Subject:
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Re: BrikWars + ESPG game Meld
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Newsgroups:
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lugnet.gaming
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Date:
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Tue, 8 Jun 2004 04:40:53 GMT
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Viewed:
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5873 times
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In lugnet.gaming, Frank Filz wrote:
>
> "Clangador" <clangador@comcast.net> wrote in message
> news:HytHyo.24E7@lugnet.com...
> > I know this may sound weird...
> >
> > Has anyone considered combining BrikWars and Evil Steve's Pirate game?
>
> I'd think the best way to do this would be to just use BrikWars for the
> whole thing. Unless you wanted to run a long campaign game, trying to use
> BrikWars to run the island adventures will not work well. What I have found
> is that the island adventures need to be really simplified. Running complex
> things really slowed the game down, and BrikWars adds way more complexity.
>
> The two systems are rather divergent.
>
> Frank
I agree, but BrikWars doesn't have detailed rules for sailing ships. What I mean
is, there are no rules I've seen for sailing.
~Clangador
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Message has 1 Reply:  | | Re: BrikWars + ESPG game Meld
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| "Clangador" <clangador@comcast.net> wrote in message news:Hyz3o5.1DF9@lugnet.com... (...) use (...) found (...) complex (...) complexity. (...) I mean (...) Oh, ok, yea, the ESPG sailing rules could probably be used in BrikWars. You might want to (...) (21 years ago, 8-Jun-04, to lugnet.gaming)
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Message is in Reply To:
 | | Re: BrikWars + ESPG game Meld
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| "Clangador" <clangador@comcast.net> wrote in message news:HytHyo.24E7@lugnet.com... (...) I'd think the best way to do this would be to just use BrikWars for the whole thing. Unless you wanted to run a long campaign game, trying to use BrikWars to (...) (21 years ago, 7-Jun-04, to lugnet.gaming)
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