|
| | Re: Excellent rendering...
|
| Here's a little followup about my experimentation (along with a new test image-> (URL) ). My festivities have hit a big snag when I tried using transparent pieces. I guess these pieces send the radiosity rays ascattering, creating a tremendous load (...) (22 years ago, 17-Sep-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.005) |
|
| | Re: Excellent rendering...
|
| Just to add that I made my pictures with L3P parts. Started a picture with LGEO parts over an hour ago, and it's still only on line 129 of 480. No traces of any black spots yet, though. I don't want to think about doing this rendering with (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.005) |
|
| | Re: Excellent rendering...
|
| "Coby Bassett" <coby@tubafrog.com> skrev i meddelandet news:H212xr.E9p@lugnet.com... (...) space (...) your reference 'setup provided by JRG') (...) textures, (...) I think both the 'realistic' and the 'idealized' renderings have their place. For (...) (22 years ago, 8-Sep-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.005) |
|
| | Re: Excellent rendering...
|
| "Tim Courtney" <tim@zacktron.com> skrev i meddelandet news:H9A7tn.21M@lugnet.com... (...) And the answer is... (Please share your settings) (...) guru... All I did was to follow the instructions completely - removed _all_ the lights, and let the (...) (22 years ago, 25-Jan-03, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.005) |
|
| | Re: Excellent rendering...
|
| "Fredrik Glöckner" <fredrigl@math.uio.no> skrev i meddelandet news:qrdlm5ccs02.fsf....uio.no... (...) I tend to forget what parameters I'm fiddling with, when the turnaround time goes over one hour. Doing 48 hour renderings would also create a (...) (22 years ago, 6-Oct-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.004) |
|
| | Re: Excellent rendering...
|
| Fantastic renderings ! Both ! The Brazil 3D-Studio and the POV-Ray. Now the question is: how can we "normal" users (without Silicon graphic equipment ;-) ) make SO NICE renderings ?! For example I'm using ML-Cad, L3PAO, LGEO parts library and (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.004) |
|
| | Re: Excellent rendering with MegaPov 0.7 (long post)
|
| (...) Well, you shouldn't actually replace the definitions but place them after line 16 (#declare BUMPNORMAL = normal { bumps 0.01 scale 20 } and before the line saying: # declare 07071 = sqrt(0.5);. Remove the lines #declare AMB = 0.4; and #declare (...) (22 years ago, 30-Dec-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.004) |
|
| | Re: Excellent rendering...
|
| "Fredrik Glöckner" <fredrigl@math.uio.no> skrev i meddelandet news:qrdadltp2jr.fsf....uio.no... (...) (URL) (...) You are not 'just seeing things'. I took some time to work with the 'bumps' in the mirror, to make it look more natural - at least most (...) (22 years ago, 5-Oct-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.004) |
|
| | Excellent rendering with MegaPov 0.7 (long post)
|
| Hi all, Since the code for photorealistic pictures where released (see (URL) a lot of people have been experimenting with it. Allister McLaren for instance added light (see: (URL) which not only looks better but also removes some radiosity artifacts (...) (22 years ago, 29-Dec-02, to lugnet.cad.ray)
| |
| excellent, rendering (score: 4.004) |
|
| | RACHAL Changeover
|
| Hi all, It's a day late but we changeover from RACHAL 1 - Atmosphobic to the all new RACHAL 2 - RACHAL Impossible today. Thank you very much to everyone who submitted an entry. I really enjoy seeing what you've all come up with and it we some (...) (17 years ago, 1-Apr-07, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray, lugnet.announce, FTX) !
| |
| excellent, rendering (score: 3.000) |
|
|
| excellent, rendering (score: 3.000) |
|
| | More on MegaPov
|
| Hi all, A few days after my post about MegaPov 0.7 a new version was released, compatible with POV-Ray 3.5. So to a certain point that post was a bit pointless. I have downloaded MegaPov 1.0 (MP1.0) for both Macintosh and Windows but only tested it (...) (22 years ago, 3-Jan-03, to lugnet.cad.ray)
| |
| excellent, rendering (score: 3.000) |
|
| | Remix Disco: 55 Disco
|
| Posted on behalf of Zach Best Hi, this is another entry for Tim Gould's Disco Remix Challenge: (URL) The title 55 Disco was named so because there are 55 lights in this scene. I know, I went a little crazy. The scene took about 12 hours to render (...) (18 years ago, 9-Oct-06, to lugnet.cad.ray, FTX)
| |
| excellent, rendering (score: 3.000) |
|
|
| rendering (score: 1.740) |
|
| | Rendering farm world wide
|
| Hi to all I made a facebook group about povray I whould like to have staff and members so we can help each other when it come to rendering. the group is: Rendering farm world wide I got the idea from a project about a network that prevents quakes (...) (14 years ago, 18-Apr-10, to lugnet.cad.ray)
| |
| rendering (score: 1.739) |
|
| | Re: Rendering over lan?
|
| (...) That is entirely dependent on the rendering engine. PovRay is single threaded, so the only way to do it is to run multiple copies. This has other problems, but there's a bit of a discussion about how to do it here (URL) (22 years ago, 11-Dec-02, to lugnet.cad.ray)
| |
| rendering (score: 1.739) |
|
|
| rendering (score: 1.738) |
|
| | How to improve rendering quality
|
| All, I have been messing around with MLCad to create some models and rendering them out with POVRay. I have wanted to improve the rendering quality, so I downloaded the LGEO library. Using L3PAddOn to create POV file, I was able to make a rendering, (...) (23 years ago, 13-Jun-01, to lugnet.cad.ray)
| |
| rendering (score: 1.738) |
|
|
| rendering (score: 1.737) |
|
| | Opinions sought on rendering method
|
| I'm working on a different rendering method (for instructions) using POV-Ray, and I wanted to get some opinions about the output. On that note, I have two sample renderings in two different sizes, and I'd like to get people's feedback. Note that I'm (...) (17 years ago, 8-Oct-07, to lugnet.cad.ray, FTX)
| |
| rendering (score: 1.737) |