Arbor 9, NR Capital :: :: Department of Diplomacy :: :: Commandant Melissa Tiera :: The New Republic would like to offer its fullest condolences for the heros that were known as the 8th Evac Task Force. (...) (20 years ago, 7-Jun-04, to lugnet.gaming.starship, FTX)
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| | Re: BrikWars + ESPG game Meld
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"Clangador" <clangador@comcast.net> wrote in message news:HytHyo.24E7@lugnet.com... (...) I'd think the best way to do this would be to just use BrikWars for the whole thing. Unless you wanted to run a long campaign game, trying to use BrikWars to (...) (20 years ago, 7-Jun-04, to lugnet.gaming)
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| | News Talk: Mercy mission given no quarter
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(URL) Mercy mission given no quarter The Commonwealth of New Pacific 8th Evac Task Force, which had for months past been standing at the border of Arbor to assist refugees - a deluge which never materialised, has itself been the victim of a (...) (20 years ago, 7-Jun-04, to lugnet.gaming.starship, FTX)
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| | Mecha Damage
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Hello - I played my second game of BrikWars today. A simple game of 10 troopers and a single mech on each side fighting over a field with some stonewalls and trees. It went well. Several questions came up. Almost all of them about how mecha take (...) (20 years ago, 7-Jun-04, to lugnet.gaming)
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