Subject:
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Re: Batch .pov file creation?
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sun, 30 Sep 2001 10:36:44 GMT
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Viewed:
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746 times
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I have found some utilities on the web that allow you to save your camera
positions by "flying" around, etc., but I haven't really found this useful
for LDraw (YET).
Also, I might make a post to the FST newsgroup to see if their flight
simulator can output a flight path to a text file. This way, you could get
real weather effects and a flight model, too. Hummmm...
Something to think about.
:)
-Mike
In lugnet.cad.ray, Fredrik Glöckner writes:
> "Jake McKee" <sink@countersinkdg.com> writes:
>
> > Can anyone tell me how to create a series of .pov files all with a
> > slightly different name (i.e. file01.pov, file02.pov, etc.) that
> > has slightly different camera coordinates for each file? Basically
> > I am trying to create a series of rendered images that when viewed
> > in succession display as a "walk around" my model.
>
>
> I would put it all in one file and use POV-Ray's animation facility to
> achieve the various camera positions. You can do something like this:
>
> camera {
> [...]
> location <0, -50, -100>
> look_at <0, -50, 0>
> rotate <0, 30*clock, 0>
> }
>
>
> This will cause the camera to rotate around the origin with a radious
> of 100, with 30 degrees every time unit. You can also set the camera
> position directly using sin and cos, should you prefer that:
>
> camera {
> [...]
> location <100*cos(radians(30*clock)), -50, 100*sin(radians(30*clock))>
> look_at <0, -50, 0>
> }
>
>
>
>
> Fredrik
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Message has 1 Reply: ![](/news/x.gif) | | LDA2001 and batch .pov file creation
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| I had almost done writing a long reply on this thread when a very aggressive spyware/adware triggered a large number of popup-ads that eventually crashed my system. I think it was one of Kazaa's nasty companion programs. No more Kazaa for me! This (...) (23 years ago, 30-Sep-01, to lugnet.cad.ray)
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Message is in Reply To:
![](/news/x.gif) | | Re: Batch .pov file creation?
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| (...) I would put it all in one file and use POV-Ray's animation facility to achieve the various camera positions. You can do something like this: camera { [...] location <0, -50, -100> look_at <0, -50, 0> rotate <0, 30*clock, 0> } This will cause (...) (23 years ago, 29-Sep-01, to lugnet.cad.ray)
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12 Messages in This Thread: ![Batch .pov file creation? -Jake McKee (28-Sep-01 to lugnet.cad.ray)](/news/x.gif) ![](/news/246.gif) ![Re: Batch .pov file creation? -Jeremy H. Sproat (28-Sep-01 to lugnet.cad.ray)](/news/x.gif) ![](/news/46.gif) ![Re: Batch .pov file creation? -Jake McKee (28-Sep-01 to lugnet.cad.ray)](/news/x.gif) ![](/news/46.gif) ![Re: Batch .pov file creation? -Lothar Teichert (29-Sep-01 to lugnet.cad.ray)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: Batch .pov file creation? -Fredrik Glöckner (29-Sep-01 to lugnet.cad.ray)](/news/x.gif) ![](/news/246.gif) ![Re: Batch .pov file creation? -Jake McKee (29-Sep-01 to lugnet.cad.ray)](/news/x.gif) ![](/news/46.gif) ![Re: Batch .pov file creation? -Fredrik Glöckner (29-Sep-01 to lugnet.cad.ray)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![LDA2001 and batch .pov file creation -Tore Eriksson (30-Sep-01 to lugnet.cad.ray)](/news/x.gif) ![](/news/46.gif) ![Re: LDA2001 and batch .pov file creation -Lars C. Hassing (30-Sep-01 to lugnet.cad.ray)](/news/x.gif) ![](/news/246.gif) ![Re: LDA2001 and batch .pov file creation -Tore Eriksson (30-Sep-01 to lugnet.cad.ray)](/news/x.gif)
![](/news/x.gif) ![](/news/x.gif) ![](/news/68.gif) ![Re: LDA2001 and batch .pov file creation -Tore Eriksson (24-Oct-01 to lugnet.cad.ray)](/news/x.gif)
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