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 Events / BrickFest / *1148 (-10)
  Re: It was great meeting people at BrickFest!
 
(...) Hehe... "young and restless"? Trust me, I was not tireless... three hours a night that whole week (Monday before Brickfest through Monday after) caught up with me on the road trip to Tim's house. Even now I'm still exhausted. That bubbly (...) (22 years ago, 25-Jul-02, to lugnet.events.brickfest, lugnet.people)
 
  Re: BrickFest 2002 Animation Festival and Animation Competition Awards
 
Here's a link to a list of entries in both competitions: (URL) you see a link that's missing, incorrect or know of a better link please pass them to me at my email address or update everyone here. I will make changes to the web page as needed. Todd (22 years ago, 25-Jul-02, to lugnet.events.brickfest)
 
  Re: The Pirate Game at BrickFest 2002
 
(...) ...Maybe have it follow a random course each turn until a pirate got within a fixed "sight range" at which point it would always move to follow the closest pirate (so you could lure it closer to someone else and make it follow them >-) ...I (...) (22 years ago, 25-Jul-02, to lugnet.gaming, lugnet.events.brickfest, lugnet.pirates)
 
  Re: The Pirate Game at BrickFest 2002
 
(...) That is how we've used Imperial ships in the past, they would come out when rampant acts of piracy were starting to occur. (...) An interesting idea, though generally the capture of a merchant ship is plenty of incentive. Often though the crew (...) (22 years ago, 25-Jul-02, to lugnet.gaming, lugnet.events.brickfest, lugnet.pirates)
 
  Re: It was great meeting people at BrickFest!
 
(...) I'm really good with names and faces but not so good with enumerating lists. Ya I also just realized I forgot Ondrew Hartigan and Eric Wackerfuss from the Chicago area. It was great meeting everyone. (...) Ahh to be young and tireless. :) (...) (22 years ago, 25-Jul-02, to lugnet.events.brickfest, lugnet.people)
 
  Re: The Pirate Game at BrickFest 2002
 
(...) Frank, While I was not able to participate at the fest I have an idea or two: - Maybe an Imperial Ship would act as a police type presence. Entering at a random or GM determined point. Sort of on patrol and seeking to eliminate any ship it (...) (22 years ago, 25-Jul-02, to lugnet.gaming, lugnet.events.brickfest, lugnet.pirates)
 
  Re: It was great meeting people at BrickFest!
 
(...) ...How could you forget Shiri! Her bubbly enthusiasm almost made up for the rest of us being exhausted off our feet by Sunday :-) --- wubwub wubwub@wildlink.com jains.has.it <-- Jain's Guide www.sitcatsit.com <-- a guy and his cat (...) (22 years ago, 25-Jul-02, to lugnet.events.brickfest, lugnet.people)
 
  Re: It was great meeting people at BrickFest!
 
(...) d'Oh! And of course Shiri Dori, who traveled a great distance to get to BrickFest! --Todd (22 years ago, 25-Jul-02, to lugnet.events.brickfest, lugnet.people)
 
  Re: well wishes /coverage/ Thank you!
 
(...) This is a GREAT idea. It works better for creations that don't move around but even they could benefit. Just have each room get a unique letter prefix and have the room coordinator start handing out numbers as models appear. (or have a big box (...) (22 years ago, 25-Jul-02, to lugnet.events.brickfest)
 
  Re: well wishes /coverage/ Thank you!
 
(...) [snip] Kudos to all participating, presenting, planning and covering BrickFest(tm) 2002. I am still enjoying the reports and photos appearing about this marvelous event. Larry your transcript of the LD session was superb. I, like most others, (...) (22 years ago, 25-Jul-02, to lugnet.events.brickfest)


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