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 CAD / Ray-Tracing / Search Results: excellent rendering
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  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) Don't get me wrong. Story based is exactly what I have in mind. (...) ... (...) The Siggraph movie is exactly what you see it is, showcases of models. Specifically, they are a collection of animations that are showcases. No attempt to tell a (...) (20 years ago, 19-Jan-05, to lugnet.cad.ray, lugnet.animation)
 

excellent
(score: 0.851)

  Re: L3P Options?
 
(...) That is excellent news! I missed the first post (ref'd above) but that is exactly what I meant. Would it be possible to include a file in the directory with a name like L3Colours.inc or something that declares any modified colours one wishes (...) (19 years ago, 13-Apr-05, to lugnet.cad.ray)
 

excellent
(score: 0.842)

  Re: L3P Warnings
 
(...) If we were both sitting on a bench somewhere and arguing from equal positions of power, then that statement would make sense. However, you are speaking from the position of The Mighty LSC, an entity apparently able to make decisions by fiat. (...) (14 years ago, 2-Jul-10, to lugnet.cad.ray)
 

rendering
(score: 0.838)

  Re: L3P Warnings
 
(...) I'm guilty of that blank-space-deletion in my own parts, I confess. I do most of my authoring in Excel, and sometimes it becomes helpful to sort by linetype. This has the effect of stripping out the blank lines or at least moving them around (...) (14 years ago, 7-Jul-10, to lugnet.cad.ray)
 

rendering
(score: 0.837)

  Re: Matrix math tutorial
 
(...) I forgot to mention: keep in mind LDraw uses row-point-coordinates whereas the (otherwise excellent) tutorial uses column-point-coordinates, that means any transformation matrix given in the tutorial has to be "transposed" before being used in (...) (19 years ago, 29-Sep-05, to lugnet.cad.ray, lugnet.animation)
 

excellent
(score: 0.821)

  Night picture was Re: Remix Lenin is closed (sort of)
 
(...) I'm glad you had fun. I must try that snow macro too. It is just so cool. Andreas is brilliant at finding good stuff to do with POVray. Night pictures is an excellent idea. And next one I'll do without any competition element so I can play too (...) (19 years ago, 8-Mar-06, to lugnet.cad.ray)
 

excellent
(score: 0.802)

  Re: LDConfig.ldr + L3P 1.4 + POV-Ray 3.6.2 + fastrad.inc no longer producing nice results
 
(...) I think that many of the POV-Ray colors were tuned by the All-In-One Installer from LDraw.org. These are tuned for rendering. The LDconfig.ldr is not tuned for rendering. It is meant for creating building instructions. For this reason, I have (...) (14 years ago, 18-Mar-11, to lugnet.cad.ray)
 

rendering
(score: 0.797)

  Re: LPub and Mega-POV Question
 
(...) I will second Kevin's suggestion of changing to ldview or ldglite. They produce excellent instruction pics and I think they look much better than MegaPOV with edge-lines for instructions. That said, I would strongly recommend backing up all (...) (18 years ago, 26-May-06, to lugnet.cad.ray)
 

excellent
(score: 0.793)

  Re: LPub and Mega-POV Question
 
(...) Hi David, From what I remember, MEGA-POV 0.7 is the last one that had the edge line capabilities. It was dropped in the follow on version of MEG_POV and I don't know if subsequent versions ever brought it back. So, if you're set on ray tracing (...) (18 years ago, 26-May-06, to lugnet.cad.ray)
 

excellent
(score: 0.793)

  Re: How would you do it?
 
(...) If I understand it correctly, 'ambient' is what you see if all lights are off. I usually turn this down very low (zero). 'Diffuse' is reflected light from other surfaces, you'd want quite a lot of that. (...) Yes, I think the default (...) (13 years ago, 2-Jun-11, to lugnet.cad.ray)
 

rendering
(score: 0.784)

  Re: How would you do it?
 
(...) Thanks for the tips... I used LDView to conver, and got a render that's much closer to the original. However I've got one niggling difference that's bugging me. The transparent colors seem "lighter" somehow, meaning that the interiors of (...) (13 years ago, 5-Jun-11, to lugnet.cad.ray)
 

rendering
(score: 0.783)

  Re: Remix Disco: Doomed Disco
 
Hi Andreas, Firstly, thanks for making a version. If this is the "doomed" version of the picture I'd love to see the long-lived version. It is really excellent and captures the look of a nightclub very well. I particularly like the lighting and the (...) (18 years ago, 5-Oct-06, to lugnet.cad.ray)
 

excellent
(score: 0.777)

  Rendering with Motion Blur: MegaPov vs. Overlaying Multiple Pictures
 
Hello to all train heads, since some life has returned to Lugnet.trains, I may use this opportunity to give a little info on my latest render experience. A few weeks ago I was looking for motion blur effects (to generate more realism in animations (...) (13 years ago, 19-Sep-11, to lugnet.trains, lugnet.cad.ray, FTX)
 

rendering
(score: 0.767)

  Re: Rendering with Motion Blur: Update on latest render tests
 
In lugnet.trains, Reinhard "Ben" Beneke wrote: Hi all, right now the machine is runnung at 100% processor power to generate 1600 pictures for a small animation with motion blur (blur created by layers of 4 rendered pictures / final picture). The (...) (13 years ago, 21-Sep-11, to lugnet.trains, lugnet.cad.ray, FTX)
 

rendering
(score: 0.767)

  Re: Rendering with Motion Blur: My first Motion Blur Video is online
 
Hello Lugnet Trains! Writing answers on your own post might be considered as bad style (like uploading fuzzy megapixel pictures displaying mainly untidy LEGO building tables); but now that fun has returned to Lugnet I dare to do... :-)) If you like (...) (13 years ago, 22-Sep-11, to lugnet.trains, lugnet.cad.ray, FTX)
 

rendering
(score: 0.767)

  Re: realistic minifig heads with ldraw and povray?
 
Hi guys, thank you very much for so many good answers in a very short time. I found Anton Raves converter page yesterday. In the end the converted data was useless for me and his documentation is unreadable on a Windows PC :-( As so many others Lutz (...) (17 years ago, 2-Jul-07, to lugnet.cad.ray)
 

excellent
(score: 0.745)

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