| | Re: Speaking of happier weblinks
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(...) I can imagine it reincarnating in somebody's backyard or in some random sector or something, that be pretty funny...."UFS Valach reappears somewhere in A-1 of Outer Rim." Sean (21 years ago, 31-Jul-03, to lugnet.gaming.starship)
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| | Re: BrickFest Pirate Game
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(...) Larger ships are more important. I've got plenty of cutters (and I'm thinking I want to bring them all to show off [of course I don't have the largest collection of cutters since Steve Jackson has at least 30 now] even if it would save to have (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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I'm in. What sort of ships are you looking for? Players to bring their own cutters and possibly a size upgrade? Scott (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Stealth Units find Arch Nemesis?
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My buddy Shaun Boo'ed and hissed at me for making Snipers (riflemen with Stealth). But now I'm thinking that I remember that Scouts can see Stealth units with less than full coverage. If it's not already there, it should be. Also, what about (...) (21 years ago, 30-Jul-03, to lugnet.gaming)
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| | Re: Speaking of happier weblinks
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(...) Actually, that week's email was rather rushed, so I didn't have time to role-play it well. I may re-incarnate the ship for the revised Helix adventure, and after that you might want it back. The exact nature of the Anomaly was never well (...) (21 years ago, 30-Jul-03, to lugnet.gaming.starship)
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| | Decommisioning Question
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Good mornin'. Hope you all had a good night's rest. I have a question about decommisioning ships. If a ship is decommisioned, do all the slots used for the ship open up? (For instance, if I decommisioned my Icewind, would I recieve one HQ propulsion (...) (21 years ago, 30-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickFest Pirate Game
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(...) I'm in. (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickFest Pirate Game
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(...) First, let me say count me in for at least a while! Last year was a blast. Second, I have a ship of my own. It will need to be classed as I'm not sure what size it is (bigger than a cutter, smaller than a breadbox). You'll have to forgive the (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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| | Re: BrickQuest Modular Dungeon System
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I've gotten a few emails this evening and it's obvious that there's an interest in the game mechanics and that people are getting into outdated materials I had up on the site for a few playtesters and others to review. That's fine, just realize (...) (21 years ago, 30-Jul-03, to lugnet.gaming, FTX)
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| | Brick Battles at Gen Con!
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Along with all the other events that GLUG ran this past weekend, I ran several sessions of Brick Battles, and came away extremely pleased with how it performed at it's first public outing. I brought two different scenarios along to try and show two (...) (21 years ago, 30-Jul-03, to lugnet.gaming, lugnet.castle, lugnet.org.glug)
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| | Re: Speaking of happier weblinks
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(...) Yea Richard you can update it to 'The UFS Valach was destroyed in Helix Sector when it came into contact with a stellar anomaly. All 13 crewmen were killed instantly, may they rest in peace.' (21 years ago, 30-Jul-03, to lugnet.gaming.starship)
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| | Question for Hendo Regarding Val_Central
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Hi Hendo. Just wondering when the Valyance emails will go out next. No rush, but I'm so anxious; that storyline is brewing rather well. -Dan (21 years ago, 30-Jul-03, to lugnet.gaming.starship, FTX)
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| | Re: BrickQuest Modular Dungeon System
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(...) There are a number of changes to those rules, by the way. (...) Right. That's definitely been on my mind. Of course, any minifig can stand for any class. As for customizing the classes... it was always my intention after getting the round (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)
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| | Re: BrickQuest Modular Dungeon System
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Hi Peter, Let me start off by saying this looks really cool, I went to the BrickQuest site and saw the rules and everything, and I'm impressed. One thing I'm not too comfortable with is the fact that the class minifigs are pre-generated. Maybe if (...) (21 years ago, 30-Jul-03, to lugnet.castle, lugnet.gaming, FTX)
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| | Re: Speaking of happier weblinks (repost from Jeffrey Shaw)
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(...) Sounds like a fine plan to me. According to my records, the following are former Starship vessels no longer in service: -UFS Valach. Blown up at Helix. -KMS Dragonslayer. Destroyed at Spraw. -The Legacy. Decomissioned. -Hendo (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | Re: Andrew?
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(...) Odd, I seem to have the new address on some documentation, but not other. My mistake... As for the Monkey, well it's on course to the Grave Belt, but it is a mighty slow vessel. You might expect something important in several weeks' time... ;o (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | Re: Speaking of happier weblinks (repost from Jeffrey Shaw)
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(...) In email while awaiting posting rights for Lugnet, Jeffrey Shaw wrote: Sorry for the off list, but I can't post to Lugnet yet... I think we could dedicate a special web page for those who have met a shiny end... Please see what everyone else (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | BrickQuest Modular Dungeon System
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I ran four 2-hour sessions of BrickQuest at GenCon 2003 Indy and it was very successful! All who played it had a great time; there were a couple D&Ders who liked the rules so much they were going to play it with a grid and miniatures. I made a few (...) (21 years ago, 29-Jul-03, to lugnet.gaming, lugnet.castle, lugnet.build, lugnet.org.glug, FTX) !!
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| | Re: Andrew?
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(...) No, you have the wrong address. I changed over to hotmail a while back because of my website's change of address. Here's the new address: lego_dude9@hotmail.com Take your time with the Monkey--it'll be some time before the emails contain (...) (21 years ago, 29-Jul-03, to lugnet.gaming.starship)
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| | BrickFest Pirate Game
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This is a call for interest in Evil Stevie's Pirate Game at BrickFest. I am considering for this year a shorter game of 4 hours (perhaps up to 5 or 6). At Gen Con we managed a campaign game in 4 hours (with setup time included) that got a few people (...) (21 years ago, 29-Jul-03, to lugnet.gaming, lugnet.pirates, lugnet.events.brickfest, lugnet.org.glug)
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