| | Re: How many studs in an inch? How many posts in a thread?
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(...) Was Steve Jackson personally running them? I got the impression from his webpage that he has a massive collection of LEGO Pirate stuff to draw from, and I'd find it odd if he had gone to the trouble of collecting two different styles in large (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: What is GLUG
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(...) So far everything that's been done (and it's a fair bit, very impressive showing at GenCon last year for example by GameLUG) has been virtually organised... we're scattered all over. The organization is very loose and informal too. If you (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: What is GLUG
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"Clangador" <clangador@comcast.net> wrote in message news:HwJ5Ms.210C@lugnet.com... (...) Group, (...) gamers (...) concept. (...) lugnet.org.glug exists. Also, we have a Yahoo group gamelug: (URL) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | What is GLUG
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I've seen GLUG thrown around a few times. I know it's the Game LEGO Users Group, but I haven't found a group for it here. I'm thinking of starting a LEGO gamers group for the area I live in and am interested in expanding the GLUG concept. Any info. (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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(...) been (...) jobs. (...) Hmm, are you sure they're actually using Steve's rules? There are numerous naval miniatures games out there. That isn't to say that people haven't decided that Steve's rules are better than others for their purposes, (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
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| | RE: How many studs in an inch? How many posts in a thread?
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Hello, I have seen the Steve Jackson pirate game played at several Game Cons in California over the last several years. No Lego's involved. Ships have been well built models involving hundreds of building hours and great paint jobs. An inch is a (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: How many studs in an inch? How many posts in a thread?
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"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwI5Mp.sFB@lugnet.com... (...) unaware (...) the (...) kinda (...) Of course it did sort of just happen that way so feel free to continue to be confused... (...) possible now, (...) (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | Re: LEGO Rulers 4 Pirate Game
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(...) I've read Evil Steve's Pirate Game rules, and it says nothing about 1 inch = 4 studs. I've never measured it, so I don't know how long 4 studs actually are. ~Clangador (21 years ago, 20-Apr-04, to lugnet.gaming)
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| | Re: LEGO Rulers 4 Pirate Game
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"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HwDALt.A81@lugnet.com... (...) me? (...) that (...) plates on (...) locked (...) of (...) regular (...) would (...) The game rules were actually written to use real inches. I (...) (21 years ago, 19-Apr-04, to lugnet.gaming)
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| | Re: Looking for active sectors
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(...) The (URL) RIFT> is waiting... (URL) (21 years ago, 19-Apr-04, to lugnet.gaming.starship, FTX)
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| | Re: LEGO Rulers 4 Pirate Game
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(...) Everything else in the game is made out of LEGO. It's not really a matter of "appeal". one "inch" is *by definition* 4 studs. So you can't use a regular ruler even if you wanted to, the inches on it are the wrong size. But why would you want (...) (21 years ago, 18-Apr-04, to lugnet.pirates, lugnet.gaming)
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| | News Talk: Port Block Yards mission to Cruan'atan
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(URL) In news from the great orbital shipyards of Port Block today, the venerable (URL) HES Sirius>, veteran of the (URL) Spraw incident> over twelve months ago that brought the Spraw sector under the protectve wing of the Yards and the (...) (21 years ago, 18-Apr-04, to lugnet.gaming.starship, FTX)
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| | Looking for active sectors
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Hi all, Port Block Yards (and also a piratical dudes or two) is looking to redeploy in search of adventure. There are already vessels hard at work in Arbor. Which are other good sectors to be adventuring in? Richard Still baldly going... (21 years ago, 17-Apr-04, to lugnet.gaming.starship)
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| | Re: Galactic Reports 04/10/04
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(...) Just recieved your new one. Still the same crappy problem. Try sending the email to both starshipNOSPAM@danmattia.net and LSA202@NOSPAMhotmail.com -Dan (21 years ago, 17-Apr-04, to lugnet.gaming.starship, FTX)
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| | Re: Galactic Reports 04/10/04
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(...) Yup. They look more or less the same, just the text is different. Hmm... -SM Hendo (21 years ago, 16-Apr-04, to lugnet.gaming.starship, FTX)
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| | Re: Registry Gazette - interest free terms!!
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Hey there Starshippers, OK, so there's plenty going on - new players, new ships, new craft. Hoo-ahh! New player James' new ship (URL) Ariadinae> (welcome James :-), Jeff's new ship (URL) DAC Torga Ceti II>, Dan's new ship (URL) USS Battlestar> and (...) (21 years ago, 15-Apr-04, to lugnet.gaming.starship, FTX)
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| | News Talk: DAC Announces Relaunch of older Cruiser, Construction Begins on New Capital Ship
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DAC News Service Everything DAC, All the time ---...--- Embargoed until 15/04 ---...--- Today the DAC Military Council has changed it's mind about the scrapping of the Torga Ceti II. This ship is of the same class as the missing, and presumed lost (...) (21 years ago, 15-Apr-04, to lugnet.gaming.starship)
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| | Re: Galactic Reports 04/10/04
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(...) The one you sent again: still the same error. Churchill worked fine. Is the whole action email visible on your end? -Dan (21 years ago, 15-Apr-04, to lugnet.gaming.starship, FTX)
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| | Re: Galactic Reports 04/10/04
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(...) I'm not sure. Did you get the Churchill's action without issue? -SM Hendo (21 years ago, 15-Apr-04, to lugnet.gaming.starship, FTX)
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| | Re: Galactic Reports 04/10/04
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(...) Same thing. Could this be on my end? -Dan (21 years ago, 14-Apr-04, to lugnet.gaming.starship, FTX)
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