Subject:
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Mecha Damage
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Newsgroups:
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lugnet.gaming
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Date:
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Mon, 7 Jun 2004 03:26:42 GMT
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Viewed:
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5616 times
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Hello -
I played my second game of BrikWars today. A simple game of 10 troopers and a
single mech on each side fighting over a field with some stonewalls and trees.
It went well. Several questions came up. Almost all of them about how mecha take
damage. The Mecha were build using the Robotic Vehicles expansion. So, my
question to this group is this; how do mecha in your games take damage? What is
the best way to do it? We used a mixture of the statistic ker-plow table and
component damage. I just want advice from those who've played what the best way
to do this is.
~Clangador
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