Subject:
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Re: LDA2001 and batch .pov file creation
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sun, 30 Sep 2001 19:49:57 GMT
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Viewed:
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1877 times
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Thanks for your quick response, Lars.
In lugnet.cad.ray, Lars C. Hassing writes:
> Tore Eriksson wrote...
> > Best thing however would be if there was a way of having camera instructions
> > inside the frame .DAT files overriding the defaults as is for lights. Like:
> > 0 CAMERA POSITION -1500 -72 -400
> > 0 CAMERA LOOK_AT -1420 -120 -200
> > 0 CAMERA ANGLE 62
> > I know this has been discussed but I don't think something came out of it(?)
>
> Yes, it has been discussed before, and No, nothing came out of it...
> I would prefer something like
> 0 L3P OPTIONS -cc-1500,-72,-400 -cla-1420,-120,-200 -ca62
That would be perfectly ok for me. The lines I outlined could maybe be of
more generic use in other applications, but that's not important. At least
not for me, now.
As I understand it, L3P is your program and you should be able to do
whatever you like with it. If there ever will be LDraw metacommands like "0
CAMERA...", it must be a piece of cake to either add to or replace an
earlier support for "0 L3P OPTIONS -c...". The choice would still be yours.
I don't care so much what the chosen syntax will be, I need the feature. :o)
> #declare model_dot_dat = union {
> // FILE model.dat
> // L3P IFPOV
> #if (1)
> #include "hills.pov"
> // L3P ENDPOV
> #end
> object {
> ...
>
> which is probably not what you want.
Close, but no, not exactly what I want.
> I guess a new option is necessary, e.g. -ihills.pov
Yes! Yes! Please!
plus "-imycolors.pov,hills.pov" or "-imycolors.pov -ihills.pov".
, and maybe inside the main .dat:
0 L3P OPTIONS -ihills.pov
...
> > Now how do you do similar stuff in POV code?
>
> #declare FrameI = FrameI + 1; ...
> // v is now angle (in radians) of left arm and right leg
>
> /Lars
Cool! Exciting! Aah, still I just don't know which path to follow. I think
that option 1 is much better.
Or I let L3P make the first frame of the scene and post-process the POV file
to animate it using POV's support for animation.
Thanks a lot, Lars! Now I have to post-process your valueable info. :o)
/Tore
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Message is in Reply To:
 | | Re: LDA2001 and batch .pov file creation
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| Tore Eriksson wrote... (...) Yes, it has been discussed before, and No, nothing came out of it... I would prefer something like 0 L3P OPTIONS -cc-1500,-72,-400 -cla-1420,-120,-200 -ca62 (...) 0 FILE model.dat 0 L3P IFPOV 0 #include "hills.pov" 0 L3P (...) (24 years ago, 30-Sep-01, to lugnet.cad.ray)
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