Subject:
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Re: BrikWars + ESPG game Meld
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Newsgroups:
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lugnet.gaming
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Date:
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Mon, 7 Jun 2004 15:41:55 GMT
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Viewed:
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5976 times
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"Clangador" <clangador@comcast.net> wrote in message
news:HytHyo.24E7@lugnet.com...
> I know this may sound weird...
>
> Has anyone considered combining BrikWars and Evil Steve's Pirate game?
I'd think the best way to do this would be to just use BrikWars for the
whole thing. Unless you wanted to run a long campaign game, trying to use
BrikWars to run the island adventures will not work well. What I have found
is that the island adventures need to be really simplified. Running complex
things really slowed the game down, and BrikWars adds way more complexity.
The two systems are rather divergent.
Frank
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Message has 2 Replies:  | | Re: BrikWars + ESPG game Meld
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| (...) I agree, but BrikWars doesn't have detailed rules for sailing ships. What I mean is, there are no rules I've seen for sailing. ~Clangador (21 years ago, 8-Jun-04, to lugnet.gaming)
|  | | Re: BrikWars + ESPG game Meld
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| (...) I'd agree, the pacing of the two games is way too different. We've had a BrikWars nautical system in the works for the last couple of years, but nothing's really clicked yet. You can see the rough vaguely-worded outlines in the "NanoFleet (...) (21 years ago, 8-Jun-04, to lugnet.gaming)
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