| | Brikwars Battle: The Battle for Stupid Hill
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I just finished the writeup for the Brickwar that I had with my little brother. It was under the Summer 2000 Rules, but we didn't bother with Construction Points. (URL) are over 3mb of images on this next page, so be prepared to wait a while. (...) (21 years ago, 9-May-03, to lugnet.gaming.brikwars)
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| | Re: Use of the LEGO(r) name/trademark in game instructions
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(...) If I recall correctly, the issue is the use of the LEGO name for a product that could potentially harm the LEGO brand. That is, BrikWars is a game of violence and destruction, and LEGO doesn't (didn't) produce toys with a violent and (...) (21 years ago, 9-May-03, to lugnet.gaming)
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| | Use of the LEGO(r) name/trademark in game instructions
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I noticed something on the BrikWars site the other night that caught my eye. It was the specific reference to the fact that the LEGO(r) trademark (and presumably other toy brick trademarks) had not been used in the instructions of the game, so as to (...) (21 years ago, 9-May-03, to lugnet.gaming, lugnet.gaming.brikwars)
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| | Re: Hey Spacers!
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"Hendo (John P. Henderson)" <hendo@valyance.com> wrote in message news:HEFMG5.24s7@lugnet.com... (...) played (...) Congrats Hendo! I'd probably have more to say about this game if I'd ever really played an RPG like this. I'm making a note to check (...) (21 years ago, 8-May-03, to lugnet.gaming.starship)
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| | Re: Starship Bible
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(...) I agree that offering material for an SS Bible should be a voluntary thing on the part of any SM or player. It is not a requirement to participate in the game. If an SM doesn't have time or energy to devote to giving such a detailed (...) (21 years ago, 8-May-03, to lugnet.gaming.starship)
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| | Re: Starship Bible (was: Types of Sectors)
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(...) Yes, it is interesting sometimes. ...FYI, in the game Traveller, the premise is that all the humans descended from earlier space explorers from Earth, but that thousands (millions?) of years have passed since they colonized the distant worlds (...) (21 years ago, 8-May-03, to lugnet.gaming.starship)
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| | Re: Starship homepage
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(...) Thanks! As it turns out, editing the sidebar is *really* easy. So if you have any ideas or suggestions of other things I might do, just let me know. One thing I had considered was a Ship Building Guide or something, but then I noticed that the (...) (21 years ago, 8-May-03, to lugnet.gaming.starship)
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| | Starship homepage
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Love the thinking around the homepage Hendotron - nice work. Richard Still baldly going... (21 years ago, 8-May-03, to lugnet.gaming.starship)
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| | Re: Starship Bible
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(...) Hmmmmm. I'd be a little hesitant about this. It presents quite a barrier to new SMs to have to flesh all this sort of detail out in advance if the SMs have to do it themselves, and it seems to me if a player was up for doing this sort of (...) (21 years ago, 8-May-03, to lugnet.gaming.starship)
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| | Re: Starship Bible (was: Types of Sectors)
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(...) I actually suggested an idea like this on the original Starship Spraw board. I offered it as an explanation for having multiple "Earths", but I was unaware this idea was used anywhere else. Well, maybe I suspected it. It's interesting to see (...) (21 years ago, 6-May-03, to lugnet.gaming.starship)
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| | Re: Instructions for the Cathedral Board Game
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Hi, very nice idea to create it with bricks ;) thnx. Kai (...) (21 years ago, 7-May-03, to lugnet.inst, lugnet.gaming)
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| | Re: Delurk if you BrikWars
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Brikwars is played by several members of WAMALUG in Washington, DC. Most often, though, games are held when our Pond-hopping member makes school-vacation trips back from England. By default, I have become the defacto GM for these games. I write (...) (21 years ago, 6-May-03, to lugnet.gaming.brikwars)
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| | Derelict Delay
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To those in the Grave Belt Sector: I do apologize, but I must impose a one week delay on the Derelict adventure emails (those that are already a few days late from me). Let's just assume an ion storm is passing, causing all local ships to remain in (...) (21 years ago, 6-May-03, to lugnet.gaming.starship)
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| | Re: Starship Bible (was: Types of Sectors)
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(...) Yup. :) Already, it would have been easy to miss Richard's post to this thread (buried deeply on the other board), but here it is easy to notice. ...I am just waking up, so I may reply more to this later... A few initial thoughts: (...) I (...) (21 years ago, 6-May-03, to lugnet.gaming.starship)
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| | Re: Starship Bible (was: Types of Sectors)
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(...) <snip-a-dee-doo-da> (...) Yes, it is nice to be on good ol' Lugnet! And why don't we have a "bible"? The SMs have to put together their sectors from nothing, so there is certainly no lack of imagination in this group! Some sort of Galactic (...) (21 years ago, 6-May-03, to lugnet.gaming.starship)
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| | Re: ------( Welcome to lugnet.gaming.starship )------
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In lugnet.gaming.starship, Todd Lehman writes about the creation of the newsgroup. Thanks dude. Richard Still baldly going... (21 years ago, 6-May-03, to lugnet.gaming.starship)
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| | Types of Sectors (Long post)
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In Reply to: Types of Sectors posted by Galactic Mediator Hendo on May 05, 2003 at 13:34:16 (...) I'm not sure that this analysis really maps the dimensions of the differences. Specifically, I don't think that "Trade and Social Gameplay" indicates (...) (21 years ago, 6-May-03, to lugnet.gaming.starship)
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| | Re: Delurk if you BrikWars
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"Dylan Jambrek" <Whassup53221@hotmail.com> wrote in message news:HEG0Cn.13up@lugnet.com... (...) got (...) crazy (...) some (...) in (...) yet (...) troop (...) movement (...) Wow. The only fun memories I have are my trooper failing a shot and (...) (21 years ago, 6-May-03, to lugnet.gaming.brikwars)
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| | Re: Delurk if you BrikWars
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(...) I live in Waukesha, Wisconsin, a county next to Milwaukee. I first got hooked on Brikwars when Evan Butzlaff(Cudahy, Milwaukee Suburb Resident) got me to go to Gencon, in which I played a 2 huge games with James Seibert, Chris Weeks and Evan. (...) (21 years ago, 6-May-03, to lugnet.gaming.brikwars)
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| | Re: Moving boards?
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(...) -snip- (...) The good thing, on the other hand, of having a member only board, is the fact that no longer will we have to deal with spammers who have nothing to do with our game. I dont think to many people would object to our being IC as long (...) (21 years ago, 6-May-03, to lugnet.gaming.starship)
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