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(...) Well, I guess that closes that deal. Of course if we have a firm plan, Steve will be happy to post about the game, which will attract folks. Perhaps we can even get him to donate something for a prize or do something to put his official (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) Four, four-hour timeslots each day, but events can take any multiple of 1/2 slots. (...) It could be run as three (or four) successive time slots each as a seperate event, and people woudl be free to register for mutiple adjacent ones or not. (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) I would suggest that we develop a web page with our updates so that people can stay up to date on us. And if all the events listed the same URL, we'd have cross-over enthusiasm. But do we really want multiple boat owners? How are we all going (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) I shall enquire again. (...) I'm probably game (get it?) for 24 hours of various LEGO events -- organizing/playing/r.../whatever. (...) Sure, but he won't come. Gen Con already told me that they won't cover his room (and he expects travel, (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) When I first approached the event coordinator, I wrote something like "we have run a number of LEGO-related events in the past...." and she took that to mean that I was a LEGO rep and responded with more detail to me than she should have. I (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) That's fair. I had been thinking more along the lines of "Are you already" rather than "Would you consider?" since I figured he was already fairly booked - but I know that sometimes what he's booked for is the Pirate Game. (...) If we had a (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) An into battle game could be run in 4 hours. That might be good the day before the big campaign game. It would be cool to run the campaign game over two days. The other option is to run it longer than 8 hours all at once, but experience from (...) (22 years ago, 25-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) 16+ hours (...) I could fire Steve Jackson an e-mail. He expects to get paid to run the Pirate Game though. I'm not sure how that would run with GenCon. There's also the fact that presumably he's pretty tied up with SJG business at GenCon. (...) (22 years ago, 24-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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"Frank Filz" <ffilz@mindspring.com> wrote in message news:3E5A5A10.A3E720...ing.com... (...) (snip) (...) set... (...) see (...) an (...) the (...) Evil Stevie's game would take much longer than the normal four hour time slot for an event. Usually (...) (22 years ago, 21-Feb-03, to lugnet.gaming)
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| | Re: LEGO gaming at Gen Con?
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(...) It's starting to sound like we can at least staff a partial track; you might want to revisit it with the organizers. At the very least, let's try and get all the games in the same place and maybe try for a consistent time slot. (Room X from (...) (22 years ago, 24-Feb-03, to lugnet.gaming)
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