To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / *2615 (-10)
  Re: ESPG Rule Mod?
 
(...) This would interfere with movement something fierce, as typical game areas have a LOT of islands. Worse, it would interfere with landing at islands and searching for treasure, picking up castaways, getting jumped by mummies, etc. because (...) (21 years ago, 29-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) What's so bad about the mummies?!? ~Clangador (21 years ago, 29-Apr-04, to lugnet.gaming)
 
  Re: ESPG Rule Mod?
 
(...) One possible way to deal with this would be to allow each ship to "advance" a class or two by adding more guns, but limiting the number of times a ship can do this. Once you add another cannon, your ship counts as the next higher class for (...) (21 years ago, 29-Apr-04, to lugnet.gaming)
 
  Re: ESPG Rule Mod?
 
(...) The ships don't seem to be truly representative of their real-world counterparts. I doubt a cutter would be manned by a 6-person crew any more than it would be carrying only one cannon. The rules really should be somewhat pirate-centric, given (...) (21 years ago, 28-Apr-04, to lugnet.gaming)
 
  Re: The new movie "TROY" and MOCs
 
(...) Well, Brad Pitt was so dedicated to his role as Achilles that he even went and tore his left achilles tendon! But seriously, I expect it to rank right up there with Gladiator. Fun popcorn movie, overhyped, probably get some Oscars...but still (...) (21 years ago, 26-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)
 
  Re: My word man! Are you insane?! (You may find this funny)
 
(...) Alright, so we got the ground work laid. You may find this funny, or just a natural part of the character quality that I have shown, but as it happens I have a degree in Archeology/Anthropolgy. I also have a degree in Astronomy... Anyway... (...) (21 years ago, 29-Apr-04, to lugnet.gaming.starship)
 
  Re: Starship Roll Call
 
(...) Still alive, -jHK (21 years ago, 29-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: The Penguin
 
(...) Another nice one! I'll put the spyglass on it soon. Perhaps you could add a couple of orange slopes to the skull at the stern, to go for the maximum penquin effect. Adieu Richie Dulin (URL) (21 years ago, 29-Apr-04, to lugnet.gaming, FTX)
 
  Re: My word man! Are you insane?!
 
(...) Very, very nice work, Avery. While unfinished, what you have so far is impressive and informative. A coincidence occured today, as I have not read the Starship board since last night, when this message was not posted, as Lugnet would not load (...) (21 years ago, 29-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: ESPG Rule Mod?
 
(...) their (...) to (...) that (...) break (...) also (...) Adding additional cannon to a ship would definitely change the balance of the rules. It would make it much easier to outgun someone. Adding draft would probably overcomplicate the game. If (...) (21 years ago, 28-Apr-04, to lugnet.gaming)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR