To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 2548
2547  |  2549
Subject: 
Re: Lego renders
Newsgroups: 
lugnet.cad, lugnet.cad.ray
Date: 
Mon, 9 Jan 2006 23:19:58 GMT
Viewed: 
168 times
  
Both helpful and maddening, I've been trying for a year now.. What is
your highest recommended tool? I've been working with Blender...

Darrell Urbien wrote:

In lugnet.cad, Reinhard "Ben" Beneke wrote:



But in the first line rendering is a substitution for my limited ability to
make high end photographs of my models.



This is an interesting statement.. I find a lot of my beginning 3D students do
not have a good idea of what their scene is supposed to look like. A lot of
their renders have a "sameness" as well, as they have no real idea of
composition, lighting, etc. This comes from a) never having done any kind of
serious photography and b) expecting the computer to somehow make up for this
lack of knowledge.

I'm thinking of having my students actually light and photograph a real object
and then try to duplicate the image in a render.. Anyone ever try that exercise
with LEGO CAD? Do you think this would be helpful, or maddening?



Darrell






Message is in Reply To:
  Re: Lego renders
 
(...) This is an interesting statement.. I find a lot of my beginning 3D students do not have a good idea of what their scene is supposed to look like. A lot of their renders have a "sameness" as well, as they have no real idea of composition, (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)

14 Messages in This Thread:







Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR